I’d like more commanders in the Open

One of the "griefers" i know is a 911 operator, i would say he has nerves of steel and is intelligent


You just cant judge people based on what they do in a video game
This may well be true, but shoe on other foot, I know a couple of players called cowards and carebears for being too scared to play in open, one was retired airforce, the other a firefighter.
I am not saying I agree with the term brain dead, (and besides that has since been updated with a totally sarcasm free edit ;) ) many of the emergent content providers actually are quite skilled at the game (even if many of them were caught being cheaters with their god rolled ships)......

so not brain dead..........but certainly not people I want to play the game with either.

and there in lies the problem where OP is likely never toget what he wants, and why this issue will always exist.

carebear / coward / griefer / psycho what ever players want to call each other, the bottom line is I play ED for enjoyment, and I absolutely want to keep the right to play with who I choose to play with and NOT play with those who I choose NOT to play with, as per the advertised feature long before game launch.

I played soley in open for 1st 6 months after launch, but then I had a couple of obnoxious encounters. They didnt scare me (they didnt even manage to destroy me) but they did spoil my enjoyment. Its a shame. I quite like the idea of some player piracy but it is a small price to pay.

All that said however, I also support the notion that players can do what ever the game mechanically allows when in open, so long as they dont cheat/exploit.

just as long as those players are aware that they may be reducing the population of open by their actions and so long as they dont then moan at FD to some how force their content back into open.
 
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The basic issue around being ganked still remains the same as it always has. It's an online multiplayer game, which at no point states there is any protection for players outside the starter zone- an area that is basically an extended tutorial. The initial research I did on buying the game revealed this so I acted accordingly.

Unless I'm missing something, the only answer here is to accept the game is what it is or wait for Frontier to do something, probably at the expense of creating new content. For someone who doesn't want to deal with avoiding gankers in Deciat is it really that bad to go into solo for 10 minutes?

It used to be I'd avoid gankers by going into solo. Then I learned to fly round them. They're as much optional content as the Thargoids.
 
This is a pretty one-dimension viewpoint to have. The playstyles can match up nicely if people would stop trying to malign each other.

A player in an engineered to the nines ship blapping any ship which they happen across but then still expecting to be able to dock in systems with security or use engineers as well as still have full insurance themselves does not sit well with my play style.
So long as the game is happy to allow open to be essentially mad max mode regardless of security with only minor inconveniences on the most criminal types and still give those players all the luxuries of a "clean" commander then I shall stay away from open as it is oil and water with how i choose to play Elite.
 
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A player in an engineered to the nines ship blapping any ship which they happen across but then still expecting to be able to dock in systems with security or use engineers as well as still have full insurance themselves does not sit well with my play style.
So long as the game is happy to allow open to be essentially mad max mode regardless of security with only minor inconveniences on the most criminal types then I shall stay away from open as it is oil and water with how i choose to play Elite.

Ever tried running with someone covering your six in an engineered ship? No? Try it sometime. Hell I'll even volunteer for it.
 
Ever tried running with someone covering your six in an engineered ship? No? Try it sometime. Hell I'll even volunteer for it.
Thanks but I am happy with how i play it. It is nice of you to offer those services for those who want it however and is something which is actually harder to do in the game as it stands than actually being the agressor.
 
And engaging in PVP in a video game doesn't make a person a monster.

If we're talking about organic PvP then yes I agree completely.

But stuff like, for instance, intentionally suiciding just to make a station destroy another ship indicates that particular someone is kind of a D.I.C.K, after all the only possible intended purpose here is to annoy random strangers "just because". And someone who goes out of his way just to annoy random strangers IS a D.I.C.K, virtual or otherwise.
 
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If we're talking about organic PvP then yes I agree completely.

No, but stuff like, for instance, intentionally suiciding just to make a station destroy another ship indicates that particular someone is kind of a D.I.C.K, after all the only possible intended purpose here is to annoy random strangers "just because". And someone who goes out of his way just to annoy random strangers IS a D.I.C.K, virtual or otherwise.
obviously that is an acronym for Dangerous In Character Killer rather than you trying to beat the language filters ? ;)
 
A player in an engineered to the nines ship blapping any ship which they happen across but then still expecting to be able to dock in systems with security or use engineers as well as still have full insurance themselves does not sit well with my play style.
So long as the game is happy to allow open to be essentially mad max mode regardless of security with only minor inconveniences on the most criminal types but still give those players all the luxuries of a "clean" commander then I shall stay away from open as it is oil and water with how i choose to play Elite.

Well said but I suspect it will fall on deaf ears here :(

In my apparently limited opinion, the game could be improved if the system security ratings were enforced. For example, for a cleanskin, Anarchy space should be highly dangerous, somewhere you only go to when you really have to. Likewise, a High Security system should be damn near instant death for anyone who likes to flirt on the wrong side of the law. Now that would mean places like SD become if not off limits, then extremely dangerous to those who want to play the bad guy.

The only other change is to label non-populated space just that, Non-populated - not Anarchy.
 
This is a pretty one-dimension viewpoint to have. The playstyles can match up nicely if people would stop trying to malign each other.
It's not "one-dimensional" - it's "good practice" and "well-tested" and proved for reliable gameplay in the past. I mean having separate instances for PvP and PvE. Or a flag.
 
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Or block all the griefers.
Seeing threads like this I'm becoming more and more convinced that this is necessary. We're continually told that anything goes in Open and those who like it that way aren't prepared to allow for others' preferences; they're happy to drive them off to Solo. FD aren't going to do anything about it soon, so the only thing to do is to reclaim Open for reasonable players using block. If enough people do this consistently, the player population will be partitioned into two kinds of instances: Mad Max and almost-PvE.
 
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