It only breaks the immersion of the person who is being Combat Logged against. But their immersion has already been broken when the ship they were fighting suddenly vanished into thin air. The person who escaped by cheating will not have their immersion broken at all, they'll be able to resume playing just as before. Plus the person who escaped by cheating probably doesn't care about immersion that much, if they were willing to alt-F4 out of the game.
Are you Really Telling me that you Serious on this ????
Wow. I didnt Expect that.
Then Let me Correct my Earlier Posts.
Which I made under the Assumption that this Ridiculous Suggestion was a Joke because I didnt consider it possible that anyone would really Suggest something so Ridiculous.
1.
Your Suggestion is Impossible to Implement.
It would Destroy any Resemblance of Proper Gameplay and would be Extremely Easy to Abuse for both Sides.
If this can be Used without a Time Limit then this would make my Earlier Suggestion on Abusing it less Viable as you might end up Waiting.
But instead it would Open the Door to a Far more Absurd way of Abusing it.
Which is that I would take some Friends. Let them Shoot on me to get a Token to have Instant Teleport to me.
And this way being able to Instant Teleport them to any Location in the Galaxy upon Demand.
Which I could not just Abuse for Ganking but even for alot of PvE Stuff like doing Instant Transport of Goods or having an Instant Return Button after doing a Week long Exploration Trip etc etc.
Another Funny thing would be to basicly Combat Log on an Enemy Commander.
Then Take a Cheap Exploration Ship in Solo and Fly into Deep Space. So that the Guy when using the Token can Kill me like 10k Light Years out of the Bubble and have Fun Flying Back
gg
2.
It would Completely Break Immersion for Several Players.
Especially because other Players can Abuse it.
The Worst is.
This Game is not really that Stable.
It is not that Rare for Players to be Disconnected after an Succesful Interdiction due to the Matchmaking Server Failing to Create a Stable Connection between the Two Clients.
This has happened to me several Times in the Past when trying to Play together with Friends which ended up with one of us Being Disconnected after trying to Enter an Instance together.
3.
It would not actually Fix the Problem. Because the only thing Changing would be that People will Simply Combat Log BEFORE they are Attacked to Avoid Granting a Token to Someone.
Especially because here anyone can Safely use the Menu Logout Button which is not considered Combat Logging by Frontier and which will Disconnect you before the Interdiction Succeeds.
Which is another thing. What do you do with the Regular Logout which FD does not Consider Combat Logging ?
4.
The System is Incredible Greasy as you would need to constantly Monitor Hundreds or Potentially Thousands of Ships for their Exact Location and Instance in the Background.
To Avoid that a User of such a Token is Teleported into a Station or Something like that.
And we are not even Talking about what we do when when a Non Horizons Player gets such a Token on a Horizons Player. And the Horizons Player goes down to a Planet.
Mean in all such cases do you just Grey out the Button ??
Sorry Mate.
But this Ridiculous Idea which I never tought you were Serious about.
Is absolutely not Realistic to Implement.
It would only Create a Swamp of Problems and Immersion Breaking Events.