I had ordered EDO pretty much the day it became available for pre-ordering on Steam. I purchased the alpha access too.
I have to admit that I only logged into the alpha like 3x. And I have not even bothered to log into the game again since the release.
Unfortunately the addition of the FPS, while generally fine in the sense that anything which breathes life into the game is welcome, hasn't really motivated me to play. The mere thought of having to go through the same kind of grind in a parallel game, and to make it (much much) worse, not even in VR, but having to move over to my PC and do the good ol' FPS thing like 15 years ago (and game-play wise the FPS part feels like a 15 year old game: solid but a tad boring, unimaginative) - all of that just doesn't make me want to actually play the game when I have a couple of hours to spare and am wondering what it should be.
I am in the camp who would have preferred FDev to flesh out the actual ship-based experience more, add more exciting content, elements to experience, more complex missions (like the Ram Tah Guardians 100/200 millions mission, but a bit less grindy/repetitive in character please).
Of course the franchise has the potential to also host an space legs part, but that would have been so much more exciting if it included e.g. after battle repairs requiring you to put on your space suit and fix things on your ship's hull, or at nav beacons, etc. (a bit like the trailer of Star Citizen from a couple of years ago). It would grow our sense of being there, captaining & maintaining a ship. Just more interaction. The FPS part on the surfaces is okay to be part of that, it just wouldn't have been the first or second priority on my list.
And it would just be great if it wouldn't always end up in a mind-numbing grind. Perhaps release an editor which allows players to design and possibly even orchestrate missions in public PG's ? Then everybody can choose if they want to join such PG for the purpose of being entertained with some content, and there surely would be volunteers who would be happy to create missions, and some who also would be willing to act as a sort of a dungeon master for such missions. Just like popular youtubers, you'd get popular ED channels to conduct missions on say every Sunday evening at 1900 UTC where you know they will release another mission which you can sign up to and scripted and/or supervisor-controlled events will unfold; perhaps just for an hour, perhaps spanning weeks or months, with every week new developments being dropped...
So much potential here... sigh