External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
Status
Thread Closed: Not open for further replies.
In Flight Simulator there is an external view, a Tower View, flyby etc. In the DCS flight SIM/combat sim, there are similar views with an option, after the end of the flight, to view the flight from various view points. As a "view last flight" feature. This is then erased after you view your flight, thus freeing up memory.

I just think that in Elite Dangerous, with such gorgeous ships and stations, perhaps there could be a similar set of features, so we can marvel at our fighting ability, approach and landing at stations and the beauty of our ship, from a third person view?

We can buy skins for our ships, but we can only see them in the stations outfitting bay! Surely better to see how they look in space?

The tech (and beautiful graphics) was not available with the original Elite, but now I think it would be a nice feature.

This has been discussed since forever and iirc there is a dedicated thread and a survey on external view. FD say they will implement some form of external view using "drones" but not usable during combat.

I do like your focus on after the fact viewing. I would really like to have this. After a gnarly fight it would be good to review the play reel to hone pilot skill and also look for cool screen captures.

So, +1.
 
Maybe there is another unspoken reason for not having external views.

Maybe the graphics engine isn't up to it? External views place a much heavier demand on graphics and there are already stutter issues as is.
As the cockpit view requires a rendering of the external environment AND the 3D cockpit, it actually should require less ressources, than just your ship external model and the scene.
As well, as no fly by or dogfight/action video from Frontier indicates any ressorce problems...

It is not that they ha e no external camera mode or fly bys. They just decided not to make them available to us.
 
Wow, such a contentious subject! I just have to weigh in and say that I hate the idea of an external view... anything other than complete first person immersion would spoil the game for me, especially if combat was easier in third person.
So can you give us a good reason why YOU would use an external view??? It is not, that anyone asks to replace 1st person with an arcade 3rd person HUD view... on the opposite. People want a non combat external camera that can pan around the ship and maybe fly by views. NO HUD! NO Over-the-shoulder tracking view.

Nobody points a gun to your head and says "switch to external now, or I'll shoot you!"

And for gods sake if they limit the external cam to solo mode we could be done with it long ago...

Any serious flight simmer will tell you an external view is NO GOOD for combat. In fact it ruins situational awareness quickly!
 
Last edited:

almostpilot

Banned
Unfortunately already for some time before the release of the game and even now after the release, do not see any more comment on the external view by the developers. Losing hope.
 
Wow. A ragequit because of a camera. I hope to be there to witness the first ragequit because Frontier haven't produced a commemorative bobblehead of Yuri Gagarin, or because some NPC had the same name as a character from a TV show, but with an incorrect spelling ("PATHATIC BARBEN!!! EVERY1 KNOW THAT MOLLARI HAS 2 LS! I AM OUTTA HERE, THIS GAME IS MADE BY PHILESTEINS!!1!").
It's BRaben, David Braben not BaRben! If you mean the mastermind behind Elite Dangerous...
 
Maybe you should try and BY a clue.

Alright I got that thank you very much, I'll reword the question: why should we buy vanity items so only others can see them, and only when they're at point blank range? I think I know the answer already: if others can see them it's good enough for you. No problem with that. So thanks for buying skins with your money so I get to enjoy them, sir, you are very kind! If you really want to help FD, may I advise you to buy a lot more of them? Because unfortunately, too many people don't act so selflessly and the skins store might run short of consumers pretty fast.
 
It's BRaben, David Braben not BaRben! If you mean the mastermind behind Elite Dangerous...
joke-goes-over-head-superman.gif
 
Alright I got that thank you very much, I'll reword the question: why should we buy vanity items so only others can see them, and only when they're at point blank range? I think I know the answer already: if others can see them it's good enough for you. No problem with that. So thanks for buying skins with your money so I get to enjoy them, sir, you are very kind! If you really want to help FD, may I advise you to buy a lot more of them? Because unfortunately, too many people don't act so selflessly and the skins store might run short of consumers pretty fast.
I dunno, 100,000 new game sales within the first month is not bad going. I can't see this game folding just yet, regardless of skins.

And then, of course, once it comes out on Mac, more sales.
When the XBone version arrives (and it doubtless will), more sales.
When the Oculus Rift consumer version arrives, more sales.
They'll probably sell each expansion in a slightly discounted bundle with the original game upon release, so we'll probably sales bumps at those points as well.
Then, once all the direct sales have started to slow down a bit, there's always Steam, GOG, and a host of other distribution platforms.
They will probably sell credits on the store at some point, as Braben mentioned early on in the Kickstarter process.
Then there's the advertising stuff (not my bag at all, but I can't see them passing up the opportunity to make more money).
Then there's all the extra expansions we haven't thought of yet - The "Star Safari" pack, the "Formula 3300" pack, the "Star Gladiator" pack - the list is endless...
 
I dunno, 100,000 new game sales within the first month is not bad going. I can't see this game folding just yet, regardless of skins.

And then, of course, once it comes out on Mac, more sales.
When the XBone version arrives (and it doubtless will), more sales.
When the Oculus Rift consumer version arrives, more sales.
They'll probably sell each expansion in a slightly discounted bundle with the original game upon release, so we'll probably sales bumps at those points as well.
Then, once all the direct sales have started to slow down a bit, there's always Steam, GOG, and a host of other distribution platforms.
They will probably sell credits on the store at some point, as Braben mentioned early on in the Kickstarter process.
Then there's the advertising stuff (not my bag at all, but I can't see them passing up the opportunity to make more money).
Then there's all the extra expansions we haven't thought of yet - The "Star Safari" pack, the "Formula 3300" pack, the "Star Gladiator" pack - the list is endless...

I know that the game sales are good. I certainly hope they are! I was really only talking about the skins sales. No doubt they'll sell some. But not half as much, or even less, than what they could. Once the game is adopted by more casual gamers, those vanity items will become quite a good market. IF people can actually see their new clothes, that is. And seeing the average price of those, wouldn't it be a shame to lose those deals to a few players fearing for their immersion quality ;)

Of course, we're all speculating a lot, here. Wait and see, I guess.
 

almostpilot

Banned
Well we have 191 pages with solid ideas in how to implement the external view without compromising pvp or combat or give advantage to any player. Along with this for sure we will have a boost on skin sales.

So Why we don´t have a devs word about it since jul 14?(at least is the last information that i saw)

They could state if we will have this or not, in a definitive way.
 
I dunno, 100,000 new game sales within the first month is not bad going. I can't see this game folding just yet, regardless of skins.

And then, of course, once it comes out on Mac, more sales.
When the XBone version arrives (and it doubtless will), more sales.
When the Oculus Rift consumer version arrives, more sales.
They'll probably sell each expansion in a slightly discounted bundle with the original game upon release, so we'll probably sales bumps at those points as well.
Then, once all the direct sales have started to slow down a bit, there's always Steam, GOG, and a host of other distribution platforms.
They will probably sell credits on the store at some point, as Braben mentioned early on in the Kickstarter process.
Then there's the advertising stuff (not my bag at all, but I can't see them passing up the opportunity to make more money).
Then there's all the extra expansions we haven't thought of yet - The "Star Safari" pack, the "Formula 3300" pack, the "Star Gladiator" pack - the list is endless...

My hope is in about 2-3 months they initiate another PR exercise about more enhancements and maybe the arrival of the Thargoid? ie: To entice in another set of new customers.

Just showing the game is actively being enhanced might entice in more customers too!
 
Ok, The first post in here was thought driven and had a ;ot of good points...

But here it is for me!

I am a star gazer... I like the idea of being able to see the background stars and planets without the HUD display and ship frome being in my way...

After a long day of flying, it time to break out the lunch pale and just sit back and relax with some music and the unobstructed view of the stars!!! Yes, sometimes I would like to get a screenshot of my ship out there flying in space so that I can share my experience with the rest of the world!!! But not all the time.

Other than that, this is all I am looking for in the external view.

DeathRaye
Proud Member of Hidden Aggression
Twitch Stream: http://www.twitch.tv/DeathRaye
Twitter: @HiddenAggro @MichaelBRaye
Website: http://hiddenaggression.enjin.com/
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom