Elite Dangerous YouTube 3D Animated Mini Series

He's not important to elite dangerous lore in a canonical sense. He is a character that was important to in-game roleplaying for a long time during the first couple years of powerplay ....when player contributed fiction was at it's peak.
 
New details as promised, sorry they are late!

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I will upload images of the store fronts next

Stay Safe Commanders! O7
 
If you really want to make a good impression for your dogfights, I'd recommend not hollywooding it and instead using the real deal. Kinda like how these guys do it, but adding in stuff you take from guys like Rinzler and other Elite pilots.

Good luck!
 
If you really want to make a good impression for your dogfights, I'd recommend not hollywooding it and instead using the real deal. Kinda like how these guys do it, but adding in stuff you take from guys like Rinzler and other Elite pilots.

Good luck!

I've seen it, I'll be keeping it authentic to Elite. I'm a mercenary and bounty hunter; I'll also be using the French movie 'Sky Fighters' as a cinematic reference.

Thanks, I'll need it
 
airplane dogfighting isn't what i would relate to dogfighting in space. They are always moving forward, and operating at extremely slow relative velocities among other things. So the way it's depicted really depends on that for suspense and action with the in-cockpit shots and external shots using the aspect of flying in air as basically a character in itself, either fighting the protagonist ...or helping them. You dont have that in space battles. Space is just a scene backdrop you can't really interact with.

bsg (the new series...obviously) does some good space dogfighting. They do a fairly realistic job at showing how ship to ship fighting would occur with ambush tactics (sitting cold and waiting for the enemy to come to you or hiding among roids or bigger ships) , 6 degrees of freedom thrust maneuvers and extreme relative velocity passes (jousting) and other things you'd expect to find in a space battle. And they make it visually exciting to watch. It's very close to the kind of combat you'd find in the elite universe - just the amount of fakeness so it can make a game (minus shields).

babylon5 has some good station combat scenes both involving fighters and itself and big ships. Though if the show follows just a regular pilot, you probably wont be showing much C&C scenes of such things.


Basically, fun space battles really depend on other objects to be in the scene that you can interact with. Since while yes, you can have a space battle anywhere in elite, they'd ultimately be boring to watch. You'd want them to be near roids for both cover or ambush scenes and to add a more consistent speed cue for action. Or you'd want them to take place in the atmosphere of a star around a nav beacon so you can add the threat of overheating and flares and other ships not involved in your battle etc. Or you'd want them to take place around a station so you had some goal-line to race to. etc. And rather than depend on the sound of a plane's engines to cue the viewer on health of the battle ...you'd obviously want to rely on covas complaining and instrument failures / klaxxons or your canopy cracking.
 
I'm not using 'sky fighters' as reference for movement, but camera shots/cinematography, another reference is 'the expanse' I want to use it for atmospheric landings. To put you're minds at ease I'll show some of the pre-render animation when I'm at that stage. Darth Ender you're welcome to read the script for the first episode.
 
Today's work, blender crashed a few times, so had to redo some of it.

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This whole facility is underground, the sky-light is a giant screen with a video of moving clouds.

Stay safe commanders and have an awesome new year! O7
 
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Starting on the walls and will be building a night club section after this one is textured.

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Fixing the UV's and adding some more sections, once the main section is textured, I will add details like furniture and holograms etc.

Hope you had an awesome new and happy Trails Commanders! O7
 
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Commander!! O7

Due to new Ideas, I've decided to add more detail/work to my current scene than planed, so I've uploaded the updated Images.


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Hope you guys are safe and well!

See you in the Void, Commanders!!
 
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Commanders! O7

Today's work, base texture for the Arena entrance are done, will add more details when the whole scene has been Baked.

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A shot of the hologram

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Hope you're all safe and well!

Fly safe Commanders! O7
 
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Commander! O7

Base texturing and some detailing for the Arena entrance tunnel, done.

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Hope my work is doing Elite justice at this point.

Fly safe, Commander! O7
 
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