I appreciate the needs of the adrenaline junkies to get their fix. It routinely shows up here on the forum in Elite isn't dangerous or Elite is too easy themed threads. Along with some suggestion or another to subject the entire player base to the poster's preferred style of play. I'm just an old guy relaxing and having fun puttering about in my spaceships. I trade, mine, explore and just look at stuff. I don't do combat. At all. Twenty five ship fleet and only my freewinder is armed. Hard points are for mining tools. I play the game as a spaceflight simulator, and control and minimize risk just as I do in real aviation. Here's the deal, I won't mess with the way the game lets you play, don't you mess with the way the game lets me play.
The genius of Frontier's game design is it accommodates many different types of players with varied play styles and interests. The crown jewel of Elite is the 1:1 scale milky way galaxy, complete with an infrastructure of stations and bases, an extensive commodities market, political powers and many types of spaceships. This is the sand box underpinnings that allows players to pick and choose what they do and how they do it. Your can trade, mine, explore, fight, influence politics, or just putter around. Your choice. All aspects of the game are available to participate in or ignore as the player chooses.
I'm all for making things more exciting and dangerous for those that want it, just as long as it remains optional for those who choose to participate and not forced on those who don't.