Latest stream has more dislikes than likes... FD are you listening?

As much as I would like Powerplay to be made more interesting, I don't think there's any way for them to find changes that would please most players.
 
yea... and for pvp we'll create a way for players to pvp to their heart's content and that will solve all of the pvp issues in the game. We'll call it CQC (eventually).

How did that go?
Do you actually do powerplay, or just do CQC? Cause I do a lot of powerplay, its the main activity I've done for the overwhelming majority of my time playing Elite Dangerous. I'm here suggesting ways to fix the problems with the machanics that are the bedrock of my means of engaging with ED, and am offering specific examples from personal experience. All you're doing is offering arguments based on vague hypotheticals and talking about CQC.
 
Not much - my hope is to communicate my frustration with FD's inconsistency in a reasonable way, and that you'll relay it, in the vague hope it might precipitate change. It's certainly not personal.

"When we're ready to share more......"

So back to pre Odyssey rules of engagement, then. :-(
I'd be surprised if FDev doesn't know how frustrated players are, in general. It might be hard to avoid :). No need to pester the CMs to pester the CEO and FDev
 
But will everyone be doing that? The other is if others need to find you- if they do then limiting yourself is not a good idea.

Like I keep on saying NPCs need to be like players, or players take the role of NPCs. ED NPCs are dire and unless they are way above your level (such as Thargoids), and just can;t mount an interesting defence because the scope of PP is so big. Powerplay is one giant open ended CZ spanning the inhabited bubble- unless you rewrite PP (which, I'd be happy with! ) the only thing that can cope with joining all that up is other players who can intelligently guess where you will be.

If it's the easiest path to the highest efficiency/gains. yes. you can be sure everyone will be doing that. Everyone who is currently impacting the game enough for you to care about changing the design of it to correct for their current activity.
 
Do you actually do powerplay, or just do CQC? Cause I do a lot of powerplay, its the main activity I've done for the overwhelming majority of my time playing Elite Dangerous. I'm here suggesting ways to fix the problems with the machanics that are the bedrock of my means of engaging with ED, and am offering specific examples from personal experience. All you're doing is offering arguments based on vague hypotheticals and talking about CQC.

Blocking p2p connections to stay in open while not actually able to connect to anyone's instance is not a hypothetical.

Assuming everyone will do it if forced to choose "do i play hard mode or easy mode" is about as hypothetical as thinking that players currently circumventing pvp in powerplay are doing so by playing in a different mode and not just due to random instancing issues. While simultaneously being blind to the history of the game.

Players will grind the easiest option that gets them the best results.

do you have a ton of players blocking p2p connections in elite now? no. Because they dont have to. Solo mode is easier. But it's not hard to do and they will if given the ultimatum.

CQC is being brought up because it's a different game with different rules all centered around pvp. You need a different network stack than what ED has for pvp dependent gameplay.

Or you need to figure out how to stop me from doing what I suggested without upsetting all of the poor unfortunate people who just happen to have messed up ipv4 networks that dont allow p2p connections unbeknownst to them or are unable to make such connections due to the combination of network topologies between the various parties.



What you want will only work with a new network stack in the game. What you'll get instead is what I'm easily hypothesizing using common sense and 6+ years of this game.
 
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If it's the easiest path to the highest efficiency/gains. yes. you can be sure everyone will be doing that. Everyone who is currently impacting the game enough for you to care about changing the design of it to correct for their current activity.
Well, I know two powers who don't do that- and I'm sure powers like LYR and Mahon Hudson and Winters players (going by the Discords) so that leaves Imps and Grom who I don't know about.

I do know though that certain Imp powers have a rule not to engage PvP guys, because they don't want them congregating in capitals messing deliveries. So even they see how Open can affect things.
 
Blocking p2p connections to stay in open while not actually able to connect to anyone's instance is not a hypothetical.

Assuming everyone will do it if forced to choose "do i play hard mode or easy mode" is about as hypothetical as thinking that players currently circumventing pvp in powerplay are doing so by playing in a different mode and not just due to random instancing issues. While simultaneously being blind to the history of the game.

Players will grind the easiest option that gets them the best results.

do you have a ton of players blocking p2p connections in elite now? no. Because they dont have to. Solo mode is easier. But it's not hard to do and they will if given the ultimatum.

CQC is being brought up because it's a different game with different rules all centered around pvp. You need a different network stack than what ED has for pvp dependent gameplay.

Or you need to figure out how to stop me from doing what I suggested without upsetting all of the poor unfortunate people who just happen to have messed up ipv4 networks that dont allow p2p connections unbeknownst to them or are unable to make such connections due to the combination of network topologies between the various parties.



What you want will only work with a new network stack in the game. What you'll get instead is what I'm easily hypothesizing using common sense and 6+ years of this game.
So... what I'm hearing you don't really do powerplay much? And thus you're trying to speak for an entire community you are not a part of. Cause you are acting like that.
 
It's easy to see Bottom Hat is kidding ;-). Honestly, threads of woe and "FDev Sucks because of <X>" threads are so common, that the only thing you can do is laugh at them. Nothing really new is coming out of these negative threads, so...the best thing you can do with them is make them meme-able (like memorable, but with more cat and "got stuphz" memes).

However, I guarantee ya that if you post something a bit more serious and thought provoking, Bottom Hat would be a little bit more respectful....for a time at least ;-). All threads lead to chaos, cat memes, and bottom hat land, the longer they go on.

Thanks buddy - I think it was just misunderstanding with Paine to be honest, but always good for banter. But you are right that all things lead to some form of chaos on here, and rest assured that I will be there hazzing stuphs, posting memes and talking gibberish after all the serious people have long left! ;)

Didn't sound cross to me. More like "Gotta repeat myself on a few things and then jump on another task." Folk do this bulleted speak all the time when trying to be clear and concise.

You're right - I was trying to be a little diplomatic at the time as it was a bit walking on eggshells this morning ;)

I wonder if you can haz his stuff? ;)

I hadn't even considered this actually. I think I shall send him a PM to lure him in, a nice friendly one about the weather or some crap, then next time he looks annoyed - BLAM - can I haz your stuphs Zac?! He won't know what hit him!
 
Well, I know two powers who don't do that- and I'm sure powers like LYR and Mahon Hudson and Winters players (going by the Discords) so that leaves Imps and Grom who I don't know about.

I do know though that certain Imp powers have a rule not to engage PvP guys, because they don't want them congregating in capitals messing deliveries. So even they see how Open can affect things.

pvp is such a tiny aspect of your day to day powerplay activities that some gameplay agreements that players have dont really matter. Those aren't the people who such a directive (open only) is needed for. They're already doing open only.

The people you need to adjust the behavior and gameplay for are not going to go along with harder gameplay when they have the option to just keep making it easy. Which they will. Because the game can't differentiate who's fault a p2p connection failure was.

is it me? or was it the other guy? The neither client will ever be able to figure it out and there is no arbiter server. So it can't punish are react to such a thing. The game engine would need to be refactored and the serverside would need changing and none of that is going to happen for powerplay.

You'd have a better chance of getting ship interiors in before patch 6.
 
pvp is such a tiny aspect of your day to day powerplay activities that some gameplay agreements that players have dont really matter. Those aren't the people who such a directive (open only) is needed for. They're already doing open only.

The people you need to adjust the behavior and gameplay for are not going to go along with harder gameplay when they have the option to just keep making it easy. Which they will. Because the game can't differentiate who's fault a p2p connection failure was.

is it me? or was it the other guy? The neither client will ever be able to figure it out and there is no arbiter server. So it can't punish are react to such a thing. The game engine would need to be refactored and the serverside would need changing and none of that is going to happen for powerplay.

You'd have a better chance of getting ship interiors in before patch 6.
So stuff like this is a mirage then?


This is potentially what uncapped UM systems under attack would spawn
 
So... what I'm hearing you don't really do powerplay much? And thus you're trying to speak for an entire community you are not a part of. Cause you are acting like that.

yea.. no experience with powerplay here. Not even sure what the powers even are or how any of it works.

I'm not against powerplay ..i'm against stupid ideas that waste time with no hope of ever accomplishing their goals. Not that Fdev is ever going to invest money in powerplay one way or the other, so this is all just imaginary what if's and fantasy discussions. But if you think players will choose the harder path ...when the easy path is right there for them to pick, then you haven't been paying attention to elite dangerous since it's been launched. And if you dont think the easy path is right there, then you dont know how computers and how the game uses them works.
 
yea.. no experience with powerplay here. Not even sure what the powers even are or how any of it works.

I'm not against powerplay ..i'm against stupid ideas that waste time with no hope of ever accomplishing their goals. Not that Fdev is ever going to invest money in powerplay one way or the other, so this is all just imaginary what if's and fantasy discussions. But if you think players will choose the harder path ...when the easy path is right there for them to pick, then you haven't been paying attention to elite dangerous since it's been launched. And if you dont think the easy path is right there, then you dont know how computers and how the game uses them works.
So you are speaking for a community you are not a part of, and talking about mechanics you have not personally experienced. Can you stop pretending to be an authourity on powerplay despite you admitting you don't actually know anything about it?
 
So you are speaking for a community you are not a part of, and talking about mechanics you have not personally experienced. Can you stop pretending to be an authourity on powerplay despite you admitting you don't actually know anything about it?

I'm also 5 years old and dont know numbers yet. You see how that works? The things i'm saying that are ridiculous, are not true because ridiculous statements/questions get equal responses.

the entire point of wanting open only powerplay is to combat players who are taking an "easy way out" and are negatively impacting the gameplay for the rest.

The solution to that cannot be one that has a super easy way to circumvent. That's not far fetched hypotheticals or even anything you have to grasp at hyperbole to be true.

if it's not a significant number of players who would take the easy way out vs play it right and fair ...then there is no need for open only powerplay to begin with - because it is obviously then an insignificant number who would be impacted by such a change.
 
yea, i've been in opted into situations like that. We're not talking about people choosing to pvp. We're talking about telling people they have to. which wont have that effect. at all.
In reality its changing the expectation- rather than expecting no resistance you can meet someone who can actually kill you. If this can happen in any system and keep on happening thats good- its pressure and a potential swarm (technical issues aside).

I'm also 5 years old and dont know numbers yet. You see how that works? The things i'm saying that are ridiculous, are not true because ridiculous statements/questions get equal responses.

the entire point of wanting open only powerplay is to combat players who are taking an "easy way out" and are negatively impacting the gameplay for the rest.

The solution to that cannot be one that has a super easy way to circumvent. That's not far fetched hypotheticals or even anything you have to grasp at hyperbole to be true.

if it's not a significant number of players who would take the easy way out vs play it right and fair ...then there is no need for open only powerplay to begin with - because it is obviously then an insignificant number who would be impacted by such a change.
At a base level its making PvP replace the lacking PvE Powerplay has currently.

FD also can weight open, they can remove heal beams and replace old style CZ mechanics in PP to the new ones (with provisos) to prevent turretboating, and make NPCs harder but will that be enough to make the two (well, 2.5 roles) of hauling fort / prep/ expansion cargo and shooting UM tagets / CZ targets feel better?

Both approaches require work, and both can make things worse if done incorrectly. For example uncapped UM without Open is just making more faceless grind on its own. It has to be coupled with change at a PvE or PvP level.
 
I'm also 5 years old and dont know numbers yet. You see how that works? The things i'm saying that are ridiculous, are not true because ridiculous statements/questions get equal responses.

the entire point of wanting open only powerplay is to combat players who are taking an "easy way out" and are negatively impacting the gameplay for the rest.

The solution to that cannot be one that has a super easy way to circumvent. That's not far fetched hypotheticals or even anything you have to grasp at hyperbole to be true.

if it's not a significant number of players who would take the easy way out vs play it right and fair ...then there is no need for open only powerplay to begin with - because it is obviously then an insignificant number who would be impacted by such a change.
I've mostly done powerplay, but that doesn't mean I tell people who mostly do BGS for PMFs or AX time trials or SRV races they don't know how the game works because I've played this game for a while and thus know everything about their mode of engagement with ED despite never touching it. You're basically doing that to me and everyone else in Powerplay. I find that very rude.
 
At time of posting the latest live stream has more dislikes than likes... And even slightly negative comments were being censored, meanwhile, the game is broken in many ways worse than ever.
hardly any time was given to the server "update" which ironically included a fix for putting out fires... But mostly we just got MORE screenshot filler and CM's messing about with fa off,
please devote at least one stream a week with developer's present to answer our questions not DELETE them.

Honestly not surprised about the questions/comments being censored. Not all questions/comments are well-formed/relevant nor constructive. People also have a habit of repeating their questions ad-nauseam in hopes of being answered (even if it has been answered before); It should be assumed that, after one or two repetitions, your question will not likely be answered.

Also, in general, questions/comments can not be addressed for a variety of reasons, most of which probably shouldn't be taken personally.

As a side note, FDev is usually careful about their information disclosure, which is understandable, given our possible reactions to what they say. If we want to have them talk more openly with us, we might need to foster a more chill/positive culture where we can discuss ideas/what might be coming down the pipe, with an understanding that our discussions might or might not lead to something in the future. E.g. we might need to put aside our expectations and try to talk to them as if we were talking to friends at the pub :-D

Let me weigh in on the whole 'thumbs down' thing.

Is it demoralising? Speaking personally, yes - especially when I put so much time into these streams on a weekly basis, and try to gather what information I can to share with you all. I'm sure the rest of the team feel the same way.

But that said, that's what the system is there for, if you are unhappy, I don't blame you for using the thumbs down button - I prefer that to personal attacks 😅

Yeah, people shouldn't be doing personal attacks...on anyone, regardless of whether they're CMs or not. Having done so before on these forums, I realize it's a bit easy to be carried away, but it's never really acceptable nor constructive and you'll regret it later.

"Dislike Bombing" is a bit demoralizing, especially if you work hard on producing content you hope people will enjoy. Haven't seen the stream yet, so can't weigh in on whether it was warranted, but if it was, I trust that you guys will learn/improve/adapt. After listening to the stream, it's pretty much the same as the others, maybe with less updates and question answering, which might/might not have been upsetting to the viewers. Personally don't think it should have been dislike bombed, as maybe this past stream was supposed to be one of the less news-heavy ones...but maybe I'm wrong and people expected more.

Communities have been known to show their displeasure about a separate issue by like bombing streams/videos. We're seeing it and we're listening, even if there's no more we can share about those issues just yet. When we're in a better position to give game news we're keen to get developers on to discuss it.

We hope that despite there being no new info on the issues, some of the audience enjoyed the stream for what it was. RE censoring comments, ourselves and the mod team only look to remove inflammatory comments rather than negative criticism. If negative feedback is given constructively, we welcome it.

"Constructive criticism" being well-formed (which is mentioned often). Abstract feedback about a problem like "I think powerplay can be better", while more positive, is not particularly useful.

Of course, constructive/structured suggestions regarding powerplay and various other features has been going on for a long time, so...maybe bad example. But regardless, in a stream, it might be especially pertinent, since things are happening so fast.

You're right - I was trying to be a little diplomatic at the time as it was a bit walking on eggshells this morning ;)

Eep...apparently so :-/ .
 
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