I hope its more about what is being sold at the black market rather than anything being sold there.
It doesn't appear to so far. I've not noticed any neg rep arrows either... but it may also be that I am only doing black market work at a station run by a group allied with a major faction. Perhaps, as in real life, doing dirty deals for a major government power is somehow acceptable?I wonder if selling stuff at Black Market hurts the owners of the station or not?
Well i visited Chuang system to buy 15 tons of Liqour for my pirates and found that picture:
It looks like your faction doesnt need to be most powerful in the system. It doesnt need to have station. We just have to do things step by step in the right order to trigger expansion.
How do you explain that?
Greetings, been following you guys on and off for a while. It sounds like you're making some decent progress. I'm getting bored or my little starting area, just got back from visiting Sol and looking for a new adventure.
You guys looking for any pilots? I enjoy to everything, but I find dog-fighting in my Eagle is quite fun, I'm planning on trying out a viper soon. I can afford about five of them now, but I keep putting it off because I'm loving the agility of my Eagle.
Let me know how you guys are doing and if you're looking for more help.
I hope its more about what is being sold at the black market rather than anything being sold there.
...
Another thing I am also disappointed is that after so many days the main minor faction in the system actually controls more influence than when I started. Although I was able to raise my influence (very, very slowly and it even seems that trading does more for it than missions) it seems to have come at the cost of the other minor factions in the system and not the controlling one. Not sure if I am doing it wrong here since others do not seem to have this issue.
I'll update my ticket for this with the changes but if you guys can shed some light from your own experiences I would be appreciated.
So are the bugs fixed, and are the dukes growing in influence in the system they weren't before, now?
It would also be good to know that when one faction increases it's influence, how that influence is subtracted from the other factions in the system. Is it an equal amount deducted from each (which would penalise smaller factions even more), or is it done in proportion to their current influence (which would penalise larger factions more)? I suspect it's the former.
At this point, we're trying to incite civil war using your tactics of said blockade / destruction of security ships around a station. We've got that faction to Civil Unrest Critical and Lock Down Critical. Did you see these states before you got Civil War?
You people seem to know a great deal about the mechanics, and i have a question:
Was passing independent Groombridge 34 system the other day, when i noticed that federal Kruger 60 free faction has 63% influence in the system. There are three space stations, but none are owned by Kruger 60. The next most influential faction in the system, independent corporation Blue Public Systems, is at 32% and they seem to be natives and own the biggest station, controlling the system. So, I'm contemplating - what shall be done in order to paint that system blue (federation color). Obviously, the civil war needs to begin, and I'm aware that bringing down security is one of the methods. My question is this: at what influence level a faction (Kruger 60 free) needs to be if they are aspiring for control of the system? If i tilt the Blue Public Systems into war, does it mean they will automatically declare war on Kruger, since it's their most powerful competitor? Or will they declare war randomly to whoever they wish?
I would appreciate your knowledge and speculation. Thanks!
A lot of the stuff you ask is still unknown so I don't want to speculate. I think we will be able to figure these out with more experience though.
Is influence stuck again!? Not updating since before 1.06!
Is influence stuck again!? Not updating since before 1.06!