Patch Notes Fleet Carriers Update - Patch 4 Patch Notes

Let's hope it's fixed the Trit mining issue. If it doesn't, or if it breaks another area of gameplay then we'll be stuck until September 3rd at the earliest. A month to fix a serious and obvious issue is very poor form and speaks volumes, (IMO), about what the powers that be think of their players.
 
(...) about what the powers that be think of their players.

Heh, I had similar thoughts but from the opposite angle.

I will sound arrogant again, but I certainly hope that FD is not judging their players community by the "loud minority" dominating their forums.
Because if they do, they have very plausible reason to think, that we don't deserve more effort.
 
thats been the issue, fdev need to stick to their designs and not change things based on the most active comments on here. many of us have little time on here due to playing the game and working. i bet the original designs all link perfectly, changes introduced late in build to design will break things. in fact has.
 
Presumably it will be at 11.00 GMT and down for 15mins?

Well, 11:00 UTC, which technically is the same as GMT. Because of Summer Time you also have to take that into account. So for most of Europe this means that the patch will be at 13:00 as we are two hours "away" from UTC due to Summer Time. For everybody else I suggest using a UTC clock for your region to check when the patch drops (or use London, UK as the base, they are only 1 hour ahead of UTC due to summertime, so the patch should drop when it is 12:00 noon in London)

--- I see that the poster above me has dropped a link to a UTC clock website. At the moment of writing this means that it's about one and a half hour away.
 
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