What happened to the other guy? What was his name, Ed?His name is Stephen Benitoite.
It possibly also may be Benedetti.
What happened to the other guy? What was his name, Ed?His name is Stephen Benitoite.
It possibly also may be Benedetti.
He proposed Universal Cartographics for FCs and was subsequently thrown out of the window.What happened to the other guy? What was his name, Ed?
I personally don't want ED to turn into a "silly" game like NMS. After all, we already have NMS, Rebel Galaxy Outlaws, Outer worlds, etc. Adding smiles to the holome screen would be nice, but too much "humor" would ruin ED. Just look at the stupid NPC names and their ridiculous text comms.
For me, ED is boring (not always, but often enough) because it is half-baked and broken, not because it lacks hopping pineapples.
Especially at Frontier... :hmm:(He took another job, which is pretty normal)
As someone working in HR I can assure you that fluctuation (taking into account only the CMs) is totally normal.Especially at Frontier... :hmm:
I worked on the Titanic, and I can tell you that flooding below decks is also totally normal.As someone working in HR I can assure you that fluctuation (taking into account only the CMs) is totally normal.
As someone working in HR I can assure you that fluctuation (taking into account only the CMs) is totally normal.
God, you're an even older duck than I thought...I worked on the Titanic, and I can tell you that flooding below decks is also totally normal.
I personally don't want ED to turn into a "silly" game like NMS.
And yet, I can't fully bring myself to feel bad for Frontier. It seems they are just totally out-of-touch with their customers and player base.......
......."This is not what the players want, but the boss tells me this is what I must do, so that's what I'll do."
No no no, please keep mining LTDs in Borann. In Open. I just built a new and improved pirate ship, you can't all quit now. Fleet carriers will get better, I promise!Thank god for NMS, Avorion and Doom games...
To the Steam store page!!!
One of the common refrains I have seen is "do they even play their own game?"
Now we have seen them on live streams flying ships, demonstrating features and new things, so yes they do to an extent play their own game, but essentially they don't play it from a regular players perspective, they play it from a developers perspective. Essentially if they want to test out FC's they can just have one, they haven't spent 3+ years playing and earning money to have just enough barely buy a FC, they haven't spent 3+ years playing the game to actually develop a feeling of what they as a player want. That's what customer feedback is for, so hopefully they will read these threads not as an attack on them but as a way to gain knowledge about their rank and file player base and adjust their plans accordingly.
I don't know what feedback they took in to actually change the FC's to what they are now, but I can't imagine any long term players demanding a commodity market. Now that's not to say a commodity market aboard a FC couldn't work, but it would take a whole lot of game adjustments and other economy building to make them worthwhile. It would have been far better to put a fully functional basic fleet carrier in game and think about adding stuff like that later. All they really needed was something to carry ships, repair, refuel, re-arm and a basic shipyard the owner could use to pull in his fleet. No buying or selling from the FC, no module storage or engineering, no Commodity market.
That's all they needed to do and everybody would have been reasonably happy because really that's all we were expecting! Just a workable and affordable FC.