And polluting in additionthan a teenager who considers everything made by VW to be a Rally car....







And polluting in additionthan a teenager who considers everything made by VW to be a Rally car....
Having played a number of MMOās over the last few years, my experience is very different. Most do it far worse than FDev.In response to the basis of "Fleet Carriers needing to be rare." This is your fault for thinking that Elite is about Elitism. This is still an MMO. They were stated clearly and explicitly designed that every player can own their very own carrier. There is nothing specifically Elitism about owning a Fleet Carrier and it never was going to. The fact that you have exploited (in most cases but not all) to be able to afford the upkeep of your Fleet Carrier for a decade plus is your own personal Elitism.
I asked for help in other threads on how people were mining over 500 tons an hour. Well, clearly the reason no one wanted to give me ANY amount of support to that question was because they were clearly cheating. Because at no time did I ever milk out that much. I hate laser mining to boot. Boring... Boring... Boring...
This is an MMO. End of story. It might also be a poorly designed "Space Sim" in other factors. It fails to have newtonian physics. It fails to allow ships to do maneuvers that if it were an actual space sim would be relevant. Good luck watching people try to dock with an orbiting station under newtonian physics with orbital mechanics.
BUT.... Elite does not "Have" to have those either to be a fun game. Being honest and truthful for things that you agree with, or disagree with is a factor of being fair and realistic. There are times when Elite can be a lot of fun. But Frontier isn't in the business of making the full game fun and entertaining. They are only interested in adding in GRIND mechanics to further manipulate players to "Play the Game". Not actually create content that rewards players for playing the game to incentivise spending time in the game. I could name a whole bunch of things other Games and other Game companies that have built far better and more sustainable methods to do the same. But that would require Frontier to actually care about why their customers choose to play their game and what activities they are choosing to do. Not just how many at X time.
Simply put, Frontier is in the business to be dishonest and unfaithful to its own customers in the long run.
With the current changes to mining profitability the costs of the Fleet Carriers need to be reduced by 60% to 80%. Their approval of cost was fair and reasonable with the profit of mining being well and understood. Now that Frontier has broken their game making mining impossible. That also means affording to buy the Fleet Carriers have taken a MASSIVE and unfair impact. This is how Frontier chooses "Game Balance" choices. They ignore all of the important factors, and then impetuously target just one factor. Ignoring all of the causal outcomes. This is not "Game Balance". This is how Frontier proves they don't have a grip on the fundamentals of what a game actually needs. They have to automate so much of what they do that they can rarely make proper balancing changes. Or they leave it up to the guy who can't add. This isn't a 2+2=4 problem. Because if it was, someone there would eventually misclick their way into that fix.
If you don't know how to fix your problems. You will create more problems just like you have now. If you don't know, you need to tell your leads. If you leads don't know, then they need to go up the chain. Because eventually, you guys are going to tick the wrong box and the outcome will be an avalanche of distrust and animosity that you will not recover from for years.
If it isn't clear. I do not trust Frontier. I do not have any faith in their ability to design a good game. I do not even have faith they know how to fix what they have broken in this last patch.
So clearly we now need to start searching to find overlapping hotspots of everything except diamonds!
- hotspots contain everything except the material they are named after
Whether or not the game is an MMO has no bearing whatsoever on the attainability or number of fleet carriers or other high-end items. EVE Online is also an MMO, and there's no expectation that every player owns a titan, nor are there 30 of them in every popular system.In response to the basis of "Fleet Carriers needing to be rare." This is your fault for thinking that Elite is about Elitism. This is still an MMO. They were stated clearly and explicitly designed that every player can own their very own carrier.
Eve from those that have played it tell me is broken.
On that note, and to flog my current hobby-horse a bit more, I was told the same a while back. Care to guess what happened when I tried to land there with all the fleet carriers in that particular system?Jamesonās crashed Cobra and trade for it I replied.
That one's got me beat, but it seems to be a perception many players have.Why make it a grind and feel you have to fill your bins or earn a billion credits?
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Finally the grind aspect of ED I have yet to find. The mentality that you have to grind seems prevalent, but IMHO, it is a perception more than reality. A recent example one of our new squadron members was asking about places to get data for engineering. Jamesonās crashed Cobra and trade for it I replied. His reply it will take me a week of grind to fill my bins with encoded. So I said donāt do it. Work out what you need, spend an hour or two out there, gather and trade until you have what you need and a bit spare, then leave it. Why make it a grind and feel you have to fill your bins or earn a billion credits?
You haven't been to Kirre's Icebox.The fleet carriers had me interested until I made my first jump into an inhabited system. What are all these new symbols in the system map? Oh....they're fleet carriers. Some decommissioned. The rest parked. SCORES of them, if not hundreds.
I was once told by my project manager that "It's not them complaining that you should worry about, it's when they stop."
so HGE's are once again bugged.
I am very good at finding them and after 5 hours today, found lots but every time there was more than one in a system, as long as I went into one, all others were now gone.
I tend to always use a few systems to do this so still able to get lots of mats. again - overkill on an exploit fix?
There as to be something to work at or strive for in the game or it lacks purpose. A couple of hours doing something less than thrilling to achieve some significant progress in the game is minor compared with most MMOās. One I tried once you reached a certain level you had to grind hours of mining to upgrade anything, or you could spend real cash and get it instantly. I just play the game mostly with occasional trips to places like Jamesonās Cobra for a specific purpose. Tried laser mining, found it mind numbingly boring, donāt do it. Tried core mining, enjoy it. It has never matched the massive payouts of LTD mining boom, but it earns a reasonable amount. Wonāt be able to afford a FC in a couple of weeks, but maybe one day.I agree that perception plays a big role. But if an activity is as mind-numbingly boring as that relog-fest, even one or two hours will feel like a grind. If there wasn't such a vast difference in reward, players would "just play the game" instead and wouldn't feel the grind so much.
As the gambling ads say āwhen the fun stops, stop!āThe game has gotten worse and worse since the introduction of the engineers. It's no longer fun.
I had a similar experience pre patch. In a whole evening found I found 5 or 6 HGEās. As for mining I had my best ever run in a VO hotspot, post patch so not all mining is nerfed.I didn't think the HGE's had an exploit pre-patch? They used to have, (I'm thinking the supercruise out and drop straight back in again), but since they fixed that it was still possible to get a decent number of HGEs in an evening's play.
I tested HGE's and mining last night. Mining just to confirm the same issues already reported so nothing new to report, but in a system in war state, 34 bodies and a population of over 5 billion, I had zero HGE's. (There were only 4 signals at all, with 1x encoded being the 'best' one.)
Jumped to a neighbouring boom system, with similar numbers, and had one HGE, none in the next, then back to the first system to get another one.
With an average of 9 - 12 items collected each time it feels like signal sources have been nerfed as well.
Like gambling, ED is an addiction for many of us.As the gambling ads say āwhen the fun stops, stop!ā
I had a similar experience pre patch. In a whole evening found I found 5 or 6 HGEās. As for mining I had my best ever run in a VO hotspot, post patch so not all mining is nerfed.
The HGE exploit was to logout to desktop to respawn. Logging out to main menu didnāt work. As soon as you entered SC after reloading the HGE respawned close by.
Yes, they are now called Void Opal Hot Spots.So have Tritium hotspots been fixed?
Well I never used the supercruise > drop-back in glitch, nor the logout to respawn exploit, and pre-patch a couple of weeks ago I was able to spend a few evenings reliably routing through a number of systems that were all one jump apart and in states of war or boom and get between 3 - HGE's in every system. Lots of flight time granted, but it was consistent and felt like it worked fairly considering the trading rates at the material brokers.
Last night in the same duration I got maybe (guessing as I haven't run the numbers) 20% - 25% of what I was getting a fortnight ago.
The Arx store is turning into a typical phone App Store, filling up with 99% crap that only 1% of players are interested in, while the few good paint jobs either get buried or purposefully hidden except on holidays (I'm looking at you Midnight Black). But that's a topic for a different thread.But on the bright side, the Arx store is now enriched with more paint jobs, where someone got to play with the color slider.
Probably more because the game industry is set up so that publishers tend to get 10x as much money as developers while doing 1/10th the work.Yeah no wonder Braben wants Frontier to become a game publisher because they certainly can't develop worth a damn.