Horizons Fairness of horizons vs ED

Just bought a Christmas tree for my cobra. Looking good on a dark side of a metal rich planet. That dark surface, that shiny little tree. Want one for my srv, so someone without horizons can even see me riding on the surface of the planet. It’s unfair, bought horizons and can't even shut off the lights of my little Christmas tree to hide in the darkness. Please FD don't give the planetary landings to evil 1.5 chasers. ))
 
I believe Nexxo hit the nail on the head. Real life example your chasing a person in a car chase, they make a run for it and you follow. They race to the shores of a dock and jump into their speed boat and take off. You stop as you have no boat at all, let alone a speed boat. They get away. This can sound like a James Bond moment actually, but the point is valid. Is it unfair they have a speed boat to run to and you don't? What if they drove to an airport and stole a plane and there was only 1 available so again your out of luck. The last in game example they are in an ASP and your in a vulture for instance they set a hyperspace jump max rang, and guess what? You know after scanning the wake but will take you at least 2 jumps, and by then the ASP will be way far away. Is it unfair they can jump in one try something that takes you 2? Nope once again just the way it is.
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Calebe
 
I believe Nexxo hit the nail on the head. Real life example your chasing a person in a car chase, they make a run for it and you follow. They race to the shores of a dock and jump into their speed boat and take off. You stop as you have no boat at all, let alone a speed boat. They get away. This can sound like a James Bond moment actually, but the point is valid. Is it unfair they have a speed boat to run to and you don't? What if they drove to an airport and stole a plane and there was only 1 available so again your out of luck. The last in game example they are in an ASP and your in a vulture for instance they set a hyperspace jump max rang, and guess what? You know after scanning the wake but will take you at least 2 jumps, and by then the ASP will be way far away. Is it unfair they can jump in one try something that takes you 2? Nope once again just the way it is.
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Calebe

Good point. The whole life is unfair. Some people are rich and some poor. Want more, pay for that. And it has nothing to do with the game mechanics.
 
what im saying is, dont let 1.5 players land or use srv or do plant missions, but let us fly sub-orbital.

Why didnt you just put that simple point across as a feature request without all the pointless whingeing and hysterics of not having any money for games (if anyone should care about that) or that faux surprise at the upgrade model planned and advertised from the very beginning. All that waffle just turns people off. Technical limitations are real, if sub-orbital flights require that specification then your idea wont get off the ground.
 
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what im saying is, dont let 1.5 players land or use srv or do plant missions, but let us fly sub-orbital.
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The problem with that is some of the draw of Horizons in the planetary approach and the glorious visage it gives as you fly above a planet. What incentive to buy Horizons if you get some of the perks for free? I think a lot of people who bought Horizons may not have if they could fly above a planet without spending a cent. So no this would never work.
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Calebe
 
I understand the frustration, but it's a direct consequence of not buying the expansion, so for me it is right as is. There are enough complaints about the price of Horizons without devaluing it even more.
 
Well said and spot on.

agreed,

OP i can appreciate your frustration but really must disagree. an enemy retreating to a planet is fairly identical to retreating to a space station from a game play perspective. sure one is hard locked so you can't enter but i doubt you'd go to town on someone in a no fire zone around a station. same result. different mechanic. once you enter glide mode you get to the starpoint on the planet quick smart so once again. you're safe.

cheers

Todd
 
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In addition to everything said above by various people, you have to think ahead.

Even if FD would allow non-Horizons-owners to descend towards a planet's surface (but not to land), what would happen in future expansions introducing athmospheres? It is very likely that some new gameplay mechanics will be be implemented that make use the new feature. Maybe scooping algae or fuel in the upper layers of gas giants; maybe cities floating in their dense atmosphere. Awesome flying inbetween clouds and lightning, water drops on your canopy for sure. And probably more stuff I can not even imagine.

How would you justify to grant all this to players who didn't buy the 'Atmospheres' expansion? It will be a major aspect of their purchase, after all. Would it be 'fair' to them, if all these features will be available for vanilla-users as well? I don't think so.
Would there be any (in-game) logical way to prevent non-owners from using these features? I don't think so neither.

If therefore entering an atmosphere isn't granted to them... well, your issue will be exactly the same as now with 'Horizons': you will not be able to follow them. Your proposed "solution" will only postpone your problem and introduce some awkward inconsistencies.
 
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I've been reminded repeatedly that there is nothing about fairness associated with PvP. It is what it is. Is it fair that an Anaconda can dump on a Sidewinder? Is it fair that some ships can fit Huge weapons while others have to settle for Medium as their largest? Just as with the 'Graceful Exit' (15 sec log out timer) you have to accept that a win is situational. Chasing a player onto a planet, or to log off needs be counted as a win. You just have to do without the 'pop'.
 
I didn't spot an argument. What I saw was kicking the can further down the road. SO, OK, FD lets people without Horizons do atmospheric flight. His target flees to a planet. He follows. His target sees that he is followed, so drops to the surface. At this point the apparently game now stops the OP from following. If is clearly unfair. FD should let people who did not buy Horizons land on planets, too, otherwise the game is and their targets can escape, and that is not fair.

... but, wait, my target has now jumped into his buggy. But I did not buy Horizons and so do not have a buggy. Clearly the game is and I am being treated unfairly. Obviously the only fair thing to do is to let those that have not bought Horizons have full access to Horizons, otherwise it is and not fair.

Did I get the gist of it?

Really, there are lots of things you can criticise FD for. I do it regularly. But this is laughable as a complaint when today, with or without Horizons, your target can escape through several techniques, from emergency drop out of SC followed by a logout or change to solo to logoffski to many others. Live with it.


Yes this was the same impression I got from the OP. Cheered my day up somewhat thank you OP.
 
To be fair, there's barely any incentive to actually land on planets unless you're lucky enough to actually find a decent surface mission. I don't even care that they wanted $60 for a year's worth of updates. That's actually quite fair to me. What did bother me was the "Recommended" System Requirements for running Horizons at 60 FPS in 1080p pretty much being an outright lie. Needing a new $300+ GPU to get any sort of reasonable, but STILL not perfect framerate on planets is kind of ridiculous.

Hope they optimize it a bit more, but I have my doubts. What worries me more is when/if we get planets that actually have something on them. Am I going to be expected to drop $3000-$5000 on a new machine when that happens?


Hi

Please look at my specs below: 2 year-old rig i5 CPU, bog standard 760 GPU, I achieve PERFECT, consistently high FPS play without exception. How do I achieve this? Before I build my PC, I VERY carefully select matched components and OS that live in absolute and perfect symbiosis with each other (it just takes a little care and to read up about the components on your favourite tech site/s (Or use a system builder who knows what they he/she is doing!)). It is easily achievable without throwing loads of cash at the problem, of course depending on your starting state. NEVER throw cash at the problem i.e. do NOT buy leading edge expensive components, use those that are tried and TESTED, e.g. good and solid trailing edge. Works for me. My rig is theoretically nowhere near perfection for ED. All IMHO
 
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so, i have been an Elite Dangerous player for a while and have enjoyed my time....then i heard about horizons and what it intended and made a prediction. that prediction was that players without the expansion would be banned from atmospheric flight...now that it has been released, my prediction came true... the other part of my prediction is that it would ruin PVP....this has come true as well. now before you start whining and complaining, i will admit im NOT rich and have NO money to upgrade the game...but while the pricing is at a glance i can KINDA understand it. i will get to that later.

broken pvp - player harasses my anaconda and starts to flee soon as he starts to lose...he FSDs out and im able to follow with my ships gear. he flies into a planets atmosphere and im stopped...my ship has the planetary approach suite...but...cant fly... [masked swearing redacted - please avoid this thank you] is this? a bug? no, its devs :|
the dink hounding me was able to escape because he could buy horizons while i cannot. he can hide down there and fly/drive around until i get bored. NOTHING i can do...WHERE IS THE FAIRNESS!!

so i would very much like the or a developers answer on this....WHY can he fly in the atmosphere and i cannot? why is this person able to just hide down there while i am stuck or the other way around...how is this fair to anyone ?

why cant the horizons players get planet based missions and driving and basic players get just atmospheric flight to negate this pvp breaking [masked swearing redacted - please avoid this thank you] you got going on here? and this price? what is this Final Fantasy A Realm Reborn? and if it is essentially an FFXIV:ARR then why the heck connect it to the base game grid...all you are introducing is unfairness and a chance for players to exploit what other players cannot do.

please forgive me for ranging but this is frustrating the hell out of me. i cant even bring myself to log into open play because of this. personally i find it game breaking, and ruins my fun entirely. down vote me all you want, flame me. i could care less. i honestly feel that the expansion vs standard makes the game unfair for the standard players. the developers are trying to FORCE you to upgrade or quit and i honestly find it offensive and 100% a ripoff. i spent $60+ on this game only to have to spend roughly near the same amount AGAIN just for a few added features and according to rumors a crap ton more features later.

if you plan to make a second improved version of Elite Dangerous DONT CONNECT IT TO THE [masked swearing redacted - please avoid this thank you] BASIC SERVER!!!! you ruin the fun for everyone :\
I repped you because you make your point better than you think,not because I agree, as I don't.
Elite cannot exist for 10 years on only your initial investment.
How much is Horizons for you ?
 
NOTHING i can do...WHERE IS THE FAIRNESS!!

you ruin the fun for everyone :\

A player that attacks you then 'hides' by going for a planetary landing, he must have missed the other cheaper way of avoiding retaliation then ... by switching to Solo ..

I can see the point you're trying to make, but it's a bit like you standing in a queue to get on a bus, the bus arriving, the persons in front paying their fare, then you complaining that you cannot use the bus because you cannot pay..
 
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The problem with that is some of the draw of Horizons in the planetary approach and the glorious visage it gives as you fly above a planet. What incentive to buy Horizons if you get some of the perks for free? I think a lot of people who bought Horizons may not have if they could fly above a planet without spending a cent. So no this would never work.
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Calebe

Taken a step further, E: D and E: D Horizons have different requirements SOLELY BECAUSE of planets and how much more PC horsepower it takes to render them with compute shaders. By the time we reach approach to orbital cruise, our PCs are already rendering the planets in the 2.0 client. 1.5 is still rendering giant, textured balls with vertex shaders, not an actual 3D planet with deformation maps and mipped textures that don't look like soup as you get closer. 2.0 offers planets while 1.5 only offers cardboard cutouts that look remarkably similar to planets.

How does OP propose that 1.5 players, who may not have DX11 or be running a 64-bit client, approach planets and render them using compute shaders?
 
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