Hmm, maybe we misunderstood somerwhere.
The point is not to remove ships from scanner/radar, but give a possibility to mask 'human' id to let you see human ships same as NPC.
The proposed variant is the 'KWS scanner' could in supercruise be able to scan and show who is the player - but i as mentioned on the beginning - here we can spend nights on discussion of implementation of that, and i am not sure about necessity of this variant.
You may suggest how such 'kws scanner' could work if we would assume the all ships would be displayed as NPC.
The point is not to remove ships from scanner/radar, but give a possibility to mask 'human' id to let you see human ships same as NPC.
The proposed variant is the 'KWS scanner' could in supercruise be able to scan and show who is the player - but i as mentioned on the beginning - here we can spend nights on discussion of implementation of that, and i am not sure about necessity of this variant.
You may suggest how such 'kws scanner' could work if we would assume the all ships would be displayed as NPC.