So basically parts of the game are to boring to play. Let a bot do it. I can get along with this. BUT: If this is the case, why don't we get free bots for everyone. Why can only those who like coding have them? It's not fair.
Hehe

well I personally would love an autopilot that let's me plot routes and it then flies the ship for me, while I drink my coffee and read newspapers. And only occasionally have to take control when something happens (being attacked, or something is on collision course or stuff).
Until I am docked and I decide what to do next, sell my goods to a certain person, go to the bar and make contacts, take on a special mission or do some diplomacy? (none of this is ingame sadly)
I mean, what do people think the future will be like? That captains sit in their pilot-chairs for days to steer their ship manually?
No, spaceships will be able to plot complex courses and fly on their own, including docking and doing complex evasive manouvers. Where people come in will be to decide what course to actually chose and how to make best use of the spacecraft for their personal goals - which extends to deploy creative thinking in their tactics and flying (e.g. in combat), which a computer can't really do.
Coming back to ED, if the game rewards would be a conclusion of personal skill and creative thinking, then there would be zero bots in this game.
Problem is, rewards are a conclusion of repeating mundane tasks, which do not require any skill or creative thinking. And thus we have bots infecting the game.