....and then that potentially screws up game balance, & provides excessive rewards without the necessary work.
Balance... duh... -.- ...I mean, seriously, "balance"... who cares about "balance"? Balance ruins games, not make them better -.-
....and then that potentially screws up game balance, & provides excessive rewards without the necessary work.
YEAH I do have evidence. The current CG is 2/8 it ends tomorrow. So dont speak for me and in fact lets not communicate again.
Forums exist to be complained on, there's no other reason for forums to exist afterall.
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Well, in my case the special effects are the actual primary effects. RoF, range, etc are the secondary and pretty much something I don't give a second look at.
Then go check it out for yourself ON THE INTERNET like I did. When the rewards are not good OR are not mentioned until a day before the goal ends players do not participate.One data point does not constitute *evidence*.
CGs are a very easy way to make money. They also attract thousands of players.Well said! We can have different opinions on this subject without sarcasm and telling other players just dont play a certain part of the game. And I really dislike how the engineers are being implemented. Use Community Goals as an example. The rewards are not enough for players to want to participate. The same will go for the rewards for engineers if left this way.
When it effects PCs and NPCs ships...its the entire game.People complaining about a game using RNG ... When the entire game is based on RNG ...
Go figure ...
I really couldn't care less, the way it works seems fine to me. The only people complaining are those that seem to take pride in the fact they have maximised 'their' build, like it takes some sort of art or skill to do that, it doesn't. Either you move the sliders or RNG does it for you, makes no real difference.
We don't really know how it works as we have seen 1 video of it and if its that big of a problem to you don't use it
Then don't use it.....see, easy fixed.
Heard about process variation?
Here you go:
https://en.m.wikipedia.org/wiki/Process_variation_(semiconductor)
If you still want to go with a fantasy analogy (magic/medicine men) use blacksmiths instead. A blacksmith will be able to make a sword of a certain quality, but there will still be variation between the swords.
I guess people are sticking too much to the title "Engineer".
What we don't get is this:
What we get is this:
Then we wont be seeing so many posts complaining there is nothing to do then? Would that be a 90% probablity, 75%, 5%; the mind boggles.Doing a quick estimate, with 75% chance of getting an effect and assuming 5 possible effect,
getting 4 matched items with a 90% probability means ~40 tries. yeah :/
Please do not bring RNG into this, not when most of the mats are tedious to get hold off in the first place and are not very tradeable.
I mean we have starships that jump from star to star and yet they wouldn't be able to match or replicate the process to provide an identical modified weapon.
In the year 3300, technology is still analogue and advanced weapon modifications are made by hand, in a garage.
I am waiting for steam pipes in my cockpit.
I am waiting for steam pipes in my cockpit.
In the year 3300, technology is still analogue and advanced weapon modifications are made by hand, in a garage.
I am waiting for steam pipes in my cockpit.