If I wanted a 'radio-tuning' game I would have rather bought an old radio.

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This picture... its not mine but it perfectly sums up why the ADS.

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Quoted again. My emphasis.
See the capitals on 'Focused Feedback'?
That's where you specifically stated that there was an FF for Exploration.



The FACT is that there was no 'Focused Feedback' for Exploration - unlike Mining and C&P.
If you didn't mean to imply that there was an official forum dedicated to discussing the proposed changes for Exploration, then you should go back and edit your original post to be more reflective of actual events.

No need to put words in your mouth.

Yep that says Focused Feedback. It does not say specifically for Exploration. Had I meant “Focused Freedback for Exploration” I’d have done so. As it stands they opted not to have a specific subforum for it, but this does not invalidate there being a Focused Feedback forum where general feedback could be provided, and indeed more than a few people did discuss Exploration. I have to surmise, that apart from specific bug reports that not only were these general feedback items read some, like giving a system’s body count as part of the Discovery scan, which was not part of the initial beta for the revised Discovery scanner, were in fact acted upon.

If my original post is that much of an issue, because I did not specifically state what I’ve illustrated here, and you inferred incorrectly, you change it. I was clear and specific in not stating what should be obvious.

No, there was not a specific subforum dedicated to Exploration. But there was still a Focused Feedback forum to discuss all avenues of things Beyond.
 
So yea, if i would have been FDev and i guess at least from pro FSS side users as well, i can only imagine that they thought what i would have thought at that point - "Whats not to like about it, no need in keeping the old stuff".

Obviously I can only speak for myself... :)

You'll get a bunch of arguments for "What's not to like about it..." For example...

"I can't figure out the bindings or don't understand the HUD modes."

"It's difficult to use."

Neither of these are IMHO particularly valid or long lasting. They may be a knee jerk reaction.

Or perhaps, in not so many words

"I can't spot ELW's to cherry pick so easily."

But as you say (as have I), all the same info is there, it's just the presentation.

But for me, what is not to like about it is pretty simple.

It takes me out of my cockpit, and asks me to play a game that is entirely alien to the rest of the game. I've spent four and a bit years flying space ships and driving an SRV. All of that played through a HUD (and for the last year and a half in VR). Not to mention two decades worth of intermittent Frontier : Elite 2 game-play, also flying space ships. I recognize that E : D is not FE2 re-branded. And now, they are asking me to switch to a flat screen and match patterns. If I'd wanted such a game I'd have bought that, unfortunately for me I bought a game to fly space ships.

Anyway, that's my take on "What's not to like about it." I may well be the only person who feels this way, I'm not claiming anything else. I used the FSS in the beta, and I even used it a couple of times in live to locate USS's. Each time I liked it less and less, not because I didn't have it set up right or because I found it challenging. I zipped through the twenty or so USS's in the systems in probably a minute or less, but even that short time was not playing Elite : Dangerous for me.

I can avoid using it in the bubble, and I'm really not that overwhelmed with geysers, so I can keep playing, but exploring unfortunately is done for me.
 
That interpretation is yours, it has absolutely nothing to do with what I said.

To put it in simpler terms they cater to the majority of their players, a sensible thing for any dev company to do.

The statement that this was not an oversight is a bold one, and one you stated Stigbob. Back it up.
 
This picture... its not mine but it perfectly sums up why the ADS.

That would take all of a few minutes to see with the FSS. Plus you would know that the system was made up of when doing the honk and looking at the signals.

Now it is up to you to decide if you think it's worth investigating more by using the FSS. The choice is yours and leaves it open for mistakes and uncertainty, if you dont bother scanning you could end up missing out on something good. There is no uncertainty in the old system. It gave it to you on a plate which IMHO was wrong and should never come back.

But it looks like to me that people don't want the chance to make a mistake, don't want to have consequences to their actions (missing out on something). They want risk free exploration. Zero risk of missing out, zero risk of not seeing something they like the look of.
 
If an equally vocal minority hadnt tryed to shout down all differeing opinions then perhaps there would have been less shouting. Devs could have silenced this argument at any time of their choosing aswell. Be a real shame if even one player lost out. Personally the FSS turns this into sometihng other than the game i bought.



https://forums.frontier.co.uk/showt...ation-system?p=7324053&viewfull=1#post7324053

Just like me you bought a game that was undergoing constant development, and was chocked full of place holder elements that would be refined or replaced when time permitted. This game has undergone massive changes over the years, some good, some not so good, but we all understood that changes would happen sooner or later.
 
Just like me you bought a game that was undergoing constant development, and was chocked full of place holder elements that would be refined or replaced when time permitted. This game has undergone massive changes over the years, some good, some not so good, but we all understood that changes would happen sooner or later.

I learned this lesson the hard way with MWO. As a Founder, I watched the game get developed in pretty much zero ways that I wanted. It happens.
 
Im not digging at anybody but it might come over like some people really need to take the ADS away. It really matter that much? What another player is doing?
 
I doubt anybody understood they were going to get their mods yanked half way round the milkyway.



Did you catch my reply? It was a good question to ask.

Yup, i did. And in this particular case i can indeed understand why the ADS would be preferable compared to the FSS. Thank you for that link.
 
Im not digging at anybody but it might come over like some people really need to take the ADS away. It really matter that much? What another player is doing?

Not at all each to their own. What the devs do is different though, asking them to waste time walking back a popular upgrade is daft.
 
I’ve been reading this post from time to time and haven’t responded yet, ‘til now. If I can’t see everything at first glance, I really don’t care. I usually don’t care a lot about rocky bodies and ice balls.

The radio tuner makes it much easier to see if there’s anything worthwhile: in the past, I’ve past over brown planets orbiting M Class stars, thinking they’re just a rocky body, and have on occasion, decided to scan one and realized it’s a metal rich body. Or I’ve flown several thousand light-seconds from the main star to scan a cloudy blue water world, only to realize it’s just a cloudy blue high metal content world. And there are the water worlds that are dull beige, that look like high metal content worlds, and the FSS makes it obvious it’s a water world. Now, with a little practice, I can see what’s there without touching the radio tuner control .

Now, exploration is quite a bit more efficient and faster, so I’m pretty happy that I can see just as many systems in a fraction of the time, and it’s not a huge time sink: I can spend an hour or two exploring, and still travel a decent distance.
 
I learned this lesson the hard way with MWO. As a Founder, I watched the game get developed in pretty much zero ways that I wanted. It happens.


Yeah, I've seen a lot that I don't like over the years, either in the sense that it wasn't a useful addition or one that considerably diminished my preferred activities/playstyle. Still, I didn't make a second career out complaining about them, and mostly either ignored them or otherwise adapted. The sense of entitlement permeating this issue is astonishing, really.
 
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