Hi guys , its Vampire .. I would like to tell you guys about a major fundamental flaw in the game regarding combat rank. When it comes to combat , you have three different types. Most people think there is two but how I see it in this game there are three. The first one is when a commander fights a real commander , known as pvp. It provides more adrenaline , more un predictability , and risk. Sometimes it can be much tougher than fighting a NPC or just as easy depending on who it is. NPC's now , especially in threat 7 pirate zones , are exceedingly just as tough as most commanders out there. Ok second is obviously when a commander fights another artificial intelligence based program that is limited in its outfitting regarding engineering and is fairly predictable in its technique for piloting. It clearly provides much less risk. You see , you can easily go into a conflict zone with a bigger ship like a vette , outfitted properly and massacre tons of them for much less effort to gain rank. Third are thargoid scouts . This is a big issue because they provide four times as much rank gain in combat than what normal pvp does. Why is that? Here is my tiff with all of this. How I feel about pvp is simple : the big dogs jump off the porch and the little ones stay home. So why is it that these little dogs get to wear such a badge as elite , in combat ? My thoughts to fix this would be to create another badge or rank for strictly true PVP combat . Commander vs Commander.. let the cowards have their other rank , this one belongs to us.