It's actually a shame that a space game that simulates star systems with multiple stars was not designed from start to be capable of generating multiple light sources (2 stars at least).
But Stellar Forge got another very big weak point:
The light source comes only from the star that is considered as such in the system map:
for example "Collection of Wonders" (Skaude AA-A h294) got a lot of stars, but these are defined as planets in the system map.
The only two stars considered as such are the 2 black holes. The result is that the complete system is dark, even the rings around the red dwarf are pitch dark. This is a huge "bug" and it clearly shows the limitation of the graphical engine.
View attachment 172758
DARK RING around a star???
View attachment 172761
Wow, that system is insane, thanks for sharing!
But as you say, illustrates a very significant issue with ELITE. Light sources are a huge problem as they currently stand.
The whole lighting engine would need a rework to fix this, if it were ever possible.
o7