In fact for probes they mostly travel down with most systems closed down. And at manned missions after setting up rotation and stuff there really was not much to do before slow down burn. Or to be accurate not much really necessary to do.
Ohoh...and another thing...
Sorry It's late here and I'm a bit tired. Going back to the initial point of excessive travel times.
Spaceflight is boring, boring as hell. Even worse. Todays astronauts who are going to the I.S.S. have a traveltime up to 3 days, strapped to a seat, not even able to stretch the legs in a tiny tin-can called Soyuz. They have nothing else to do than pushing some buttons from time to time and when things are going as planned not even that. 3 whole days shoulder on shoulder with two other astronauts and if your the unlucky crewmember, you don't even have a window to look at the gorgeous blue pearl Earth is.
Yes, maybe space flight has and will have periods of extreme boredom. But do we really need a game to simulate boredom? If the answer is yes, I have an idea for a great new video game:
Humanity's first travel to Mars! It has a long play time of 100 days (2400 hours!). And you have the following ingame activities:
- Staring out of the window
- Shaving your beard
- Cutting your nails
- Eating and drinking
- Sleeping
- Toilet minigame
My favorite part will be the sleeping sequences. The screen will go black with a very small 8 hour timer at the bottom
Please don't pretend, that ED is a super realistic space flight simulation and therefore has to simulate the boredom of space travel.
Is it realistic, that if you get killed in your ship and somehow magically awake on a station with your ship (built by an insurance company within seconds!)? Is it realistic, that every day in ED ten thousands of ships get destroyed in combat zones? Is it really that easy and cheap to produce new ships every day? Why is every 'elite' criminal in the galaxy, who is the target of a wing assasination mission, flying a FDL with exactly three friends flying vultures? Why do so many asteroids carry large amount of precious stuff (e.g. void opals in the inside)?
I realize, that some people actually enjoy staring on the screen for 7 minutes without doing any inputs, but I think most players will do something different in the waiting time like reading a book or watching Netflix. Probably the people in year 3300 will do the same during their long voyages. But do we really need to simulate that?