Griefers make open impossible, and how easy the solution is.

Doesn't have to be that difficult. Many an MMO have designated PVP areas and sometimes some of the hardest missions even take place there...like Smuggler's Grotto (SWTOR? Anyone?), and the one in ESO. At the very least? What Elite can do? Make it so unpopulated sectors, like COL 285 [XX-X], anarchy systems, stations around low security areas, or even conflict zones (if fighting for opposing side) are the only PVP areas. Even then, you could introduce a challenge feature, to the likes of ESO, where you could straight up do battle anywhere... even in high security areas and throw on a flag which allows other players to attack you, if, say, you have certain mission types, like smuggling, or powerplay functions, like running media...these things would lift attack restrictions.

Most activities you do effect other people, so why shouldn't they be able to do something about it if they see you in open?
Dropping of explo data, running missions for rep, bounty hunting, redeeming them, or doing normal trade, all that effects the bgs and if somebody is playing the bgs you are working for or against them. Elite is at it's core an adverse game, be it in solo, pg, or open. You against the environment or against other people. There is no arc to follow for everybody, no common goal for all the players to reach. Everybody has their own and in most cases they have a negative effect on the goals of others.
Should the security levels be made to mean something, big yes from me. But like always it will effect the casual players the most as they don't understand how it all works.

Anyways why is this threat still going? Are we trying to reach 420?
 
Some do. Others gank because they're RPing. Others gank because they're active in their PP communities and see a player pledged to a power. Still others gank because they're engaged in BGS conflict. I've done all of these in my time as a player.

Stop assuming that you know the motives of others.
Then RP with like minded people. Find some people of the opposing faction who wanna PvP and go at it. If you wanna RP then RP. I'm not saying don't do that. But don't camp noobs at Deciat or gank borderline defenseless cargo ships at Borann or nearby sell points and then try to claim you aren't griefing people. Don't try and excuse your griefing by hiding behind "well I'm just RPing bruh" as if that just magically makes the griefing acceptable.


Doing stuff like that is toxic. It's why Open has such a bad reputation. That's the stuff I am talking about.
 
Then RP with like minded people. Find some people of the opposing faction who wanna PvP and go at it. If you wanna RP then RP. I'm not saying don't do that. But don't camp noobs at Deciat or gank borderline defenseless cargo ships at Borann or nearby sell points and then try to claim you aren't griefing people. Don't try and excuse your griefing by hiding behind "well I'm just RPing bruh" as if that just magically makes the griefing acceptable.


Doing stuff like that is toxic. It's why Open has such a bad reputation. That's the stuff I am talking about.

Sounds like Mobius is the PG for you. You know, the one where you're okay with being told how to act in a video game by another player.

I'll continue to play my own way in open.
 
What does it matter if I do or don't?
That's a yes lol


By all means continue to play that way. Just don't act insulted when people say that open is full of toxic players. And don't act surprised when open continues to bleed players and force them into Solo mode. Because players like you are the cause. You are just reinforcing the stereotype of what an open player is.


You mentioned Mobius? Imagine if all of those private groups that fled open actually still played an open. Imagine how much more player interaction we would have. How many more squadrons. How much coordinated bgs activity we would have. How many more people would be willing to engage in power play.


Open could be so much better and souch more populated if people would just stop griefing players in Open.
 
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That's a yes lol


By all means continue to play that way. Just don't act insulted when people say that open is full of toxic players. And don't act surprised when open continues to bleed players and force them into Solo mode. Because players like you are the cause. You are just reinforcing the stereotype of what an open player is.

No, that's not a yes. It's asking what difference it makes.

But to answer your queston: you name it, I've done it.
 
No, that's not a yes. It's asking what difference it makes.
It makes all the difference in the world in the context of this argument. If you are finding like-minded people to PVP against and you aren't doing the kinds of things that I listed then you are not contributing to the problems of open. So you should definitely keep playing the way that you've been playing.


However if you are griefing other players and generally making open a worse place to be then you definitely shouldn't. You should sit back for a second and maybe think about the effects that your actions are having on the player base.


Like I said above imagine if there was no need for private groups like Mobius. Imagine if all of those players that have been forced into solo mode or private groups do to the toxicity in open were actually still in open. Imagine all the extra players that would bring. How many more opportunities for new squadrons, more power play, and more bgs interaction.
 
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The only problem that open has are players who feel entitled to an adversity-free experience.
No the problem is that some people feel entitled to ruin everybody else's game experience for their own entertainment. And then when confronted with the fact that they are driving players away they decide to blame the players that are leaving instead of looking in the mirror.
 
Also: I don't see the inclusion of moar players in open as an intrinsic good. It would be like more people being interested in the sport of hunting, but only if they get to shoot chained-up deer from a distance of five feet from the comfort of their Hummers.
That's already happening in open.


The players just trying to enjoy the game are the chained up deer. And the griefers are the hunters sitting back in their Hummers.
 
Also: I don't see the inclusion of moar players in open as an intrinsic good. It would be like more people being interested in the sport of hunting, but only if they get to shoot chained-up deer from a distance of five feet from the comfort of their Hummers.
That's a novel way to describe seal clubbing done by uberengineered wings of gankers, hats off to you good sir :D
 
That's already happening in open.


The players just trying to enjoy the game are the chained up deer. And the griefers are the hunters sitting back in their Hummers.

Do you hear that, playerbase? Anyone who has ever eaten a PvP rebuy screen is a chained-up deer, utterly helpless and incapable of making good decisions.

Maybe you should think before clumsily trying to hijack an analogy.
 
Do you hear that, playerbase? Anyone who has ever eaten a PvP rebuy screen is a chained-up deer, utterly helpless and incapable of making good decisions.

Maybe you should think before clumsily trying to hijack an analogy.
If I have 2 hours per week to play, and I want to meet people that share the same interest in space games, I should pick a different game?

Your analogy is perfect. Players that want to play with other people with limited ship development / progression are the chained up deer. Players that grind out snare, cripple and burst ships to "shoot them from their Hummers" are the hunters. You nailed it.

When you're right your right.
 
If I have 2 hours per week to play, and I want to meet people that share the same interest in space games, I should pick a different game?

Your analogy is perfect. Players that want to play with other people with limited ship development / progression are the chained up deer. Players that grind out snare, cripple and burst ships to "shoot them from their Hummers" are the hunters. You nailed it.

When you're right your right.

It's possible that open isn't the mode for you. It's also possible that you've bought into certain myths about open that simply aren't true. Either way, you're an adult who is (or at least, should be) capable of making the best possible gameplay decisions in the context of your situation.
 
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