When you engineered a roll you didn't get a guaranteed improvement and there was no way to find mats other than random chance or consulting other player experiences where to find the crap. And then when you engineered and wanted to install on a different ship you had to sell the item and pull up the other ship and hope it hadn't been deleted in the server cache in the meantime. And you needed to haul some dope cargo (with racks and all) to the idiot engineers to get anything done with the 100 mats FD allowed us to store on our account.Was the grind even that bad 6 years ago?
Yes, it was bad. And credit earnings you had to really pull from the game's rear, if you "just played the game".
Not talking about the rep progress, lol, you had to spend months running missions. And doing that you never knew if FD didn't stealth change the mechanic yet again and what you done last week or month until you found out was pretty useless, too.
They just can't design a game like this. It is for a very specific audience the way they design it.
I keep hearing the grind has been "improved". It took FD TWO YEARS to rework the engineers. And they usually don't mind changing anything unless their fresh new release drops player numbers rapidly. And yet, here we are again with that same old stuff.
Last edited: