You implied it.
Absolute tosh.
Group hug!
You implied it.
Absolute tosh.
Group hug!
Can't ... apparently you can only do that in an MMO...
OHNOIDIDN'T
People don't know what an MMO stands for, just like people don't know what a griefer is.
The past gen and the current gen of players is just dumb, and i'm sorry if i offended someone i was generally speaking... there are exceptions here and there.
I disagree. Try harder next time.It was quite obvious, otherwise my entire post would have made absolutely no sense.
By my own definitions I would agree with you that WoT is not an MMO. However, others would disagree and this only serves to highlight the degree of ambiguity that exists when it comes to defining an MMO.WoT certainly isn't a MMO.
A MMO tries to have as much players as possible into the same game,
Obviously it's not all black and white, there's a grey area, and that's where Guild Wars is, but Elite: Dangerous is nowhere near that.
I think your definition of what constitutes an MMO is quite precise and, I think more importantly, very adaptable to your views. Basically whatever your definition of an MMO is, it will be one that ED doesn't fit into.That's not really broad, it's quite precise, thing is, the detail isn't where you think it is, and Elite: Dangerous still doesn't fit into it.
Which is a ridiculously narrow view to take, adopted purely for the convenience of constructing a definition of an MMO which ED doesn't fit into.And if a MMO can't be defined by the number of players in one place, then I don't see the difference between MMOs and other multiplayer games.
It says so in the name: MASSIVELY MULTIPLAYER ONLINE. The multiplayer in Elite: Dangerous isn't massive, nor does it try to be.
You're not reading again: having a persistent world alone doesn't make it a MMO.
And then, it doesn't try to have a massive number of players interact with each other, so even if it was a MMO, it would be bad. Those are two different arguments, you're the one conflating them.
This is not a compelling argument. An argumentum ad populum never is.Seems there are enough people opposing that idea to make it not the case.
Again, argumentum ad populum. Also, you're not presenting any numbers for those arguing about the MMO status of Guild Wars or any other title. So, despite the fallacy of your argument, you've nothing to back it up with.People argued way less about Guild Wars, if that can give you a reference point, so Elite: Dangerous is less of a MMO than Guild Wars. There's not much remaining.
Group hug!
Would love to. Unfortunately it's not working. I know you are there, the system tells me there have been lots of people around but when I undock you just aren't anywhere to be seen. I know you are "supposredly" in the same massive universe as me but I just don't see you. It would seem that I have more chance of interacting with Elvis Presley than I do with the rest of the inhabitants of this Massively Empty Online game.
If you are going to call people on their intellect I would suggest you get your use of singular & plural verbs correct![]()
(I make no claims of intelligence btw, hence I am sure there are lots of errors in my posts)
People don't know what an MMO stands for, just like people don't know what a griefer is.
The past gen and the current gen of players is just dumb, and i'm sorry if i offended someone i was generally speaking... there are exceptions here and there.
Add me to your friends list! Log in again.
I would agree with you with the following caveat, and that it is your personal interpretation of "MMO" that makes you perceive it that way."MMO" implies way more than what this game delivers, that's the thing.
"MMO" implies way more than what this game delivers, that's the thing. ED has no chat system whatsoever,
but it does allow an enormous number of people to make changes to an online persistant universe simultaneously.
I would describe it as an MMO if you apply the basic literal meaning of MMO
Taken from Google:
.
A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet.
.
It has to be a persistent massive server/world/galaxy which all players share
It is multiplayer
It is online
But most gamers have the expectation of raiding, grouping and watching the world run by...ED is not this.
.
Pre release there were comments made by FD, mostly in the newsletters, as to the game being an MMO and I think they were taking the first literal meaning.
I think they may be avoiding the MMO wording now as players don't perceive MMO's this way and it creates a conflict of expectations
Or, as this thead clearly shows, they don't agree with your definition of MMO or whether E: D meets the definition. You appear to be commiting a strawman argument, because I've not really seen many saying an MMO means MMORPG (which I find amusing because an MMORPG doesn't necessarily require large social interaction or an auction house to class as such).I read this far, realised you clearly haven't played the game. There is a chat system, it's just broken. Auction house and social zones are not requirements for something to be massively multiplayer, neither is social interaction. Sadly this thread exists because someone thinks three letters used to give a very high level description of the way something operates means a lot more than it actually does.
The implication in MMO is only there for people that don't actually realise what it stands for. If Elite was marketed as MMORPG that would be another thing entirely as you would expect any RPG to include social interaction (for RP purposes) and an auction house to allow RP based transactions.
The term MMO does not mean MMORPG.
/thread
I read this far, realised you clearly haven't played the game. There is a chat system, it's just broken. Auction house and social zones are not requirements for something to be massively multiplayer, neither is social interaction. Sadly this thread exists because someone thinks three letters used to give a very high level description of the way something operates means a lot more than it actually does.
The implication in MMO is only there for people that don't actually realise what it stands for. If Elite was marketed as MMORPG that would be another thing entirely as you would expect any RPG to include social interaction (for RP purposes) and an auction house to allow RP based transactions.
The term MMO does not mean MMORPG.
/thread
It's obvious you don't know what an MMO is. This game is P2P, not an MMO. Don't say things that make you look stupid.