Patch Notes Update Gamma 1.03 incoming

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Got stuck with a black screen when exiting 1.0.3, had to kill process with task manager..

Edit: 18.27 CET
Maybe it was just bad timing on my part because the Client still said gamma 1.0.2 but yet it downloaded new updates. Now that I started it again, the client showed the 1.0.3 link and i could update the client.. now the Exit was just fine...
 
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No news is good news, they say, but the news box in the launcher is now blank (already reported by others, just confirming it for the devs) :)
 
Have you raised a support ticket? That is where bug reports need to go

He may not have, but I've had this particular bug ticketed for some time, and I made a point of including the netlogs, so hopefully it just means it's an ugly bug that is hard to fix. Still, at the moment it means my only choice right now is wipe save or don't play. Not ideal. :-/
 
Where is the fix for the evidently 800 million plus pirates causing 2 to 4 interdictions per trip in almost every system you jump to. Please do not get me wrong, I
find it adding to the immersion. But but come on every trip, 2 to 4 interdictions makes ED seem like someone is not counting their ratio percentages correctly
with the vastness of space.

Getting interdicted 1(once) out of every 3 to 4 trips is more believeable.

Keep moving fast even if it means overshooting and having to turn, if you see a ship approach from behind while in FSD make some turns to throw them off, oh and did I say keep at full speed.
 
Yet, about 15 of my tickets still have the status set to "New" :S
Probably because they have a backlog, having only released Alpha a few days ago. In spite of which they have already released three patches. I imagine they have a huge list of bugs that already know about, and are prioritising crash bugs (which is what you should do).

These are only tickets that were filed after Gamma started, and at least three of them are about crashes. I don't care about old tickets.
 
I see loads of repeated comments about things failing here that I've experienced and since seen fixed. Gamma 1.0 was pretty much a dogs breakfast on my PC, but since 1.01 everything has started to come back together. Issues I HAD, but have since been rectified:
- 2-3 second complete pauses (even the Ctrl-F FPS counter stopped) every few minutes regardless of what was happening (sat in stock market, flying, supercruise, hyperspace) or mode of play Solo/Open - FIXED
- Never saw the drop to desktop bug in UC, but did experience either never-ending or extremely long spinning standby icon - now only 2-3 seconds normally
- Major jumping when around space stations, suddenly somewhere else inside, normally smashing into something - FIXED

I suspect a lot of the laggy/dropping issues are environmental/driver and/or network in nature - maybe even down to misbehaving routers/DSLAMs/ISPs/Load balancers/switches at the other end. This is why there isn't a magic silver bullet you're going to get in v1.0x - Frontier need telemetry (at both ends) so that the client and server logs can be correlated to find out what the heck is happening in a specific environment that ISN'T affecting everyone all the time - if it WAS affecting everyone it's easy(er) to track and fix. It the odd edge cases that are the real gits to nail down.

The rate of development and stability of rapid bug fixes in general I've seen is astoundingly good, we should be treating the whole team like Gods rather than repeating the same old issues/"I want this changing . . ." over and over again. Having said that Frontier are the victims of their own success. Having so many bug reports from so many testers means the feedback to everyone on an individual basis isn't particularly good, so some may feel like they're being ignored when really the Devs are just swamped fixing bugs down a priority list the length of your arm (and then some I guess).

Keep it up guys, I'm just happy flying round the galaxy again after 20 years.

M
 

Malicar

Banned
That was a fast patch today. I logged out and hit update then hit play and I was back in within less than a minute lol.
 
Thanks for the updates, the game is getting better all the time.

I made a list of all bugs that have been reported in the gamma bugs thread. http://nipl.net/ed

All of the following have been confirmed by multiple people or by strong evidence. There are many other unconfirmed bugs.

Here are the "severity 5" bugs, I edited the text a little for here. It would be very bad for any of these bugs to be present at release, I would say they are "shop stoppers".

- mission: Cannot complete stolen goods delivery, "give cargo" button is enabled only if goods are NOT stolen. But in that case, it says "failed to perform mission transaction".
- transactions of all kinds are not reliable when servers fail - e.g. ...tried to buy a whole bunch of auto-fabricators in Wise 350-... Disconnected as i clicked the submit button. Well, the money is gone, but still no auto-fabricators in my cargo hold
- mission: Server disconnect after starting a mission. When I got back in, mission was gone but cargo remains in hold which cannot be sold, even on Black Market.
- crash: at start for some people; "Since update to Gamma 1.01 unable to play game" "I tried this (disable UPNP) but still get exactly the same problem"
- all mission transations disappeared. Can't get rid of cargo, because can't cancel missions.
- game servers (etc) are unable to cope with demand at peak times. "when everyone in Europe starts playing it's a nightmare. Release day ... it's like a trainwreck that you see coming from miles away but that you can do nothing about. I'm very worried"
- Found a credit exploit wich allowed me to create unlimeted funds. made 1.6 mill creds in a few minutes (possibly fixed?)
- the bug ticketing system is inadequate, far inferior to existing systems such as bugzilla. duplicate bug reports unavoidable. unresolved tickets have been closed with generic messages
- commodity market "exports to", "imports from", planet descriptions, system view "exports" and "imports", galaxy map trade routes are not always correct and consistent
- multiplayer still broken. I am unable to see any of my friends in private group (and only occasionally, for maybe 30 seconds, in open play). Impossible to have fun with friends....We simply CANNOT meet. We are trying and trying again, without any success.
- extreme stuttering / freezing for some players - I havn't been able to play/test ED for a long time now, every patch I hope that they will sort out the horrid stutter and freezes. (on high perf. PC)

And here are the "severity 4" bugs. These are serious bugs which should be fixed before release if possible.

- many and various crashes
- Client hangs on black screen with Gamma 1.00. bottom left corner after save and exit. still hangs an exit in g 1.02
- Audio is messed up in gamma, was fine last night in 3.91. Now much of the sfx and music is now crackling and very low volume.
- hang: stuck in hyperspace (possibly related to server load, but any hang without further info is bad)
- crash: Still getting occasional crashing when choosing outfitting after landing. The ship lowers into the docking bay and then crash
- serious relocation and tracking lag that has put me into a station and hit by other ships even though I have stopped power to the engines
- mission, branching: - Multi option missions - Mission where i must find X materials X and deliver it in 2 different stations (at choice) - Impossible to give cargo in the 2, one have no give cargo option, one don't want validate the give option
- very hard to find FSD / PP upgrades. Gone through many industrial & hi-tech systems with high population and none of them have had any FSD or PP.
- Lost my cargo mission (plenty of time was left); Had 4hr BB mission to deliver Auto Fabricators, did it in about an hour, when I got to destination, no delivery BB message, looked at Transactions and said I'd failed the delivery...
- Commodities page shows Exported on items it wants and Imported on items it sells when comparing to other systems - Think they be round the wrong way
- jerky stations: One station would randomly shift about 90 degrees as I approached it, was coming at it from the side, then I was suddenly facing the docking port
- cannot accept any missions in certain station/s: "Failed to perform mission transaction"; Sometimes the game ends up in a state where requesting missions fails to connect to the server even though gameplay is otherwise fine.
- accumulating fines for no reason at all. Worst is, I cannot pay these fines!
- lost all credits. Docked at a station with 30k, accepted a mission and then boom, penniless; (another person similar) Yup, but I got the credits back after handing in the mission.
- crash coming out out of supercruise: Crashed about 3 times in the last hour or so. Where: Fawaol, Imperial system Doing what: Coming out of supercruise to the Sutter station or Coliseum station.
- crash / sell explore data (large amounts) - Since about 1 hour the client constantly crashes if I access the universal cartographic
- missile racks / ammo - I have both but it always tells me I am out of ammo... Swapping the hardpoint seems to have cleared the issue.
- crash to desktop at start, in fullscreen mode - Cannot play anymore after Gamma 1.01 update. Opens to full screen but fails immediately to desktop. Changed manually display settings from full screen to windowed. At least now it works
- cargo changed from one type to another
- "$15 chrome paint job barely looks any different from the standard Viper, except for removing the stripes. Certainly, its nothing like chrome. It would just barely satisfy calling it a rough textured medium grey... asbestos!
- cargo hatches not breaking anymore since 3.01 introduced bug (programmer came to thread, said they´ll fix it fast... .............)
- Multiplayer: we do need a lot in here, "communication" "email" "group research" "faction creation" "friend's on the map" "group missions"
- Credit balancing: the only decent way to make credits is to trade, sadly the bounty hunting and exploration are only here for fun
- broken game state - Yesterday, I attempted to abandon a mission multiple times due to a bug described at https://forums.frontier.co.uk/showthread.php?t=63906 ; crashed and game no longer will start properly

There are a total of 415 bugs and unconfirmed reports listed in that spreadsheet, with many other important bugs. I have listed only those I consider to be the worst.

Anyway, this is my opinion of what are the worst remaining bugs. I hope it can help.

Nice list. I think I have most of those bugs :(

But apparently fixing the atmosphere thickness of Venus is more important.
 
I would have thought that they will be concentrating on problems with the game mechanics the create a stable game first then cosmetic stuff later.

Maybe so but there is a known bugs list to check when ticketing and it is not shown on that list, so it needs to be asked. If it was on the list I wouldn't need to even mention it in the forum. It may be 'cosmetic' to some, but actually it is an important feature that needs to be right. I do not expect it to be fixed as a priority, but I would like to see it acknowledged, that's all.
 
Keep moving fast even if it means overshooting and having to turn, if you see a ship approach from behind while in FSD make some turns to throw them off, oh and did I say keep at full speed.
This doesn't do anything for NPC's. NPC's don't "miss" or "get thrown off". They spawn and interdict, immediately.
 
Super crazy impressed with the frequency of these updates... I guess great launch parties means round the clock insane work schedules.

Good luck with the beards.

(Great launch party btw, just about got over my hangover)
 
Thanks for the updates, the game is getting better all the time.

I made a list of all bugs that have been reported in the gamma bugs thread. http://nipl.net/ed

All of the following have been confirmed by multiple people or by strong evidence. There are many other unconfirmed bugs.

Here are the "severity 5" bugs, I edited the text a little for here. It would be very bad for any of these bugs to be present at release, I would say they are "shop stoppers".

- mission: Cannot complete stolen goods delivery, "give cargo" button is enabled only if goods are NOT stolen. But in that case, it says "failed to perform mission transaction".
- transactions of all kinds are not reliable when servers fail - e.g. ...tried to buy a whole bunch of auto-fabricators in Wise 350-... Disconnected as i clicked the submit button. Well, the money is gone, but still no auto-fabricators in my cargo hold
- mission: Server disconnect after starting a mission. When I got back in, mission was gone but cargo remains in hold which cannot be sold, even on Black Market.
- crash: at start for some people; "Since update to Gamma 1.01 unable to play game" "I tried this (disable UPNP) but still get exactly the same problem"
- all mission transations disappeared. Can't get rid of cargo, because can't cancel missions.
- game servers (etc) are unable to cope with demand at peak times. "when everyone in Europe starts playing it's a nightmare. Release day ... it's like a trainwreck that you see coming from miles away but that you can do nothing about. I'm very worried"
- Found a credit exploit wich allowed me to create unlimeted funds. made 1.6 mill creds in a few minutes (possibly fixed?)
- the bug ticketing system is inadequate, far inferior to existing systems such as bugzilla. duplicate bug reports unavoidable. unresolved tickets have been closed with generic messages
- commodity market "exports to", "imports from", planet descriptions, system view "exports" and "imports", galaxy map trade routes are not always correct and consistent
- multiplayer still broken. I am unable to see any of my friends in private group (and only occasionally, for maybe 30 seconds, in open play). Impossible to have fun with friends....We simply CANNOT meet. We are trying and trying again, without any success.
- extreme stuttering / freezing for some players - I havn't been able to play/test ED for a long time now, every patch I hope that they will sort out the horrid stutter and freezes. (on high perf. PC)

And here are the "severity 4" bugs. These are serious bugs which should be fixed before release if possible.

- many and various crashes
- Client hangs on black screen with Gamma 1.00. bottom left corner after save and exit. still hangs an exit in g 1.02
- Audio is messed up in gamma, was fine last night in 3.91. Now much of the sfx and music is now crackling and very low volume.
- hang: stuck in hyperspace (possibly related to server load, but any hang without further info is bad)
- crash: Still getting occasional crashing when choosing outfitting after landing. The ship lowers into the docking bay and then crash
- serious relocation and tracking lag that has put me into a station and hit by other ships even though I have stopped power to the engines
- mission, branching: - Multi option missions - Mission where i must find X materials X and deliver it in 2 different stations (at choice) - Impossible to give cargo in the 2, one have no give cargo option, one don't want validate the give option
- very hard to find FSD / PP upgrades. Gone through many industrial & hi-tech systems with high population and none of them have had any FSD or PP.
- Lost my cargo mission (plenty of time was left); Had 4hr BB mission to deliver Auto Fabricators, did it in about an hour, when I got to destination, no delivery BB message, looked at Transactions and said I'd failed the delivery...
- Commodities page shows Exported on items it wants and Imported on items it sells when comparing to other systems - Think they be round the wrong way
- jerky stations: One station would randomly shift about 90 degrees as I approached it, was coming at it from the side, then I was suddenly facing the docking port
- cannot accept any missions in certain station/s: "Failed to perform mission transaction"; Sometimes the game ends up in a state where requesting missions fails to connect to the server even though gameplay is otherwise fine.
- accumulating fines for no reason at all. Worst is, I cannot pay these fines!
- lost all credits. Docked at a station with 30k, accepted a mission and then boom, penniless; (another person similar) Yup, but I got the credits back after handing in the mission.
- crash coming out out of supercruise: Crashed about 3 times in the last hour or so. Where: Fawaol, Imperial system Doing what: Coming out of supercruise to the Sutter station or Coliseum station.
- crash / sell explore data (large amounts) - Since about 1 hour the client constantly crashes if I access the universal cartographic
- missile racks / ammo - I have both but it always tells me I am out of ammo... Swapping the hardpoint seems to have cleared the issue.
- crash to desktop at start, in fullscreen mode - Cannot play anymore after Gamma 1.01 update. Opens to full screen but fails immediately to desktop. Changed manually display settings from full screen to windowed. At least now it works
- cargo changed from one type to another
- "$15 chrome paint job barely looks any different from the standard Viper, except for removing the stripes. Certainly, its nothing like chrome. It would just barely satisfy calling it a rough textured medium grey... asbestos!
- cargo hatches not breaking anymore since 3.01 introduced bug (programmer came to thread, said they´ll fix it fast... .............)
- Multiplayer: we do need a lot in here, "communication" "email" "group research" "faction creation" "friend's on the map" "group missions"
- Credit balancing: the only decent way to make credits is to trade, sadly the bounty hunting and exploration are only here for fun
- broken game state - Yesterday, I attempted to abandon a mission multiple times due to a bug described at https://forums.frontier.co.uk/showthread.php?t=63906 ; crashed and game no longer will start properly

There are a total of 415 bugs and unconfirmed reports listed in that spreadsheet, with many other important bugs. I have listed only those I consider to be the worst.

Anyway, this is my opinion of what are the worst remaining bugs. I hope it can help.

Go tell me it's a troll please it must be, but if not.

Have all these people put in tickets if so they will get looked into, also YOU have no way of telling how many of these issued are down to the game or peoples systems so listing them all on here with no user data is a complete waste of time. We are still testing to find these bugs and when we do we send in a ticket so the the devs can see who had the issues, where and when.
 
Hola,

Nothing on the launchers 'NEWS' ie no new launcher needed then I suppose....anyways, was able to start upgrading so let's see if it works normally! Thanks for the team for patching rapidly....keep up the good work!

-Cobra
 
Hi. since logging on and trying to upgrade i get the following:

unhandled exception during updatw index was outside the bounds of the array. HELP!!!!!!!

I cant do anything.. i have tried to re-install launcher.

The news feed within the launcher is not displaying either.
Does anyone else have this problem or a fix for it ???
 
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