External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
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"out of combat" is a bit vague though. What defines "combat".
Interesting point. Does it begin when shots have been fired? Or do they have to hit first? Combat can be instigated without even firing a shot, merely trying to line yourself up for the best possible chance but how do you go about defining whether that has or hasn't happened yet?
 
Even in the original elite there were left, right front and rear views.

Just my penny's worth.

But the perspective was still internal, I mean, one day we might be able to get up and look out. There is a rather large conceptual jump from a first person perspective, to spirit walking in space, without the guidance from professional Shamans.
 
Track ir, rift and hotas are different Imo as all they do is make the game closer to the devs vision not take away from it. It is like saying a steering wheel is cheating in a racing sim

Agreed! They clearly offer an advantage over regular users, but it would seem a shame to limit the game and not offer such great features!
 
Personally, I would love to be able to see my ship with a backdrop of whatever region of space I find myself in. This is HIGHLY desirable.

I don't believe it should be possible in conflict situations, for obvious reasons, but none combat I should be able to marvel at the universe, and my ship, and make screenshot goodness.
 
Personally, I would love to be able to see my ship with a backdrop of whatever region of space I find myself in. This is HIGHLY desirable.

I don't believe it should be possible in conflict situations, for obvious reasons, but none combat I should be able to marvel at the universe, and my ship, and make screenshot goodness.

Ditto - external views should have no game features but should be flexible enough for me to take screenshots and videos with
 
It should be possible in all forms of the game. It would be a disaster if there isn't a fair way to implement it in MP.
 
Track ir, rift and hotas are different Imo as all they do is make the game closer to the devs vision not take away from it. It is like saying a steering wheel is cheating in a racing sim

You're right of course. I'm thinking it's daft that you'd travel in a 3 million credit spaceship to the ends of the galaxy, yet forget to take a camera or fit a rear-view mirror or a simple observation port.

Perhaps, it seems, the big mistake I made was thinking this was as much a game of exploration as is of trading and combat. Oh wait.
 
Before playing the game I probably would have wanted a 3rd person view. After? I honestly love the current implementation: third person while docked when outfitting the ship, only.

As a matter of fact, I'm kind of worried about some other space sim ever since I started seeing how much it breaks inmersion when it is played from an external view.
 
For the "I just want to admire my ship from the outside" crowd of which I consider myself a part of, could FD at least add free camera rotation and zoom around the ship when in a space station hangar? We already see it from outside in the outfitting screen, but only from a limited set of fixed angles and distances.:D
 
In my mind it would work something like this.

When you launch the camera drone your controls shift from controlling the ship to controlling the drone, thus effectively nutering any combat use at all.

Conserning the issue of just having the drone as an inboard window you could still use it to take wonderful pictures and videos as with an normal camera. Just have save file system for pictures/videos.
 
In my mind it would work something like this.

When you launch the camera drone your controls shift from controlling the ship to controlling the drone, thus effectively nutering any combat use at all.

Conserning the issue of just having the drone as an inboard window you could still use it to take wonderful pictures and videos as with an normal camera. Just have save file system for pictures/videos.

ok I have been thinking about this. I know this wont appease all, but, 1 other way of nerfing combat would be use the drone, as already suggested, however also, once the drone is deployed everyone who is in the elite federation of pilots (ie humans) in the vicinity get a warning pop up

"warning, drone radio signal detected in vicinity!" and a pinging on your radar shows their location.

This kind of has an at least loosely explainable reason why it would happen, and also gives everyone plenty of time to scan them and make sure they are not pesky killers.

Surely people who claim they dont want a combat advantage could live with this?.

Equally (for balance), IF the person with the drone out has a clean record, if anyone attacks them, the aggressor could actually incurr a bigger than normal bounty against them, as they are attacking someone who is effectively disarmed, which is surely a more despicable/cowardly crime than normal?.
A piracy message to dump cargo would not have any effect as by the time this has occurred the person could be pulling in their drone, so they would have time to gather time selves IF they choose to go down swinging.

I Sort of like this idea, not for me personally I have no interest in it, but it gives many people what they want, offers the photography/spy mission types that people have suggested whilst at the same time not handicapping those who dont want it. (and if a pirate is silly enough to do it then so be it**)

** This has to be like this otherwise a pirate could just drop a drone if they notice a large group of bounty hunters on the horizon
 
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ok I have been thinking about this. I know this wont appease all, but, 1 other way of nerfing combat would be use the drone, as already suggested, however also, once the drone is deployed everyone who is in the elite federation of pilots (ie humans) in the vicinity get a warning pop up

"warning, drone radio signal detected in vicinity!" and a pinging on your radar shows their location.

This kind of has an at least loosely explainable reason why it would happen, and also gives everyone plenty of time to scan them and make sure they are not pesky killers.

Surely people who claim they dont want a combat advantage could live with this?.

Equally (for balance), IF the person with the drone out has a clean record, if anyone attacks them, the aggressor could actually incurr a bigger than normal bounty against them, as they are attacking someone who is effectively disarmed, which is surely a more despicable/cowardly crime than normal?.
A piracy message to dump cargo would not have any effect as by the time this has occurred the person could be pulling in their drone, so they would have time to gather time selves IF they choose to go down swinging.

I Sort of like this idea, not for me personally I have no interest in it, but it gives many people what they want, offers the photography/spy mission types that people have suggested whilst at the same time not handicapping those who dont want it. (and if a pirate is silly enough to do it then so be it**)

** This has to be like this otherwise a pirate could just drop a drone if they notice a large group of bounty hunters on the horizon


That sounds overly complex to me personally. ie: Too many IFs, BUTs and WHENs etc.

However, your suggestion of when a drone is deployed for external view, you appearing on other people's radar has already been suggested by others as a possible gameplay nerf in the shape of your ship in effect running hot, so you become an obvious beacon.

If this only means you stand out more to players/NPCs in the area, and don't draw new attention (eg: pirate NPCs), that seems fine to me.

I know others disagree, but to me, a drone offering an external view with little/no hud, a slowish angle sweep around your ship (eg: 3-4 second front to back) and a slow deployment/docking (eg: 3-5 seconds) would seem to nerf the feature enough so it really isn't an advantage, indeed, while in it, you're a bit of a blind sitting duck.

Going to be fascinating seeing if/what FD give us.
 
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A disaster?

Yeah, lets call Amnesty International because a spaceship videogame doesn't have a vanity camera :rolleyes:
Equally, the sky won't fall in if there *is* a nerfed external camera, or if every single aspect of the game *wasn't* subject to the loud demands of avid PvP-ers who imagine ships lying in wait behind walls, sorry asteroids.

Madmike- yeah the 'if you deploy a camera, then you light up other peoples' scanners' has already been suggested. Fine with me.

In fact, the extra highlighting of someone with an external camera deployed might be an interesting game mechanic.

Consider you were pootling about, and came across a ship with a cam deployed:

  • You could decide to attack (they're not paying attention and sight-seeing/checking their ship for damage).
  • You might wander over to see what they're up to.
  • You might vamoose because they might be 'bait' in a trap.
But it would be up to you, and provides a little more interest in the game universe.

Equally, if you were a bounty-hunter say, you might choose to deploy a camera drone *specifically* to attract would-be attackers, and give them a lovely surprise.
 
Equally, the sky won't fall in if there *is* a nerfed external camera, or if every single aspect of the game *wasn't* subject to the loud demands of avid PvP-ers who imagine ships lying in wait behind walls, sorry asteroids.
Yeah, and if the devs do change their minds and decide that they want it in, you'll see me shrug my shoulders and accept it without a peep. The fact is, it's not those against it who're presently stamping their feet is it? Because they've no need, it's not in.

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I am surprised this discussion is still going on.
The suggestion I posted many replies ago (about a purchasable remote controlled camera drone add-on) was simple and elegant and cannot be misused in combat, because you can only use it to view your ship when not in combat. And it would add a nice multifunctional techy feature to the game that can be used for all kinds of cool stuff, like hands-on repairs, reconnaissance of dangerous shipwrecks etc.
I would like it. It is up to the player to be smart about using the device and it would not at all need to generate a lot of heat. And you can always find a spot in a relatively secure zone to use it. I see no problems or drawbacks at all.
 
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Yeah, and if the devs do change their minds and decide that they want it in, you'll see me shrug my shoulders and accept it without a peep.
You're assuming it's not in? I wouldn't feel comfortable with that assumption with the information we currently have?
 
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