Im done.

nOmWRBu.gif
 
I do care.

I would like to ask you what it is you want, in Elite. If your answer is "To have the biggest ship and every module godly engineered" then yes. Quit.
But if your answer is "To pilot a ship in stunningly made universe, doing what ever I want" then I let you in on a secret - you can do THAT in a Sidewinder.

But I suspect it is the former, in which case all I have to say is - try not to live your life like you played this game. o7 commander.

You people really annoy me. By your logic, there shouldn't be anything in this game to work towards. Everyone should have the same ship, the same equipment, there shouldn't be engineers, materials, money. You just accept missions and do them for "Fun" or just fly around the galaxy taking pretty pictures...

If this game didn't intend for players to work towards progressing in some fashion, then there wouldn't be other ships, modules, engineers, etc... but those things do exist in the game and are locked behind working for them. Working towards them takes time. Some of these things take hundreds of hours of your time. Having all of YOUR PROGRESS (read: what YOU personally define as progress in this game) wiped out because you made a mistake... well, that's just demoralizing and hard to overcome.

If you enjoy touring the galaxy in your sidewinder and that's all you want out of the game... good for you. However, if you measure your enjoyment with the game based on acquiring ships, modules, and engineering, then you shouldn't be shamed for that fact.
 
...Does the game ever actually tell you the consequences of flying without insurance? I'm pretty sure that is another trial and error aspect of the game that the player needs to find out for themselves.
No, it doesn't. Some of us have been asking for a warning for at least three years*. Not because we feel players need hand-holding for every decision, but because flying without cover carries arguably the most potentially catastrophic consequence in the game, especially in the early-mid-game where a player could have hundreds of hours logged but is still likely to have their assets tied up in a single expensive ship and cargo.

Not necessarily saying that is a bad thing, but it is a design decision that is spread right throughout the game, and it is starting to show and cause more and more issues.
Exactly. I don't understand it. It's almost as though FD enjoys the bad PR. Every few weeks there's one of these threads with the inevitable Pareto ratio of responses; 20% sympathetic and 80% dogpiling. It's not a good look for the community or for the game.


[SUP]*the irony of this example is that I bemoan the lack of NPC avatars that would
make it work. In subsequent years we have got the avatars, but not the half
dozen lines of text that would largely prevent these insurance problems.[/SUP]​
 
Page upon page of people replying to an OP that isnt even in the thread anymore,i suppose with so many people with such important opinions we should have to hear them all.

Such smug,much hate for the guy. This forum is full of very unfriendly people who like to tell others how to live their lives but yet can barely contain there anger when they see something they dont like. Its toxic.
 
I would ask for your stuff TS, except you don't have any, because you lost it all. Can I have your sidewinder?

Ask frontier support for mercy. They will probably give you the lost ship back, and you can resume playing.
 
Page upon page of people replying to an OP that isnt even in the thread anymore,i suppose with so many people with such important opinions we should have to hear them all.

Such smug,much hate for the guy. This forum is full of very unfriendly people who like to tell others how to live their lives but yet can barely contain there anger when they see something they dont like. Its toxic.
You must be looking for the Altruism sub-forum. It’s kind of hard to find. You gotta know a guy...
 
I'll never understand why people grind for hundreds of hours, never bother to learn even the basics of the game, only to complain they spend hundreds of hours grinding while not understanding the basics of the game. Has free will gone out of vogue or something? :S

OP should be congratulated for his achievement in not only completing the Ironman Extreme Challenge, (i.e.One commander until death then never play again.) at 200 hours,but also for demonstrating that it is possible to 'play the game your own way'.
Hat's off to you commander.
 

verminstar

Banned
Nope it was to have fun exploring and fighting stuff. Nope you def can't do that in a sidewinder. It took me way to many transport runs to get a ship big enough to do anything. You cant take a sidewinder, and go do combat, or exploration. You can't even jump very far in a sidewinder.

Lol live life like this game, get out of here. Insurance doesn't work like that at all, not even close. No one gives some one a 100 million dollar anything for 10 percent. It should be you buy the insurance before hand, and if you lose it you get it back, not this stupid way. I didn't even realise how that worked till it was to late, because there was 0 chance of dying in what i did.

You def didn't care, you just wanted to make fun of me so stop your nonsense.

You are right if i knew if i died I would have to start from starch i wouldn't of did it. But there is no way I am grinding another 200 hours to get it back.

There are some nutballs who have made it to beagle point in sidewinders...lotta guys in this game cant even do that in a conda let alone a sidey, so yer belief that they cant be used to explore is...well its just not accurate.

Yer wrong that nobody cares either...plenty do but ye failed to impliment the first rule of the game...dont play with something ye cant afford to lose. That unspoken rule applies to all modes and all playstyles...because many of us have been where you are now. Probably took me twice the hours you have before I could safely use my most expensive ship.

Played ironman and wiped my save 5 times before giving up on it...blame the introduction of smellypresence fer that one...before yer time but however. Starting from nothing with some experience is a cool situation because it gets easier the more times ye do it, and bear in mind I voluntarily wiped my save, I didnt have it forced on me like you think ye did.

Point being, it can be done and many here can help, all ye need do is ask...but Im afraid if yer looking fer everything on a silver platter with easy mode, then my advice is to keep walking...cos this game will never be that and fer this, I am truly thankful ^
 
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Page upon page of people replying to an OP that isnt even in the thread anymore,i suppose with so many people with such important opinions we should have to hear them all.

Such smug,much hate for the guy. This forum is full of very unfriendly people who like to tell others how to live their lives but yet can barely contain there anger when they see something they dont like. Its toxic.

Glad to see you decided to join us.
 
Elite is less forgiving than EVE Online, because you are not protected by an invincible galactic wide police force, and you can run out of fuel. there is no autopilot, fancy computer to fly your ship for you, no spreadsheets, no "safespace" like high-sec, no station trading. no "leveling up skills" to "get better", you actually have to use your brain to be good at this game.

Not to mention the UI and camera system is garbage, and plays like a MUD with a 3D screensaver in the background. nothing but windows, zoomed out x300, right clicking.

You're joking, right?

You're not protected anywhere in EVE. CONCORD doesn't protect, it retaliates, and they don't do anything if you're wardecced, or anywhere other than high sec, and all the best stuff is outside of high sec. You don't just get your ship back at the click of a button, no matter how much money you have, and if you're not using your brain in EVE, you don't get far at all. There's only one server, no solo mode, nothing is instanced, and literally everything is PVP to one degree or another. Elite is easy and a casual break compared to EVE.
 
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Page upon page of people replying to an OP that isnt even in the thread anymore,i suppose with so many people with such important opinions we should have to hear them all.

Such smug,much hate for the guy. This forum is full of very unfriendly people who like to tell others how to live their lives but yet can barely contain there anger when they see something they dont like. Its toxic.

If you actually read the thread, you will find out that before OP returned and started being salty, there were quite a few people trying to offer genuine help.
 
In my opinion consequences in Elite are absolutely fine, mostly because they might be harsh, but altogether avoidable.
There is one thing though the game is particularly bad in, and that's information on all these consequences.
Of course, first thing I did when starting playing was informing myself on the net about what happens when my ship explodes, because I knew Elite is not an arcade game but more of a simulation, and the last thing I would want are tutorial popups every minute. There are a few things though that could be done without hand holding, and I guess the game would be more friendly for new players then.
First thing would be a button in the main menu leading to the manual, because there is one. Second would be overhauling the training missions to actually telling people what to do, because if you don't remember one of the buttons all you get is an annoyed voice telling you to hurry up. Of course you could read it all up on the coms panel, IF you knew where the coms panel is and how to activate it. Things like that.

When I started playing all these things haven't been there and I survived and actually never even lost my Sidewinder because one look at the control scheme told me that I am playing a very complex game and no arcade. Might also help that I am not a youngster and back then it was normal that games didn't hold your hand and confusion about functions was pretty normal. I also played original Elite, Frontier and First Encounters a lot back then. Also I hate prompts telling me which button to press when so much, I don't like playing some games only because of that. :D

PS: on PC the manual is in the launcher in the upper right. Just push the button. No clue about consoles though. But there is one.
 
In the original Elite, until you could afford an escape pod, if your ship blew up you were perma-dead. It was Ironman, and it took a while to get good enough at the game to reach the escape pod upgrade. Iirc the only way around this was to use cassette tape saves (which for some reason I could never get to work reliably - I had to leave my Speccy switched on for a whole week just to get to Dangerous).

Anyway, coming from a memory of losing everything if I lost my Cobra, before I could afford an escape pod, I approached the whole Elite Dangerous thing with a sort of crazed caution, paranoia not helped by the fact that I played my first year in Open, had zero online gaming experience, and was under no illusions about what guns + no consequences would occasionally result in.

The whole insurance thing, in the circumstances, felt rather generous.
 
I have one question. Was your ship loss at 200 hours your first and only loss? I’m a new player and I lost x2 vipers while learning to fight in hi res site but I had enough for several rebuys before I went out. I was very conscious of the rebuy status. I don’t understand how 200 hours in this mistake could be made.
 
In the original Elite, until you could afford an escape pod, if your ship blew up you were perma-dead. It was Ironman, and it took a while to get good enough at the game to reach the escape pod upgrade. Iirc the only way around this was to use cassette tape saves (which for some reason I could never get to work reliably - I had to leave my Speccy switched on for a whole week just to get to Dangerous).

Wow, I would love to see ED incorporate that - I mean the escape pod mechanic, not the cassette tape saves. :D I hope we get an Ironman mode this year in one of the smaller updates.
 
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