Dear Titus and all other Amiga EP commanders. It would be very nice if more experiences, videos and stuff about Amiga-version would find their final orbital cemetary here too. So if anyone find their old commander-files, revitalize old EP-experiences with emulators or old hardware, screenshots and such, everything would be very welcomed here. Also cheats and hacks for EP versions, even I personally think that such kind playing aid and premise would be just that - cheating. For the future there are lot to be documented anyway with these retro-crafts, and ancient space charts. 
Archangelic blue code-monkeys and furry feline-like reverse-engineers of the void, if it is possible could anyone check the code of PC Elite Plus and compose a list for default requirements of missions, that what are exactly required for each one to be triggered? I presume it's fixed number of hyperspace jumps, accomplishment of previous missions, and possibly in addjunction to some minimum combat rating achieved. In Tribbles' case it seems to be only amount of credits (at least for the first time).
Particularly I'm interested what happens when hit counter reaches around 60000 hits, as at least for me that triggered sort of broken appearance, hinting strongly only partially implemented 'Constrictor Mission'. There are lines concerning such mission in the game code (elite.exe). More info about that: https://forums.frontier.co.uk/showthread.php/17526-Elite-the-9th-galaxy-and-Raxxla?p=471553&viewfull=1#post471553
Then, if someone would ever going to make modding and/or reverse engineer whole game from fan basis/as an programming exercise, it would be very nice addition to have Hit counter on your Cobra's consoles!!!
Thank you, all! See'ya all in cantinas of Errius, or around remote asteroid belts of Beti and Cube!
Archangelic blue code-monkeys and furry feline-like reverse-engineers of the void, if it is possible could anyone check the code of PC Elite Plus and compose a list for default requirements of missions, that what are exactly required for each one to be triggered? I presume it's fixed number of hyperspace jumps, accomplishment of previous missions, and possibly in addjunction to some minimum combat rating achieved. In Tribbles' case it seems to be only amount of credits (at least for the first time).
Particularly I'm interested what happens when hit counter reaches around 60000 hits, as at least for me that triggered sort of broken appearance, hinting strongly only partially implemented 'Constrictor Mission'. There are lines concerning such mission in the game code (elite.exe). More info about that: https://forums.frontier.co.uk/showthread.php/17526-Elite-the-9th-galaxy-and-Raxxla?p=471553&viewfull=1#post471553
Then, if someone would ever going to make modding and/or reverse engineer whole game from fan basis/as an programming exercise, it would be very nice addition to have Hit counter on your Cobra's consoles!!!
Thank you, all! See'ya all in cantinas of Errius, or around remote asteroid belts of Beti and Cube!
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