The table does. The chart uses max peaks after a few months iirc, I think
@StuartGT was more familiar with that aspect (a bit more prone to confusion) of the chart. In case of doubt, better refer to the table.
Yes, the averages are the best. Used to be higher back then but we have more platforms now, too.
Here is one of a dead game:
An ongoing analysis of Steam's player numbers, seeing what's been played the most.
steamcharts.com
some 300 players average. And we were split into regional servers. Mainly two. So you can probably imagine running into the known faces. There was one guy I really feared. I knew one of the ships could dish out really high damage and he was master of it. Luckily random lobbies mean that it was about as probable to have him on my team.
Despite the low number matchmaking was stable for quite a long while. They canned it in the end because it couldn't sustain the studio and, well, rest is history.
I guess you often see a small hardcore audience around some titles that keep playing it no matter what the rest of the world says. I say it was a good game. And the community was quite good, too. We probably knew we shouldn't annoy each other so much.