- fixing the in game chat function (let alone the voice chat function)
Fix the Expansion Bug. Stuck at 9% for all sectors near my expanding Faction. Will not go up. Will Not go down. There are several threads on this subject.
So, how much discount do we get? Would it be something like 10% cheaper? 25%? I'm thinking this is a nice bonus for us Beta and earlier backers.Founders World, here I come!
are you saying that they should postpone the release of "minor fixes" until they've resolved at least some "major problem" ?
Nice.... but when will we have:
- Reputation fixes
- Landing pad lighting fixes
- incompletable missions shown in missions you can do (such as landing at outposts with a size 3 ship)
- missions showing in bulletin board for permits you already have
- changing summerlamd in summerland
- fixing the in game chat function (let alone the voice chat function)
and a ton more of these.... Please do not get me wrong at all, I do like where the game is aiming to go at, but when you see things like these in the patch notes:
- Fixed crash when launching limpets
- Fixed some system meta data mismatches between client and server
- Memory use improvements and fixes on server
- Fix assert when someone manage to select 'declare bankruptcy' button before UI receives proper data from the game
- Optimise mission template list selection
- When switching servers do not disconnect during the transfer
- Added telemetry for when a player dies to help identify cause of death when players explode near stations
- Added further telemetry to trace failed resource loading
- Fix large quantity missions using "light cargo" text
- Fix salavage coms lines
- Correct reputation on abandon branch of pirate missions
- Fix incorrect destination for massacre branch money collection
- Fix salvage mission branching
- Change order of mission contracts in massacre missions
- Change data that is displayed to players in massacre missions
These seem like very minor fixes. (I might be wrong of course, as I am no programmer) but what I would like too see is that some of the bugs which have already been persistent since beta 2, have not been fixed at all. Perhaps looked at, not fixed. I suggest that FD addresses the bug which have been known to man for ages, before doing other, seemingly 'trivial' stuff.... Just my 2 cents
I'm amazed so many people are so unhappy about a weeks work resulting in just bug fixes and that work actually being pushed on the servers rather than delayed for who knows how long.Release note looks like an Agile sprint cherry picked some very easy bugs to fix....
Pad loitering warning whilst outside the station......
Release note looks like an Agile sprint cherry picked some very easy bugs to fix....
- Memory use improvements and fixes on server
will we see improvements to galaxy map pathing as a result...??
Thanks
I'm amazed so many people are so unhappy about a weeks work resulting in just bug fixes and that work actually being pushed on the servers rather than delayed for who knows how long.
Added server updates to the original post:
- Fixed some issues that stopped some Commanders logging into the Companion App
- Stopped wars and civil wars in starsystems with only 1 minor faction in that state
- Added ship discount to Founders World
- Various reliability and performance improvements
Michael
What's wrong with in game chat? voice seems to work fine too?
Small edit:
These seem like very minor fixes. (I might be wrong of course, as I am no programmer) but what I would like too see is that some of the bugs which have already been persistent since beta 2, will be fixed, instead of having
not been fixed at all. Perhaps looked at, not fixed. I suggest that FD addresses the bug which have been known to man for ages, before doing other, seemingly 'trivial' stuff.... Just my 2 cents
What's wrong with in game chat? voice seems to work fine too?