I'm getting Mauve Adders every few minutes. This is extra frustrating because I am trying to get 350ly across the map because a crash made me miss my carrier jump.
If you're lucky enough to be in the top third of the bubble anyway.With the Trailbazer ships deployed the issue with supply scarcity has been addressed. I just visited one of the ships and it is stocked to the gills.
As noted by Paul, you can find the locations through GalNet.
Calling it a Game Mechanic is being quite generous, and beside the point: game mechanics are still up for discussion and they can in fact be detrimental to play if poorly designed or implemented.Please stop asking about this. Fleet carrier jump times are dynamic. 15 minutes is the minimum spin up time. More carriers trying to jump means longer spin up times. No update or bug fix is required for this as it is a game mechanic.
Hi folks,
Elite Dangerous servers are now coming back online. Please allow time for the Hamster Dance music to kick in and motivate the troops.
I’ll believe it when I see it that they can handle the demand (especially of carriers jumping in close to fill up). If they do, then I guess I’ll be (pleasantly) surprised in my expectations being proven wrong.With the Trailbazer ships deployed the issue with supply scarcity has been addressed. I just visited one of the ships and it is stocked to the gills.
It will be interesting, but if the resupply rate matches what I have recently seen at my current "fishing holes", we should be okay. I was impressed, but then again, I impress easily.I’ll believe it when I see it that they can handle the demand (especially of carriers jumping in close to fill up). If they do, then I guess I’ll be (pleasantly) surprised in my expectations being proven wrong.
… though of course, Frontier can always adjust the figures. And it’s already a good thing to have a space-based location for CMM Composites (and as has been becoming the case at my corner lately, non-planetary locations for steel and titanium especially within convenient range).
Yup, getting these repeatedly - so far about 5 in less than 30 minutes.Severe stavility issues here....Nearly 2 hours until and I'm getting reperitive mauve adders. It's been like this for a number of days (I think since the server update a few days ago).
I have, three times very recently had nothing my Odyssey fuel rat account and my Live Horizons fuel rat caaount (running on separage PCs) mauve adder simultaneously whilst just sitting in normal space with galmap open.
Also 50 mins or so ago, on a ruel aat rescue, I had problems accepting team invites.. The option was there in the menus, but clicking on it did nothing... Then suddenly it worked. Servers should had time to get stable by then.,
I visited the ship located in Bletii ... I was promptly asked to leave the store after disrobing and diving into the Insulating Membrane supplies.
There are six megaships? I thought the CG only reached tier 5? Or was it always 1 plus the reached tier?
There are six megaships? I thought the CG only reached tier 5? Or was it always 1 plus the reached tier?
Well, I'm not complaining, just wondering.
Nope, doesn't work that way. What's built is built.Maybe this is a stupid question, but I thought we can upgrade our facilities, i.e. starting with Tier 1 and then gradually going to 3 but I don´t find anything about it![]()
I visited the ship located in Bletii ... I was promptly asked to leave the store after disrobing and diving into the Insulating Membrane supplies.
but fools never differGreat minds think alike LOL
Indeed! hahabut fools never differ![]()
Maybe we got a sixth one as the Echo is just a standard megaship and is occupying a central(ish) location in the Bubble.There are six megaships? I thought the CG only reached tier 5? Or was it always 1 plus the reached tier?
Well, I'm not complaining, just wondering.
Maybe this is a stupid question, but I thought we can upgrade our facilities, i.e. starting with Tier 1 and then gradually going to 3 but I don´t find anything about it![]()