- Where to: The following sequence is followed-
- Normal Expansion - systems which have less than seven factions present, no previous retreats. Closest system within priority is chosen.
- Second chance expansion - systems which have less than seven factions present, previously retreated. Closest system within priority is chosen.
- Invasion - systems that have exactly seven factions present, including a non-native target faction not currently in conflict. The system with the lowest influence target faction at the moment the expansion complete is chosen (the effect of previous retreats is uncertain).
- Long-range Expansion The expansion completes but there is no relocation. The next expansion has extended range. If this expansion already had extended range and still couldn't find a valid target, then this system will not generate any expansions at all for a while.
Is the expansion priority as stated on Page 1 correct ?
In all of our 80+ expansions, until last night we had NEVER had an Invasion happen without have a failed previous expansion AND having run out of long range expansions (i.e. Invasion was the very last option)
Last nights expansion was only 17.5ly but not after a fail (our last fail was never "used" but it was elsewhere many months/expansions ago), and there were still 3 systems within long range