List of combat loggers has reached 250 recorded loggers, with 322 total logs. Frontier, this is a problem

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Yaffle

Volunteer Moderator
In the original post I included a link to my subreddit that I co-moderate, which is very comprehensive in the details for each log. However, it was removed for "naming and shaming", which has now muddied the water due to a lack of information to back up my claim. If I could un-moderate it, I would (I'd probably still get banned though)

Moderator actions aren’t always correct; if you feel that a moderation action was performed against you incorrectly, please see the final post on how to appeal. Openly posting about a moderation action upon you or others on the forums will not be permitted.

We do not permit our forums to be used as a medium to name and shame, or to witch-hunt other people in our games.

It is not muddled. You are linking to a site that is naming and shaming. We do the same to list of Player Killers.
 
Frontier do not publish any statistics relating to how they deal with players who cheat - however, just because they don't publish does not mean that nothing is done.

Yes it does, secret bans have absolutely no impact on cheater populations its long been studied/practiced, player psychology has always dictated that cheating isn't worth the effort if your going to get caught (except for edge cases) you aren't interested as a developer in meeting out justice to the few your interested in less cheaters, you don't get less cheaters by pretending your doing nothing, while actually doing nothing.
 
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Pro-active measures to deal with Combat Logging would require the networking architecture to be changed. As Sandro has said, there is no "infallible arbiter" to take over control the departed player's ship.

Frontier do not publish any statistics relating to how they deal with players who cheat - however, just because they don't publish does not mean that nothing is done.

I dunno, I've reported many combat loggers who I know have combat logged at least 5 or 6 times before. We have bets on how fast they will log if you try and even say hello.
 
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Frontier do not publish any statistics relating to how they deal with players who cheat - however, just because they don't publish does not mean that nothing is done.

Well, that's usually what it means.
All the other online gaming companies are very vocal about their "ban hammer swingerfests".
And reddit is filled with the rage of those .. 5 or so .. "innocent" bannees that have done "nothing wrong" .. until someone brings up videos of them doing exactly what they claim they didn't do.
 
In the original post I included a link to my subreddit that I co-moderate, which is very comprehensive in the details for each log. However, it was removed for "naming and shaming", which has now muddied the water due to a lack of information to back up my claim. If I could un-moderate it, I would (I'd probably still get banned though)

Good. You seemed very intent on pounding in a puzzle piece with a hammer rather than paying attention to the contours of the outline. Through 10 pages now people have been trying to explain why there's no reason to be sharing a list of people that have logged out via the menu, yet you intentionally turned a blind eye to logic every time.
 
In the original post I included a link to my subreddit that I co-moderate, which is very comprehensive in the details for each log. However, it was removed for "naming and shaming", which has now muddied the water due to a lack of information to back up my claim. If I could un-moderate it, I would (I'd probably still get banned though)

What is the number of "non menu based" combat loggers?
That might be sufficient, no naming & shaming in numbers
 
Frontier do not publish any statistics relating to how they deal with players who cheat - however, just because they don't publish does not mean that nothing is done.

PERCEPTION is key here.

The fact they don't publish stats will be their own undoing (Blizzard do - plenty of video's supporting the fact that stremers were banned live - whilst the problem will never go away with people cheating at least you know Blizzard do something about it) If you do take time to look at that subreddit you will see some commanders have done the combat log (FDs definition) a few times - ergo, the PERCEPTION is that it's not working.

Anonymise the stats and publish them - take a public stance and announce "cheaters will not be tollerated" as right now it's a joke. (Hence the heat in this thread and similar)
 
Well, that's usually what it means.
All the other online gaming companies are very vocal about their "ban hammer swingerfests".
And reddit is filled with the rage of those .. 5 or so .. "innocent" bannees that have done "nothing wrong" .. until someone brings up videos of them doing exactly what they claim they didn't do.
They're all the same aren't they. :D

I forgot who it wasm but recently we had a poster claim: "I never Combat Log!" Cue video of him combat logging. "That was a long time ago, and only once, is that all you got HAHAHAHA".

Gawd I love the internet [heart]
 

Robert Maynard

Volunteer Moderator
Yes it does, secret bans have absolutely no impact on cheater populations its long been studied/practiced, player psychology has always dictated that cheating isn't worth the effort if your going to get caught you aren't interested as a developer in meeting out justice to the few your interested in less cheaters, you don't get less cheaters by pretending your doing nothing, while actually doing nothing.

If your contention is that Frontier is doing nothing with regard to punishment of players who Combat Log then I'll have to agree to disagree on that point.
 
I was trying to suggest a change that would not lead to more players in ships incapable of combat choosing to play in game modes with fewer players....

Robert. In that game at now everyone can succesfully flee by high wake. High wake is 15 seconds.

Menu-exit should not be more efficient way to flee than high wake, because this is game about starships, not relogging. At now you are allowed to flee by relogging (because this is most efficient) and to make money by relogging (Robigo), because this also is most efficient. Even if you want to have a better rank, the most efficient ways is, guess what? Yes, relloging.

This game should name Elite: Relog, because every activity, ranking, making money, and even combat (15 seconds delay approved (sic!) by devs) are more efficient than playing. I can log and relog to my Windows, i do not need Elite for this.

Increasing timeout to over 45 seconds to everyone sounds reasonable. It just make high-wake more efficient. Playing instead of relogging - that how it should works or i am wrong?
 
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Maybe they would be happier PvPers if they would stop making up their own win conditions?
I've somewhat followed the PvP League and it's development and it seems that agreed competition and win conditions is a known concept in the "PvP circles".

Noone brings his 200 rebuy ships to the battle.
2.1 engineering updates will not be allowed for the finals (I doubt Adle's would mind "grinding" that stuff in record time - seems they're already pretty well prepared for the upcoming changes .. their opponents need some breathing room, so as good sportsmen they agree on the common ground).

Now all of a sudden it's open world open PvP and some strut around defining their own win conditions and expect everyone around them to play along? eh..

Not sure what exactly you are trying to tell me there - you seem to be against "self-defined win conditions" but I have no idea whether "to the death" is that self-defined you are criticising, or whether it is "if the other ship flees, I have won".
 
Group of rabid PvP'ers stomp all over the game and engage in extremely ungentlemanly behaviour.

Same group of rabid PvP'ers then scream when others engage in ungentlemanly behaviour.

The irony. I can't stop laughing at this thread :D

Also: the game is ruined!!!1 because they have logged 250 or 322 "combat logs" while apparently including logout to the menu. Anyone want some extra storm into their tea?
 
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