Making Credits - Very slow time consuming process - i.e. Ships cost way to much

Maybe when we have a full compliment of ships,it will be less of a grind to get bigger ship when are more intermediate ships
 
Prices are fine, it gives you something to aspire to, if you could get everything that quickly then what would be the point.. .. ..

.. .. .. but waiting for rares ?? Seriously, either find 2 that are close enough to jump between or go USS hunting for 10 minutes. Takes about 20 minutes to fill my 36t for the next run, depending on where I am when I save the game !?!

G

That Elite status is what every version of the game has had you aspire to.

I'll be happy if it takes years to hit Elite, but just to buy the ship you want? come on... lol
 
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If you find the game astonishingly mind numbing and boring to play, I can assure you that getting to the biggest baddest ship isn't going to change that. It sounds like you just want the ships price point lowered so you can get there quickly and satisfy your need to "beat" the game. If it was cheap, youd get it and quit, since its not, you'll grind for a while and quit before you get it. It makes no difference in the grand scheme of things other than failing to fit into your preconceived video game notions of ride the rail for 12 hours to "accomplish" everything and then move on to the next game.

I wasn't telling you how to play, I was simply suggesting what the perspective is for the people that will inevitably play the game for the long haul. If you want to spend the next year of your life frustrated and bored, that seems like an awful silly choice to me, but go get it man!

no thats not the case the better ship wouldbe awsome of course but would not sotp me from playing game as the ships themselfs are only a small part of the game
 
If you find the game astonishingly mind numbing and boring to play, I can assure you that getting to the biggest baddest ship isn't going to change that. It sounds like you just want the ships price point lowered so you can get there quickly and satisfy your need to "beat" the game. If it was cheap, youd get it and quit, since its not, you'll grind for a while and quit before you get it. It makes no difference in the grand scheme of things other than failing to fit into your preconceived video game notions of ride the rail for 12 hours to "accomplish" everything and then move on to the next game.

I wasn't telling you how to play, I was simply suggesting what the perspective is for the people that will inevitably play the game for the long haul. If you want to spend the next year of your life frustrated and bored, that seems like an awful silly choice to me, but go get it man!

Like I said, if you aren't interested in ever having the 'big' ship, why do you care how much it costs or how long it takes others to get it.

I think it's more the case, you simple don't want other people flying big ships.
 
no thats not the case the better ship wouldbe awsome of course but would not sotp me from playing game as the ships themselfs are only a small part of the game

Good so we agree that theres no problem here. Nice to see thats possible. I should say that I dont play that many hours a day, sadly Ive probably spent more on the forums than in the game (especially since Im back to work), didnt play the beta (as I have a policy of not paying developers to do their work for them), started clueless and from nothing on launch day, and have assets approaching 60 million 2 weeks from launch, so its really not as bad as ya'll are making it out to be.

Like I said, if you aren't interested in ever having the 'big' ship, why do you care how much it costs or how long it takes others to get it.

I think it's more the case, you simple don't want other people flying big ships.

Never said that. It makes no different to me what anyone else flies, and I certainly expect to own an Anaconda at some point, its just not an "end game" goal for me. Its a gigantic warship, its not something that you should be able to get easily..
 
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This game requires a shift in perspective to play. If you play it with a progression mindset you will burn out very quickly. There, at least currently, is absolutely no reason to own an Anaconda other than to say you have it, its not the best tool for any job at the moment. This game is an experience, not something to conquer, rack up your achievements in, and move on from. Find the jobs you like to do, find the best tools for the job, and have fun doing it. You're never going to beat the game, stop trying.

Who said anything about beating the game. I want a python, because I want one, I want to fly it, I want to experience it. Currently the only way for me to grt it an a reasonable amount of time is to mindlessly farm a trade route, I don't even like trading, but I'll never get it at the income rate of bounty hunting or exploration. Its a major glaring flaw in game design. The professions are completely out of balance and the costs of ships, and jn particular their upgrades, are arbitrarily set at an unreasonably high price
 
I think the prices of ships are good and there is no need to change them. You must search for better trade routes....there are better.


So your answer is get a better trade route huh??? so eberytone in this game should become a trader to get the good fun stuff? well if thats the case thats not very fair for all the other players out there, who dontplay space truckers 3300.

I would have thought A mod for thease forums would have a wider view lol guess i was way off
 
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There's currently no major benefit to owning the big ships yet, credits earning potential doesn't scale. So there's no rush.

Find something you enjoy doing and do it. Try to mix it up. Once you have an asp you have the most capable ship to earn credits in the two best careers in the game right now, but still do anything you like. And in an asp there's little that you can't do and have fun.

As more content is released and bigger ships become an actual upgrade to credits earning, to the point where they're capable of providing enough income to make bigger profits, then you can start thinking about attaining them.

I want a Python but I'm under no illusions that it'll enable me to make enough money to cover the risk of ship loss. So I'm in no hurry.
 
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Who said anything about beating the game. I want a python, because I want one, I want to fly it, I want to experience it. Currently the only way for me to grt it an a reasonable amount of time is to mindlessly farm a trade route, I don't even like trading, but I'll never get it at the income rate of bounty hunting or exploration. Its a major glaring flaw in game design. The professions are completely out of balance and the costs of ships, and jn particular their upgrades, are arbitrarily set at an unreasonably high price

If you want to argue that bounty hunting and exploration needs some income adjustment I certainly won't argue against that, but I find the ship prices to be quite reasonable.

I want a Bugatti Veyron, at this rate Im going to have to grind for the rest of my lifetime and the next. You can't always have what you want without putting in the effort.

I think this whole thread can be summed up in the immortal lyrics of Freddie Mercury... I want it all, I want it all, I want it all, and I want it now.
 
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I think the prices of ships are good and there is no need to change them. You must search for better trade routes....there are better.

Is there some sort of trick to finding them? (Galaxy map trade info seems undependable since it's often inaccurate) The best I ever manage to find are usually 1000-1300c profit per ton roundtrip routes.

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There's currently no major benefit to owning the big ships yet, credits earning potential doesn't scale. So there's no rush.

Find something you enjoy doing and do it. Try to mix it up. Once you have an asp you have the most capable ship to earn credits in the two best careers in the game right now, but still do anything you like. And in an asp there's little that you can't do and have fun.

As more content is released and bigger ships become an actual upgrade to credits earning, to the point where they're capable of providing enough income to make bigger profits, then you can start thinking about attaining them.

I want a Python but I'm under no illusions that it'll enable me to make enough money to cover the risk of ship loss. So I'm in no hurry.

I personally only want to fly a bigger ship just so I can experience something new, even if that something new is gazing at the ship during outfitting. It would make a nice break from the monotony .
 
if you want to argue that bounty hunting and exploration needs some income adjustment i certainly won't argue against that, but i find the ship prices to be quite reasonable.

I want a bugatti veyron, at this rate im going to have to grind for the rest of my lifetime and the next. You can't always have what you want without putting in the effort.

I think this whole thread can be summed up in the immortal lyrics of freddie mercury... I want it all, i want it all, i want it all, and i want it now.

not one person in this thread said they want anything handed to them. eneryone agrees there should be some dedication involved and everyone wants cool stuff and everyone hates grinding.
 
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I am stuck on a Cobra at this time and will probably be in one for weeks or months. I have RL demands and can't play for hours except on weekends. I've just decided I'll stick with the Cobra and upgrade it to the max.
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Which is where my gripe is (one of two). The A and B upgrades on the lower end ships are just too high (imho). To upgrade the PP and FSD alone to A grade units is more than the cost of the Cobra (or close - using rough numbers).
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The other gripe I hope the Dev's solve soon is the big gaps in ships (at least the mid range vessels). The price difference between the Cobra and Type-6 is fairly large but when you go from a Type-6 up, the gaps are very large to the next two or three ships. This alone is why I'm resigned to the fact I'll be in a Cobra for a long long time. (not to mention the upgrade costs for these higher end vessels)
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Its been a slow grind for me; I trade, explore and take hauling contracts. You don't make much money doing these things.
Have a nice day
 
For those who are complaining (or however you see it), about the game, just realise that it IS A GAME, so if you're not enjoying it & having fun, maybe it's time to move along to something else? Just my humble opinion ;)

There's no point doing something you're not enjoying if you don't have to.
 
For those who are complaining (or however you see it), about the game, just realise that it IS A GAME, so if you're not enjoying it & having fun, maybe it's time to move along to something else? Just my humble opinion ;)

There's no point doing something you're not enjoying if you don't have to.


I really hate posts like this..."if you dont like it leave", i hate you for posting it, this game is awsome just wish that the average player was able to own the cool ships in the "NEAR" future, as it stand right now that is not the case. And maybe the dev's should look into this. because it is another important issue for alot of people it seems "not just me"
 
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If you want to argue that bounty hunting and exploration needs some income adjustment I certainly won't argue against that, but I find the ship prices to be quite reasonable.

I want a Bugatti Veyron, at this rate Im going to have to grind for the rest of my lifetime and the next. You can't always have what you want without putting in the effort.

I think this whole thread can be summed up in the immortal lyrics of Freddie Mercury... I want it all, I want it all, I want it all, and I want it now.

I get your point but it's not sound. I already paid for the game. I bought the bugatti, but the dealer is not letting me drive due to arbitrary game mechanics. As is the python is about 500 times more expensive than a viper. That makes no sense at all except in a game. Seriously? The fed is going to buy a python, no they'll buy a couple hundred vipers and have money left over to pay the pilots. The differences jn prices aren't equivelent to a bugatti and a honda, it's more like a bugatti and an f-22 fighter without any major advantage, plus all the ships come with subpar equipment. I get a python I have crap jump range and immediately have to buy a brand new jump drive that costs as much as the ship. How happy would you be if you bought a bugatti but it could only drive 6 miles unless you bought the after market fuel tank that's more expensive than the car. Its insane. No economy would work like this except in a game. Its disappointing and is really a bug not a feature and needs to be fixed
 
Is there some sort of trick to finding them? (Galaxy map trade info seems undependable since it's often inaccurate) The best I ever manage to find are usually 1000-1300c profit per ton roundtrip routes.

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I personally only want to fly a bigger ship just so I can experience something new, even if that something new is gazing at the ship during outfitting. It would make a nice break from the monotony .

I understand. What I'm warning you against is that flying that ship will put you in significant financial risk, given you're currently unable to earn credits rapidly.

It could ruin you. So avoid the rush.

Of course, if you find the game a monotony... A few words to the wise; ship progression is not a way to spruce up your enjoyment of the game. Trust me on this. This isn't like Gran Turismo where your progression is measured by the cars you own. That road will kill the game for you fast.

Settle on a small number of ships and upgrade them. Do new things. Get involved in a civil war. Do bounty hunting with rares in your cargo and sell them periodically once full. Arm a viper to the teeth and take on a capital ship.

Just avoid thinking that the only way to enjoy the game is to constantly get bigger ships.
 
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