Actually I would like to see the Dev Ship team revsit the ships with disabled hardpoints on the models, to see if they could be reenabled in the new enviroment
The Cobra Mk.III and IV have 4 tiny (Utilities) Hardpoints with two Disabled
As does, I think, the Asp Scout
The Federal and Imperial Eagles have 1 of 2 tiny hardpoints
The Hauler has 2 small hard points, one disabled
The Type 7 has 5 small hard points, one disabled.
Anyone know of any other ships that have hardpoints modelled but not used?
I mean I get that the Hauler and the Eagle, were the trade and combat learning upgrades from the Sidewinder
back in the day when you earned this amount of credits, but now with CRs being so plentiful just from even the starting credits and the introductory mission, that let them just be conscious ship choices that they are not even stepping stones, as all small ships have become.
I have lost all hope the Type 7 would ever become a medium by lowering it, as all the balance passes have been better hull, bigger core and option internals, so now with a bigger PD and PP, and with more mining tool she would now carry mining laser, an abrasion blaster and a pair of subsurface missiles if the 5th hardpoint was unlocked doubling the missiles carried for mining