I see it as a bit more involved than that. Consider all the videos we have of people just flying around watching Anacondas or space stations. What are they doing? They are enjoying looking at the ED universe. An external view is geared totally to allowing a player to do this better (if/when they wish to).
As per my previous example... you are flying into a space station and see a fleet of odd Anacondas leaving. You have two choices, try and fly around viewing the situation through a cockpit. Or simply flick to an external view (even carrying on flying by) to better see the scene/moment.
Consider why is it so many screen shots from FD are basically in external view mode? Consider how future purchasers of the game will feel when they can't view the universe in the way they've been "sold it".
Oh come on Neil, yes all the people that want to use it for making videos, getting nice screenshots etc will use it for that. But what about the people that want to use it as a 'tool' to aid their ganking, their friends in combat and any other of a list of things? Just because your intentions may be honourable in relation to it does not mean everyone else's will be.
And I'm afraid the argument that the trailers for this game are not going to be representative is also invalid. Look at any game ad on TV, online or through any medium today and you will see 'Not gameplay footage' at the bottom of the screen and the like. Games are sold on expensive trailers like this :- http://www.youtube.com/watch?v=1ToztqqDcaY - I play SWTOR, trust me, this is not representative of gameplay but at the time, the game sold, it is failing now, but that is not because of the trailers but because of other issues within EA, Bioware and the game itself.
These trailers are just roughly setting the scene, that is all, very often trailers do not represent the actual view, dynamics or gameplay of said games. The games still sell, all the big titles do it.
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