Necro Post I know but still....
One thing I’ve thought of is the way that ship captains used to guard their charts when exploring. A while ago I saw a cmdr try to finagle another cmdr’s location during a forum discussion and it made me think about how data would be shared.
Take the instance I described above. There are cmdrs out there who are perfectly happy tucked away in their corner of the galaxy where they have a monopoly on exploration simply due to the fact that no one else has been through. If you implement the system as described in this thread you’ll have some very po’d cmdrs who are happy with the status quo.
However if you had a mechanism whereby you could sell/share your personal exploration data then I would be all for it.
An example of how this could work is that as you sell your exploration data you’re given the option to make it public or private. For those who want to contribute to their fellow cmdrs ability to explore without running across their back trail they could do so while those more private individuals could continue to explore as they like without being forced to share.
Just a thought
I would tend to agree with the ethos behind this as well.
There are quite a few basic ideas that could be implemented from the discussion points above, but the balance of visiting and scanning stuff yourself
ought to be preserved in some way...
One thing that I find inconsistent and irksome in the current game mechanic is that when you drop in a new system, if the data for that system has been sold to a cartography dealer anywhere in the galaxy, then the objects in the system you've just arrived in - the ones that have already been discovered and tagged - those objects appear
instantaneously on the ship scanner. Instantaneously. Before honking it for yourself. This is an inconsistency I'd prefer to be removed or
worked around in some meaningful way. It is clear that the in game logic allows our ship's computer to access the Galactic Repository for scanned systems, but limited to
only the system you are presently in. Which is just weird and gamey.
As you say - there could be different levels of data sale. Your system of Private or Public is a potential way to do this.
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Private data sale = sell of data to a dealer but then not for resale purposes = data does not appear on a Public Galactic Repository:
Private sale pros and cons?
Does the sale to a private buyer then empty your data store and render you unable to sell it to another private buyer? This would be an odd twist. You've sold the data to a single entity, who cannot then re-sell it. What is the data value to that single entity if they cannot re-sell the data. Mostly, not very valuable. Unless, perhaps, it contains "rare" locations that are of interest to that individual. The likes of Felicity Farseer, or Prof Palin, or even Ram Tah may be amongst the limited and hand-selected markets for "Private" and "Exclusive" sale, that removes the data from your computer in order that it can't be sold again. "Private Exclusive" data is worth "x" amount
For non-selected individuals, the data has no special value, so the value could be "y" amount when sold to a single entity as a "Private" sale, but then it
could also be re-sold elsewhere.
"y" value would need to be a lot less than "x" value - at least a factor of 10, perhaps even 100 or even 1,000, because you could go on selling the data privately at every single star port you visit because the scan data doesn't get removed from your computer?!?!
"Normal Private" sales would end up being perhaps nigh-on value-less in order to retain game balance.
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Public data sale = sell the data
and the rights for resale of that data = increased pay-out over basic Private "x", but need to discuss on how to balance "Public" versus "Exclusive Private" data sales.
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With a suggestion like the above, you'd have a system where you could sell privately, and the objects then wouldn't appear immediately on your scanner as you enter a new system, but this in itself then needs to be addressed...
If your ship's computer can access the central store (as it clearly does right now) and immediately reveal the positions of un-discovered stars and planetary objects, even prior to a honk, then why is this data not available elsewhere. Why do you need to travel to a system if your computer already has the information, but withholds it until you get there?
This is a gamey inconsistency, and one I'd like to make more logical sense in the game environment.
I can think of at least a few methods to make this less of an inconsistency. First, left of arc, perhaps limit the range of the ship's computer's ability to interrogate the Galactic Repository to "z" light years, or perhaps only to the target you've selected for your next
possible jump, which is a spherical interrogation limit equal to your max(or current max with fuel load and cargo adjusted) jump range. Perhaps the limit could be twice your ship's max jump range (jumponium).
On the right of arc would be that you select any object in the GalMap from any position in the Galaxy and it would be available to "buy" the data or have it available for free??? - but what detail would be available using this method of interrogation is also up for discussion...
The options are legion, but some level of balance clearly needs to be observed.
Yours Aye
Mark H