That seems to be a general problem on your side: jumping to conclusions. Because if you continue, there's actually the part that marks very much the original vision:I originally stopped reading right there, because if the rest of your post is based on this it is blatantly untrue.
The simple effect of this unrestricted baseline and I absolutely agree with Morbad here, is the possibility of ganking as a playstyle. Whether it is rare or not.The game cannot exclude the forms of competition simply because you do not personally have a place for them in your entertainment. It's already provided various ways to-opt out of undesirable forms of competition (other than the BGS, of course), but the baseline has to be as unrestricted as possible to allow for as many playstyles as possible.
Is either simply a confusion of cause and effect on your side, or far more likely the deliberate misreading what others say. As ganking exists in this game, because of the fundamental vision of a unrestricted baseline, since any arbitrary ruleset like the often asked for Open PvE would be exactly the opposite of an unrestricted baseline.Ganking exists despite this fundamental Vision.
What you want is obviously something else than a unrestricted baseline: a gamist concept of fair and consensual combat.
Now this desire of yours is completely acceptabel as a desire. Many games offer exactly that and there are even tournaments in-game adhering to this desire. But there isn't any kind of factual, objective, social or even logical necessity for games in general to follow the limitations of your desires.Because, in truth, this is just a game, so I find there's no place for all that horse. If you want your opponent to have fun, and engage, with both you and the game, then you don't actively choose a player that is hopelessly out-equipped. That pursuit is just for undesirables who don't want their fellow player to enjoy or have fun. Don't confuse that for "armchair psychology". It isn't. It's a simple statement that players who are hopelessly outclassed by somebody attacking them (and choosing to attack them on the principal grounds that they are outclassed) is a part of the game that is, in the vast majority, undesired.