Would like to say that the build point costs should be static, not change as we develop a system. We need to be able to upgrade an existing installation if we have the points for it. That would allow later Architects to modify or fix an economy after the initial build.
I'd like to see a future update add a System Market. In the System Market, a system may be sold or bought from another player. This would then allow a player to become the system architect even if they joined after the current date. Sales are usually voluntary and only occur if either the player with system architect puts it up for sale, or the architect goes beyond some duration defined by devs to be an inactive player. Systems belonging to an inactive player are sold to an active player. Should the inactive player return they can buy their systems back. Vanguards or other update may allow a squadron or other player organization to participate in the System Market.
I'd like to see a future update add a System Market. In the System Market, a system may be sold or bought from another player. This would then allow a player to become the system architect even if they joined after the current date. Sales are usually voluntary and only occur if either the player with system architect puts it up for sale, or the architect goes beyond some duration defined by devs to be an inactive player. Systems belonging to an inactive player are sold to an active player. Should the inactive player return they can buy their systems back. Vanguards or other update may allow a squadron or other player organization to participate in the System Market.