Modes Mega ships open only content?

@Sylveria





Its true. We can fight over these awesome new objectives. Or I can just kill innocent commanders.

Id like to fight over the objectives please. That okay with you?

Good luck killing innocent CMDRs while they are in Solo.

It's really funny that you are threatening to kill everybody unless Solo and PG gets removed from the game while it's Solo and PG that stops you from killing everybody. You are not very good at blackmailing.
 
Why not have fuel that you keep topped up in your mega ship so it can't be destroyed without taking down it's shields first powered by fuel so the defenders would have to supply the Megaships with fuel so that the protectors have to supply fuel and kill attackers the attackers would have to sustain an attack over a long period to take down shield and destroy the ship
 
Anyone that argues against this is indeed FOR griefing to continue in this game. And core changes are needed to fix the toxicity in this game so people understand why they would be shot at.
Nope - you are dead wrong there. Just because some players may choose to engage in the (same?) scenarios outside of your particular mode/instance/platform does not make the opportunity for "emergent PvP" invalid.

Its true. We can fight over these awesome new objectives. Or I can just kill innocent commanders.

Id like to fight over the objectives please. That okay with you?
Sounds to me like you do grief and will continue to grief players until FD change the game to suit you, and may resume doing so if FD deviant from your personal ideal path. Permanent pro-active shadow ban in order (for you)? :rolleyes:

Just because the objectives are not open only does not make it a reasonable excuse to engage in either random or targeted harassment of other players. You can still engage with the new combat scenarios and if other players in your instance are also engaging with those same scenario (but on an opposing side) and at the same time then PvP may happen as part of the course.
 
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Why not have fuel that you keep topped up in your mega ship so it can't be destroyed without taking down it's shields first powered by fuel so the defenders would have to supply the Megaships with fuel so that the protectors have to supply fuel and kill attackers the attackers would have to sustain an attack over a long period to take down shield and destroy the ship
The megaships in 3.3 are not owned or controlled by players, they may be under the jurisdiction of a non-owner BGS faction while in a given system and therefore be considered by the BGS to be the temporary custodians of them but that is something else.

The megaships themselves may not actually be fully destructible, that particular aspect of the megaships is not 100% clear but to counter your point - if a raid disables the FSD for a target megaship then it would not matter how much fuel the ship has.
 
Oh wow you guys are still here?

Just a reminder, player factions should be able to defend themselves against another set of players attacking their controlling factions or expansion. Players shouldn't be able to remove themselves for a competitive advantage and still complete an objective against the active players playing the game.

Anyone that argues against this is indeed FOR griefing to continue in this game. And core changes are needed to fix the toxicity in this game so people understand why they would be shot at.

Reactive based gameplay is not healthy. There needs to be some level of counter play during these new awesome player objectives Adam Woods showed us live on stream. The attackers shouldn't get to choose if they are seen or not. This is not about a particular playstyle any longer as even people that like to PVP recognize its more efficient to to use a naked ship with an FSD to get the job done. The same issues that plagued powerplay.

These are player based objectives. And NPC's shouldn't be the only thing standing in the way between 2 player factions.

Can you imagine all the different types of random scenarios going on during a conflict zone with people on each side. Then an objective comes up for people to fight over? Its very dynamic and creates reasons to fight over things. An understanding.

Or are we just gonna leave it to how many times it can be done vs how much time each side has? Even with all this new stuff it still wouldn't be far off from what we have today. And the game would still be plagued with the same issues.

We need some of this interaction to be restricted. We need new and exciting gameplay. It would still be optional. But it shouldn't ever EVER be optional between sets of players fighting over a system. You should have the chance to face your enemy. And that enemy shouldn't be crying about their "playstyle" while attacking another group.

o7

Sensible thinking
Why do people use 3 platforms open as an argument the big player groups use all 3 platforms and everyone knows crossplatform will come given all the recent Fortnight /Fallout changes
 
Some of you need to look at your insurance screen and actually see what your insurance cost actually is as it's different to the value it's not life changing dieing in a Krait or FDL and if your poor you can always just fly an eagle or a cobra you can make it back in one trip in your Trader
 
Sensible thinking
Not really - it is more akin to dummy spitting.
Why do people use 3 platforms open as an argument the big player groups use all 3 platforms and everyone knows crossplatform will come given all the recent Fortnight /Fallout changes
Platform segregation is the nominal path for consoles these days - just because some games may have found a way to legitimately allow cross-play does not mean it is valid/posssible for ALL other games or even specifically ED. Platform segregation is only PART of the reasoning, not the whole reasoning (there are more aspects in play than that) - the Open only (aka Open v. Modes) debate is pointless, and FD should probably just permanently shadow ban anyone who uses the lack of Open specific mechanics as an excuse to engage in (or threaten to engage in) more base in-game behaviours.

Some of you need to look at your insurance screen and actually see what your insurance cost actually is as it's different to the value it's not life changing dieing in a Krait or FDL and if your poor you can always just fly an eagle or a cobra you can make it back in one trip in your Trader
Irrelevant to the topic at hand what ships we own or choose to fly in any given set of circumstances.
 
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Robert Maynard

Volunteer Moderator
I'd like to give you a friendly reminder that this topic went on for 3 years before I got here. Had a name made up about the topic before I got here.

The community wants the change. Especially with the new BGS changes and after this whole fuel rats thing.

Im just the loudest idiot. There were people before me doing the same thing.

I do love living in your heads though.

Its provided literal years of entertainment.

A subset of the community wants the change - whereas every player bought the game with three game modes and a shared galaxy state.
 

Robert Maynard

Volunteer Moderator
Some of you need to look at your insurance screen and actually see what your insurance cost actually is as it's different to the value it's not life changing dieing in a Krait or FDL and if your poor you can always just fly an eagle or a cobra you can make it back in one trip in your Trader

Why should I change my gameplay to suit an optional play-style?
 
Sensible thinking
Why do people use 3 platforms open as an argument the big player groups use all 3 platforms and everyone knows crossplatform will come given all the recent Fortnight /Fallout changes

It's quite simple.

It doesn't matter if by some magical process, Sony and Microsoft change their thinking about cross-platform play. Cross-platform or no, right now this game is peer-to-peer networked, and instancing depends upon latency, and latency primarily* depends upon the distance between two players, since you can't change the laws of physics.

Because of this, in order to have all their bases covered, a group has to have, at the very least, one player patroling 24 hours a day, for every continent and subcontinent on the world where people are likely to be playing Elite (at a minimum North America, South America, Europe, Middle East, Southern Africa, India, China, East Asia, Southeast Asia, and Australia) so they have a prayer of consistently instancing with at least one player instancing with an "attacking" player. That is a lot of players who need to be on patrol.

And that is per system.

And those patrols are easily defeated by a small group of local players (by far the most common) coordinating together to make a run at the same time, and sending in a scout to draw away the patrol ship while the rest of the group makes their runs unimpeded.

And since this is a peer-to-peer game, that patrol is also easily defeated by a player setting their firewall to its highest security setting, and not explicitly making an exception for peer-to-peer connections for Elite.
_______________
* That's assuming that everyone has a good ISP and their local infrastructure is in excellent shape. That usually isn't the case *glares at Comcast*.
 
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Robert Maynard

Volunteer Moderator
Sensible thinking
Why do people use 3 platforms open as an argument the big player groups use all 3 platforms and everyone knows crossplatform will come given all the recent Fortnight /Fallout changes

The modes argument predates the XBox One release - in that respect nothing would change as Frontier chose three game modes and a shared BGS long before there were multiple platforms that could not instance together.
 
Good luck killing innocent CMDRs while they are in Solo.

It's really funny that you are threatening to kill everybody unless Solo and PG gets removed from the game while it's Solo and PG that stops you from killing everybody. You are not very good at blackmailing.

Except, it's not even blackmail. You have to have some sort of collateral to be able to do that. They don't have any collateral- just weak arguments based on speculation.

No, this is a select group of players that's choosing to hold the entirety of the playerbase "hostage" until Frontier satisfies their demands, by simply being a##hats in Open and then trying to get Frontier to open the fish barrel to them. It's always been the same thing since the game's release, and there's absolutely no evidence whatsoever that it would change if this became an Open-only game without the modes, either.

This moronic "idea" that somehow Open would become a "friendlier" place to those not engaging in PP, BGS wars, or any of the other faction-specific epeen nonsense is absolutely ridiculous. If it were to happen, it would have already happened. Making the excuse that "were bored, so that's why we do it!" is about the weakest argument they've come up with so far. No, some people will just be a##hats no matter what Frontier does or doesn't do, that's just the way they roll.

Meanwhile, others who actually engage in meaningful PvP will continue to get it with other improvements being made to the game... and the "outliers" can either choose to go along, or go to Store Citizen, X4 or EVE Online (or whatever other game suits their "interests") while everyone else is enjoying this one.
 
Guys, the Fuel Rats just had their faction taken over by a group in private and there NOTHING they can do about it. They can’t go and confront these people because said people who confronted the Fuel Rats faction are hiding in a PG and are afraid to come out. This is the kind of crap we’re trying to make you guys see. But you have your heads so far up your rear ends that you can’t listen to simple reason.

Again what's your point? It is the design. You don't like it that much is clear but I do as do others it is competitive PvE NOT competitor PvP
 
It is just a matter of time it goes fully open. Semi-full open mechanics ( meaning actions are counting more if executed in open) are already in the pipes.

So people can scream as much as they want, just a matter of time.
 
I'd like to give you a friendly reminder that this topic went on for 3 years before I got here. Had a name made up about the topic before I got here.

The community wants the change. Especially with the new BGS changes and after this whole fuel rats thing.

Im just the loudest idiot. There were people before me doing the same thing.

I do love living in your heads though.

Its provided literal years of entertainment.

Lol no... A section of the community want it to change . In doing so it locks out another section who DONT want it to change and who bought the game in good faith knowing the game had competitive PvE in it without forced PvP. I get that some do not like this design but some do and it IS working as advertised.
PvP in ED is for RP and fun only . This *may* change for PP but even that is not a given.
Look at it this way.... You have been saying for the longest of times this is gonna change. I would suggest IF it was gonna happen it will either be in this chapter 4 or at the very latest surely the next paid expansion. IF it doesn't happen then will you let it lie?
 
Little Boy: Dad... you know football?

Dad: Yes son?

Little Boy: Well, I was wondering... it's fun to watch an' all, but wouldn't it be better if they just picked it up instead of having to just kick it?

Dad: No son, then it wouldn't be the same game. There are other games with that rule.

Little Boy: Oh, there is? I bet they're way cooler than football! What's it called?

Dad: Well, there's one called American Football. Here, let me show you. (switches TV channel)

Little Boy: Wow! They're... they're running WITH the ball... Dad Look! That guy just grabbed the other by his legs - that must be a foul!

Dad: No son, that's how they win the ball in this game, they try to drag each other to the ground.

Little Boy: But.. but isn't that cheating? You can't do that in football? And why is it called American Football if they don't use their feet?

Dad: That is one of the great mysteries of the universe son.

Little Boy: Oh. But Dad... which game is better? And why can't footballers just pick up the ball a little bit, it would be much easier, and funner too!

Dad: That isn't how Football is played son. You can't just change the rules just because you think it'd be better. That's why we have other games, like American Football, and Rugby.

Little Boy: Rugby? What's that Dad?

Dad: ... I have no idea Son.
 
Probably. There are some guys out there that have a little pride attached to it. And thats okay.

Personally, im not that great. I have 2.2 billion in rebuy cost. I always stay to the death. Win or lose. Objective based gameplay that I have done is a little different. I will just complete my task and wake if possible.

Ive been stream sniped. Super ganked by SDC and others. I dont care.

I enjoy the battle. I enjoy Elite Dangerous.

Its not hard to find me. Ill accept any friend request.

I dont care if you stream snipe me. I dont have a problem with using solo for personal progression. I dont have a problem streaming in open when I do BGS or CG stuff.

I am aware if any changes ever happen. Im gonna get super ganked the minute my stream comes on.

The only words I have is.

Just bring it.

What you are saying is you like PvP. That is fab. Others either don't enjoy PvP, don't enjoy the builds needed for PvP OR don't have the infrastructure and they bought it on the promises from DB that they can play with the weakest of connections and still get involved in all of the PvE activities. He even made a video on it
 

Robert Maynard

Volunteer Moderator
It is just a matter of time it goes fully open. Semi-full open mechanics ( meaning actions are counting more if executed in open) are already in the pipes.

So people can scream as much as they want, just a matter of time.

Interesting speculation.

Do you have any supporting Dev quotes to back it up?

.... given that Will posted this on Thursday:
BGS (Background Simulation) Changes

The Background Simulation (BGS) is a representation of how the actions of all players, no matter on which platform or mode, impact the galaxy. The factions that inhabit these system battle for influence over the population and control of the starports, installations and outposts. Player actions can push these factions into various states; such as economy, security, health and influence. With concerted effort players can help grow a faction's economy, destroy its security status, or help win a war.

.... after the stream that contained this: https://youtu.be/VCy1ZYjLvdQ?t=872

ABW: "But more importantly than that, it represents how player's actions represent the world around them. We're talking about actions from players no matter what platform, or mode they're on"
AW: "Yeah"
Adam & Will nodding
ABW: "It's all part of one shared galaxy, which is something amazing, in the same way we're doing things with exploration [...] every one is part of Elite is part of the same shared world"
Will: "Yes"
ABW: "And that I think is a really special part of our game"
 
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