I'm surprised to have not seen this criticism yet.
The dino duels seem lackluster, based off of gameplay of a Ceratosaurus-Triceratops duel and a duel of two Ceratosauruses. It was worse than JPOGs, which wasn't necessarily bad, just really simple. Truthfully, I don't think a Ceratosaurus should be attempting to tackle a Triceratops if alone. It gives me this "if big carnivore meets big herbivore, they all duel" vibe instead of something that feels real to the animal. I could see AI being programmed to eye up the triceratops that squares off with a Ceratosaurus, but it instead tries to avoid confrontation. Instead we have this back and forth slapping contest between the two, which worked a little better with two Ceratosauruses. A hit with those horns and that Ceratosaurus should have been down for the count.
Some of the things like the Struthiomimus not reacting to the approaching Ceratosaurus seemed just like the AI was still in development and we didn't see it in the demo, but the duel was fully animated and disappointing to me.
At 50:50 you will see the duel between the Triceratops and the Ceratosaurus. Somewhere in the video is the Ceratosaurus x2 fight.
[video=youtube;KCcvgSprQ58]https://www.youtube.com/watch?v=KCcvgSprQ58[/video]
Obviously there are still things in development, which is why some of the stuff looks weird, but I expect more from a fully animated duel. I don't want something that looks ripped from JPOG, I want to see something that feels how these animals would react to each other when squaring off.