+1 for increasing AX combat rewards.
This is some of the hardest combat in the game. It takes a long time to kill an interceptor compared to NPC ships and there is a real risk of rebuys that is not present in most PvE combat.
I would increase scout payouts by quite a lot, maybe 100,000 for a marauder and higher for the other scout versions.
All interceptor kills should be increased by several million.
Make thargoid hearts sell for a few million, scaled by type. Give us a reason to collect them.
Make thargoid tissue samples worth a million. It's very risky getting a biopsy from a hydra, make it worth the risk.
Have missions to collect hearts and tissue samples at stations in the Pleiades, WHS and Coalsack Nebula.
Have combat missions available to kill interceptors and scouts as well.
These are just a few ideas, I'm sure there's more things that could be done.
This is some of the hardest combat in the game. It takes a long time to kill an interceptor compared to NPC ships and there is a real risk of rebuys that is not present in most PvE combat.
I would increase scout payouts by quite a lot, maybe 100,000 for a marauder and higher for the other scout versions.
All interceptor kills should be increased by several million.
Make thargoid hearts sell for a few million, scaled by type. Give us a reason to collect them.
Make thargoid tissue samples worth a million. It's very risky getting a biopsy from a hydra, make it worth the risk.
Have missions to collect hearts and tissue samples at stations in the Pleiades, WHS and Coalsack Nebula.
Have combat missions available to kill interceptors and scouts as well.
These are just a few ideas, I'm sure there's more things that could be done.