Cost changes are a step in the right direction, but I still would like to see some more flexibility for long term on again/off again players. the ability to temporarily ”shelve” the carrier and pause it’s upkeep cost would be phenominal (that way if you know you’re gonna take a break from the game for a few months, you can get your carrier back when you return without being punished).
One of my favorite things about Elite is that it has the scale of an MMO type game without the poisonous addiction loop that’s designed to keep your obsessed with logging on every day or so. I very much hope the intentions behind the fleet carriers is just adding game play depth and not trapping players into spending even more time in the game without a break.
One of my favorite things about Elite is that it has the scale of an MMO type game without the poisonous addiction loop that’s designed to keep your obsessed with logging on every day or so. I very much hope the intentions behind the fleet carriers is just adding game play depth and not trapping players into spending even more time in the game without a break.