Elite Dangerous now on Steam

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Let's just agree that different people have different preferences when it comes to Steam. I, for one, like the fact that all of my games are conveniently stored in one place, and I like the fact that it makes playing multiplayer games with friends easier than it would be otherwise. You don't have to agree with me as long as we can agree that I have my own opinion, as do you.
 
Thanks, this doesn't explain what Steam is, it's purpose/effect with Elite.
In teflondom's case, it's purpose and effect is that they can play it in their living room, using a machine as weak as a cheap laptop, by streaming it from their gaming rig (likely in another room); taking advantage of the (likely) superior hardware of their gaming rig.

And even were the living room computer powerful enough, there is still something to be said for being able to take advantage of (and only needing to maintain) a single install. For example, my living room computer is plenty powerful enough, but I don't really have the desire (nor the need thanks to Steam) to install games onto it's relatively small SSD (as it is primarily used for watching movies and the like, not having a spinning hard drive is a plus). Instead, I can have all my games acquired through Steam installed, and automatically kept up to date on my home server (that has even better gaming hardware, and much more storage) to use it as a game server as well.

Great, thanks. So just a launcher to the launcher.
Nope, not just a launcher to the launcher. It also keeps every game associated with your Steam account up to date, with one log in for them all. Instead of one for each game. It would mean no more launching the Elite launcher to find the elite launcher needs updated. Updating the Elite launcher. Logging into the elite launcher to find it now needs to update the actual game. From everything I have heard, the Steam version of Elite has no separate launcher, and Steam keeps your game up to date by itself.

It's funny. Were the Steam version of Elite not so well done, I would not really care. Most games with launchers (mostly MMOs) just go the lazy route of Steam just managing the launcher; still requiring an additional login, and leaving the bulk of the updating to occur when the user wants to actually log in to the game and play. Most MMOs that I have bought through Steam, I almost never download or play through Steam due to that very fact. However, it sounds like this is the first time this strength of Steam has been taken advantage of by such a game in my experience, making it actually worthwhile to use for this kind of game.
 
What vacuum, launch launcher play game? maybe it is just me, but I do not see how getting a steam key is going to change anything with the only exception of auto updater, and that to me is just about like 5-10 minutes of convenience issue.

on b: I wouldn't say I am saying people do not care about it, obviously they do, but I think they are making a mountain out of a molehill so to speak. The VAST majority of people's time is spent playing the game, not sitting with launcher/steam whatever, so is it that important? once the game is running, you don't notice any difference, and if you like the steam overlay add the game as a non steam game? This and other thread comes across to me as people going "OMG I NEED A STEAM KEY OR THIS GAME SUCKS!" and that makes absolutely no sense in my mind, people seeming upset with frontier for not getting the steam version as well?, yes of course there are those like me that think a steam key would be nice, but many seem to be getting upset with frontier for not having the steam version yesterday, and I cannot wrap my head around that. I try to figure out why that is though, why it is so vitally important to some.

It's not vitality important. It'll happen eventually I'd guess. It's like anything else with the Elite community, it is 10% preference and then about 90% people wanting to complain about that preference. :)
 
In teflondom's case, it's purpose and effect is that they can play it in their living room, using a machine as weak as a cheap laptop, by streaming it from their gaming rig (likely in another room); taking advantage of the (likely) superior hardware of their gaming rig...SNIP

As ED uses DirectX it's possible to do that now with an Xbox gamepad. No steam needed.

www.reddit.com/r/Surface/comments/1mh2o5/are_you_able_to_play_pc_steam_game_with_remote/

Splashtop Streamer is also free for personal use across a LAN.

Why wait for a steam key when these things are available now?
 
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As ED uses DirectX it's possible to do that now with an Xbox gamepad. No steam needed.

www.reddit.com/r/Surface/comments/1mh2o5/are_you_able_to_play_pc_steam_game_with_remote/

Splashtop Streamer is also free for personal use across a LAN.

Why wait for a steam key when these things are available now?
Even assuming Splashtop Streamer performance compares well to Steam's, which is doubtful considering it is not specifically designed for gaming (and considering under it's "High Performance" info section it says "up to 30 frames per second"); there is still the factor of convenience. If a person is wanting a Steam key, chances are they already use Steam, have Steam already installed on the necessary computers, probably already have running in the background keeping all their other games up to date... and Elite already supports Steam. Why go through all that extra trouble when the only thing that is needed is a key, that I think has been pretty well established likely costs Frontier nothing.

Oh, there is also this
Easy Setup
Experience accessing your Mac or Windows PC from another device in less than 5 minutes.

  1. Download the Splashtop Personal app on the mobile device or computer you’d like to remote from.
  2. Download Splashtop Streamer on the Mac or Windows PC you want to remote to.
  3. Create a Splashtop Account and log in on both places.
That’s it!
Yeah, that is just what everyone is asking for, yet another account to to deal with.


Edit: Also, a quick search yield this; pretty much confirming everything I was guessing.
That SplashTop doesn't perform as well, taking more resources on the host for poorer results.
It often requires jumping through more hoops than using Steam IHS with non-Steam games.
But it is better for standard "remote desktop" functionality; which makes sense, since the two are designed for different purposes.
 
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It's funny. Were the Steam version of Elite not so well done, I would not really care. Most games with launchers (mostly MMOs) just go the lazy route of Steam just managing the launcher; still requiring an additional login, and leaving the bulk of the updating to occur when the user wants to actually log in to the game and play. Most MMOs that I have bought through Steam, I almost never download or play through Steam due to that very fact. However, it sounds like this is the first time this strength of Steam has been taken advantage of by such a game in my experience, making it actually worthwhile to use for this kind of game.

Blizzard's launcher if full featured. I can't remain logged in manually with WoW without every time having to not just login, having to enter the authenticator number to do so. With the launcher it's one login for all Blizzard games, and one authenticator verification. Also it can do pre-downloads of content before the big patches (I know when the patch day is coming when I hear the HDD activity going nuts). I also like the diagnostic features now incorporated into the launcher -- it'll tell me when Comcast is acting up or it's on Blizzard's end. That is why I leave it on 24/7.

Steam though is great for indie games and smaller studios. It at least gets them noticed. I would never have known about ED otherwise. Once you're in that Blizzard walled garden or EA's, you need Steam to even see anything outside them.
 
Even assuming Splashtop Streamer performance compares well to Steam's, which is doubtful considering it is not specifically designed for gaming (and considering under it's "High Performance" info section it says "up to 30 frames per second"); there is still the factor of convenience. If a person is wanting a Steam key, chances are they already use Steam, have Steam already installed on the necessary computers, probably already have running in the background keeping all their other games up to date... and Elite already supports Steam. Why go through all that extra trouble when the only thing that is needed is a key, that I think has been pretty well established likely costs Frontier nothing.

Oh, there is also this

Yeah, that is just what everyone is asking for, yet another account to to deal with.


Edit: Also, a quick search yield this; pretty much confirming everything I was guessing.
That SplashTop doesn't perform as well, taking more resources on the host for poorer results.
It often requires jumping through more hoops than using Steam IHS with non-Steam games.
But it is better for standard "remote desktop" functionality; which makes sense, since the two are designed for different purposes.

Hence the suggestion to use remote desktop. RemoteFX makes it significantly faster. You might have to google rdpwrap depending on your version of Windows.

Do you have figures for Steams streaming sarvice? I can't imaging they're at 120FPS in 4K either.

Of course if people want to wait for a steam key rather than using already available options then that's their choice. Just informing people of the options. Can't really see a reason for you to object to that.

Edit - Haha, first result on google, Steam streaming at 12 fps! YMMV. Seems like there are plenty of players with problems.

Can anyone post their Steam streaming ED figures here?
 
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Hence the suggestion to use remote desktop. RemoteFX makes it significantly faster. You might have to google rdpwrap depending on your version of Windows.
I hadn't heard of RemoteFX before. It sounds like there are hoops, but I am interested now.

Do you have figures for Steams streaming service? I can't imaging they're at 120FPS in 4K either.
I don't know about 4K performance, but from just looking around those forums (I haven't actually use Steam IHS in a while, the wireless mouse and keyboard in my living room are too flaky and I have to really be in the mood for a gamepad game to use one).... from looking around those forums it looks like people are easily getting 60fps at 1080p (some even over wireless).

Of course if people want to wait for a steam key rather than using already available options then that's their choice. Just informing people of the options. Can't really see a reason for you to object to that.

Edit - Haha, Steam streaming at 12 fps! YMMV.
This thread really is all about waiting for a Steam key:p.

Of course I don't object to other options until then, or even past then if they work better for some people; I'm mainly just here to counterbalance all the FUD about Steam from people that want to prevent such keys from even being issued.
 
Hence the suggestion to use remote desktop. RemoteFX makes it significantly faster. You might have to google rdpwrap depending on your version of Windows.

Do you have figures for Steams streaming sarvice? I can't imaging they're at 120FPS in 4K either.

Of course if people want to wait for a steam key rather than using already available options then that's their choice. Just informing people of the options. Can't really see a reason for you to object to that.

Edit - Haha, first result on google, Steam streaming at 12 fps! YMMV. Seems like there are plenty of players with problems.

Can anyone post their Steam streaming ED figures here?

The streaming works pretty well, in that other games I get a solid 60FPS using a wired lan to a big tv / weak laptop combo in another room. It really depends on what sort of PC is driving it, as the encoding and network are the issues. If you have bad wireless then it's not fun.

I don't think Elite is an ideal streaming title for me, as I tend to spend ages staring into space and when we use Steam streaming it's more for social games around the couch and a bunch of wireless controllers, i.e. Sega tennis and fluff like that.
 
Nope, not just a launcher to the launcher. It also keeps every game associated with your Steam account up to date, with one log in for them all. Instead of one for each game. It would mean no more launching the Elite launcher to find the elite launcher needs updated. Updating the Elite launcher. Logging into the elite launcher to find it now needs to update the actual game. From everything I have heard, the Steam version of Elite has no separate launcher, and Steam keeps your game up to date by itself.
No. All it does is fire up the Frontier launcher, where you log in with your Frontier account details, and then access the game. Once installed, you don't even need Steam any more - you can load the Frontier launcher directly. In fact, people having trouble installing the Steam version are recommended to download the Frontier launcher from the Frontier website and bypass Steam entirely!

And while the initial announcement did say that Steam's auto-updating would be a feature of the Steam version, it hasn't been true so far. Steam did not auto-update my game. I had to wait for the Frontier launcher to update the game (yes, I have "auto-update" enabled). Maybe it's another "planned feature". ;)

It's funny. Were the Steam version of Elite not so well done, I would not really care. Most games with launchers (mostly MMOs) just go the lazy route of Steam just managing the launcher; still requiring an additional login, and leaving the bulk of the updating to occur when the user wants to actually log in to the game and play. Most MMOs that I have bought through Steam, I almost never download or play through Steam due to that very fact. However, it sounds like this is the first time this strength of Steam has been taken advantage of by such a game in my experience, making it actually worthwhile to use for this kind of game.
So now that you know that it literally just loads up the Frontier launcher, you still have to log in with your Frontier account, and the Frontier launcher is still responsible for updates, does that mean that you don't really care about getting the Steam version any more? :D

At least you'll be able to stop spreading misinformation.
 
So now that you know that it literally just loads up the Frontier launcher, you still have to log in with your Frontier account, and the Frontier launcher is still responsible for updates, does that mean that you don't really care about getting the Steam version any more? :D

At least you'll be able to stop spreading misinformation.
I still care, if for no other reason than being able to post on the forums (and have the option in the first place); but if it is like you say*, then I definitely see little reason to run it through Steam (if I took more advantage of the social platform aspect of Steam I might, but I don't).

* You're the first I've seen say it works like that. I've seen others say it works the other way, and specifically remember one poster talking about their buddies getting the updates through Steam before they could through the non-Steam launcher.
Ironically, since they've locked us out of the Steam forum for the game, it is not like I can go there and ask verified Steam users with the game as a group for direct confirmation.
 
No. All it does is fire up the Frontier launcher, where you log in with your Frontier account details, and then access the game. Once installed, you don't even need Steam any more - you can load the Frontier launcher directly. In fact, people having trouble installing the Steam version are recommended to download the Frontier launcher from the Frontier website and bypass Steam entirely!

And while the initial announcement did say that Steam's auto-updating would be a feature of the Steam version, it hasn't been true so far. Steam did not auto-update my game. I had to wait for the Frontier launcher to update the game (yes, I have "auto-update" enabled). Maybe it's another "planned feature". ;)


So now that you know that it literally just loads up the Frontier launcher, you still have to log in with your Frontier account, and the Frontier launcher is still responsible for updates, does that mean that you don't really care about getting the Steam version any more? :D

At least you'll be able to stop spreading misinformation.

Elite Dangerous updates through Steam.

If you need proof take a look at the updated content files 1.027 from the last patch:

https://steamdb.info/app/359320/history/

Plus here's the official Steam FAQ from Frontier's staff - go look up the updates section:

http://steamcommunity.com/app/359320/discussions/0/611702631212800293/

Q. Will Elite: Dangerous auto-update through the Steam UI?
A. Elite: Dangerous can be updated automatically by Steam. It may also be updated via the game’s launcher.

Plus confirmation through the press too:

http://www.eurogamer.net/articles/2015-04-02-surprise-elite-dangerous-is-now-on-steam

"Elite: Dangerous can be updated automatically by Steam as well as via the game's launcher. But DLC needs to be bought from the Elite: Dangerous web store. Beta versions won't be released on Steam, either."

 
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The streaming works pretty well, in that other games I get a solid 60FPS using a wired lan to a big tv / weak laptop combo in another room. It really depends on what sort of PC is driving it, as the encoding and network are the issues. If you have bad wireless then it's not fun.

I don't think Elite is an ideal streaming title for me, as I tend to spend ages staring into space and when we use Steam streaming it's more for social games around the couch and a bunch of wireless controllers, i.e. Sega tennis and fluff like that.

Good to know. Some further searching did indicate 1080 and 60fp was normal for most things. I think people were struggling with wireless b routers :)
 
I still care, if for no other reason than being able to post on the forums (and have the option in the first place); but if it is like you say*, then I definitely see little reason to run it through Steam (if I took more advantage of the social platform aspect of Steam I might, but I don't).

* You're the first I've seen say it works like that. I've seen others say it works the other way, and specifically remember one poster talking about their buddies getting the updates through Steam before they could through the non-Steam launcher.
Ironically, since they've locked us out of the Steam forum for the game, it is not like I can go there and ask verified Steam users with the game as a group for direct confirmation.

He's just having some fun Uueerdo. Steam patches the main files even before the launcher gets to them. The last patch was a while ago now, so it would be easy to miss.
 
I still care, if for no other reason than being able to post on the forums (and have the option in the first place); but if it is like you say*, then I definitely see little reason to run it through Steam (if I took more advantage of the social platform aspect of Steam I might, but I don't).

* You're the first I've seen say it works like that. I've seen others say it works the other way, and specifically remember one poster talking about their buddies getting the updates through Steam before they could through the non-Steam launcher.
Ironically, since they've locked us out of the Steam forum for the game, it is not like I can go there and ask verified Steam users with the game as a group for direct confirmation.

You can manually add games into Steam. It won't have the support like a fully sanctioned Steam game, but it can be added there for ease of play.

Seriously all these game studios need to get together and have one unified game news site, as walled gardens and launchers separate gamers. It's not 2004 anymore, people are multi-gamers now. Games with the most news wins. You can't simply ignore games like Warframe, for example, for all it's news spam (Steam users: if you don't want to be spammed with news/comments, DON'T, post in their community message board! YIKES!!!).
 
You can manually add games into Steam. It won't have the support like a fully sanctioned Steam game, but it can be added there for ease of play.

Seriously all these game studios need to get together and have one unified game news site, as walled gardens and launchers separate gamers. It's not 2004 anymore, people are multi-gamers now. Games with the most news wins. You can't simply ignore games like Warframe, for example, for all it's news spam (Steam users: if you don't want to be spammed with news/comments, DON'T, post in their community message board! YIKES!!!).

And you're missing the point. People want the features that Steam has. The key is free. etc Etc... they'll never give an answer. blah blah. Hail Satan.
 
What has the 'Skyrim High Resolution Horses Genitals Mod $9.99 Drama 2015' got to do with either Frontier or getting an Elite Dangerous steam key for existing purchasers? :) http://i.imgur.com/y8ocFFr.png

It's not even as if ED is moddable.

Anyhoo, now that Frontier has completed the dev work to link their store with Steam and associating a Steam account with an existing Elite purchase so Steam users can buy ship skins, it's not like that excuse for 'Think of Poor Frontier and ALL the Dev Effort!!' is good anymore.

For anyone that missed it (didn't see any 'news' from Frontier on this as yet) - check it out:

Visits:

https://steam.elitedangerous.com/

You can sign into the Frontier store (which knows you are an existing player), link your Steam account with 'Sign In to Steam'.

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Now it's just the politics to do the last bit and get agreement to reveal the 'Show Steam Key' from Frontier management I guess?

Oh my god you're actually giving me hope in humanity and Frontier that they might actually do the freaking right thing! Jeet Christ!
 
And you're missing the point. People want the features that Steam has. The key is free. etc Etc... they'll never give an answer. blah blah. Hail Satan.

Nothing has changed. Giving out keys still has costs. It's still not 100% Frontier's decision. You're still going to have to wait. 12 days is still not several weeks.
 
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