And the idea of that the over supply of a consumer luxury good that exceeds demand resulting in a decrease in offered purchase price being decried as a nerf is one reason why we will never have a semi realistic economy in this game, especially when one can just move on to a different system with unfulfilled demand to obtain the offered purchase price you are after again.
I have yet to make a single credit from the 3.3 mining changes, I wasn't interested in mining before & still am not.
Yet still since 3.3 my total assets have more than doubled over the past year or so just from playing the game. Quite a bit of that has come from mapping earth-likes & other high value bodies in the bubble which is an incredibly easy and low risk way to earn money now (I do it for the inf).
I'm not particularly in favour of (or against) removing the massive potential earnings of mining but why do other activities need to be changed?
Let me know when FD announce that mining is being nerfed. I'll get in some quick mining then.
Yes, I saw that. It sounds like "more realistic" rather than "nerfed".Look under trading. Doom or grind, your choiceJanuary Update - Beta - Patch Notes
Greetings Commanders, The January Update beta will be going live tomorrow (27 November) at 14:30 (UTC). We will publish more information to a dedicated beta section on how you can participate and specific issues we need your assistance on, when the beta goes live. Please find the Patch Notes...forums.frontier.co.uk
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Don't you have to polish some elephant butts, Duck? Hush youIf we're buffing payouts, then I think it only fair that things like ship repairs also receive a "buff". An mostly destroyed ship should cost almost as much to fix as buying a new one. Oh, and insurance agencies should cancel your policy after you get blown up X number of times in a certain ship (no more rebuys). Limpets and ammo should cost more, etc ad nauseam.
I dunno, I've made most of my money doing combat. The money certainly isn't bad, it's just not as lucrative as mining has become.Well why did it take so long for a market update? I guess it was just a way to get people mining, making the update look like a success through over-priced items. Combat does need some payout love!
Combat was how i made most my money too but only took a few hours of mining to double my credits that took 3+ years to make lol.I dunno, I've made most of my money doing combat. The money certainly isn't bad, it's just not as lucrative as mining has become.
I think game developers, in general, need to stop listening to influencers. Don't get me wrong, some YouTubers are pretty knowledgable and insightful about the games they play, but many of them are simply self-proclaimed experts often with an axe to grind or their own agenda to push. They certainly shouldn't be seen as representative of the community.This thread raises another problem (as I see it) that is far greater than the possible mining nerf. That problem is the game's Influencers and the sheeple who blindly follow them. Do people actually realise that except for one or two (thinking of OA here mainly), the average Influencer has no more insight, no more access to the game than you or me. Yet because they record a clip and post it on You Tube, suddenly they are all knowledgeable, and whatever they say is treated like it is an official FD release directly from DBOBE himself.
I have no problem with Influencers, heck some of them are pretty damn good at what they do, but I also don't blindly accept what they say as 100 truthful. But I am beginning to suspect that some here do exactly that, then jump on the forums or reddit or whatever and start quoting the clip as being 100% accurate. It would stop a lot of the blind, rabid speculation and mis-information that crops up in the forum time to time.
The biggest problem is that many "influencers" just get attention through clickbait like what this thread is predicated on. Somebody with a moderate opinion isn't going to grab a lot of attention, but somebody who screams a lot of outrageous nonsense will make noise, despite most of it being made-up.I think game developers, in general, need to stop listening to influencers. Don't get me wrong, some YouTubers are pretty knowledgable and insightful about the games they play, but many of them are simply self-proclaimed experts often with an axe to grind or their own agenda to push. They certainly shouldn't be seen as representative of the community.