... I bind these to a cheap numeric keypad bought for £2 off ebay and labelled with a labeller.
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Nice writeup.
I still prefer: "fly in and land on pad" though
I've NEVER managed to get through the slot whilst landing gear is down in my Anaconda, so I only pop those once I'm inside,
Docking computer
You know this would be my answer too... especially after my 1.3 update...
4 pips engines, 2 pip shields. Docking on 100-150 m/s mostly. Highest speed I had.... was about 250 m/s while passing force field.
A7 thrusters helps a lot.
You know this would be my answer too... especially after my 1.3 update...
As I just bought mine yesterday its a DC in and a slow paint scrape out.
As a stalwart DC user that is unlikely to change but I appreciated your piece.
A great walk through OP.
Sarah, offtopic question, but are there plans to make interdictions a bit more biting? At this point there are either psychos who attack fast and swift and are bit interesting to escape, but mostly you boost away from pirate and it can't catch you. This also have caused disbalance in profesions. Please make interdictions from NPCs interesting again!
Not sure what a DC is but I can't suggest strongly enough that you exit with some 'pace' on the ship.
The glitch where you get stuck/sucked up to the exit roof only seems to happen if you are slow and maybe only at some stations. It was only after I changed to a different system that I got caught out. When you do become a victim of the suck it is amazing how little time you get to clear the entrance. After it happens and you lose 10 million cr in insurance and cargo, your next exit become very fraught as you have to do it from the same station. Many people who complacently say I have never had a problem, whether their gear is up or down, may have a change of heart if they go to a different location and become victims of the suck