So what? It was a poor example? Ok no skill. If you say so...
Poor chap, if I hadn't pointed out it was fan made you would be still blaming FD for it
So what? It was a poor example? Ok no skill. If you say so...
So what? It was a poor example? Ok no skill. If you say so...
You do realize that chart was merely an example of what the community can produce? There are many variations of it, some more complete than others. However, the overall point still stands - there's nothing skillful about memorizing pictures and matching them [haha][haha]
As opposed to playing interstellar pacman, which is clearly a task on a par with splitting the atom?![]()
… - there's nothing skillful about memorizing pictures and matching them …
That's one thing more the ADS required compared to the FSS - memorizing something. The FSS tells you "there is an object of type X, now look around until the pinter indicates that you found it".
Not that the ADS/system map was difficult, it wasn't. It just didn't pretend to be anything other than what it was. It didn't add unnecessary actions.
The FSS requires the player to click at every moon/planet in the system to have them show up on the system map. Main difference being the way it is presented. The FSS is basically just showing a display like the system map, but with blue blobs instead of planets and moons and having you to click on each blue blob to "reveal" the moon/planet. The "adjust frequency" thing is just a pointless addition to make things a bit more tedious.
It takes week or months or longer to learn the the planet system. Even when you know it well there are certain planets that are difficult to ID properly.
How long does it take to learn how to FSS?
That's a very succinct way of putting it.Never said the FSS requires more skill. But it certainly requires more effort [...].
Oh, it's not that complicated...
I'm not even sure what the arguments are now in this thread![]()
Couple minutes? Less? To learn how to use the FSS.
Da_wae was telling us how it took no skil or experience to use the old way of recognising planets.![]()
…My 5 year old nephew was very proficient at matching shapes and colors.
That is one of the things I don't like about the FSS. It's a blurry game of memory.
The ADS didn't pretend to be anything other than a way get a basic display of the system (system map). The FSS is just a game for 5 years old children that is badly implemented.
…
The main difference is the UI through which you play the same memory game as before.
Neither system involved much if any skill at all. There's no argument to be made there.
The main difference is the UI through which you play the same memory game as before.
While the UI is different, it's not the only difference. The FSS doesn't require any memorization at all. The FSS tells what pictures are below the blue blobs - with the frequency spectrum and the pointer. It's like a game of memory with one card of the image pairs revealed and a parent telling the player what is below the other card the player is pointing at. Hooray.