As recently as the 22nd, the Lugh guys noted a very rapid Civil War that probably ended within hours (or was noticed right before it ended). This makes me wonder if we had a Civil War on the 15th and lost, and just don't know about it. We don't know how long the Cool Down period is. Some speculate a week.That was way way back, when the state didn't stick.
Then they went to civil war and noone noticed except for station ownership change.
So Conflict Zones are now added in every civil war.
http://forums.frontier.co.uk/showthread.php?t=71327&page=119&p=1601761&viewfull=1#post1601761
Currently the bets in my Alliance are on "Boom" preventing "Civil War".
That's why you so often see a civil war break out in High Tech systems when the boom ends.
That makes sense. Do we know for sure Dukes of Mikunn in Mikunn have no influence on current state with Dukes of Mikunn in HR 7327? I've remember evidence the current states could be different. That begs the question, what's driving Dukes of Mikunn in HR 3727 into Boom if they don't even have a station to trade in?
Civil war is triggered through influence movement differentials. So improving one against another minor faction should trigger a civil war - assuming that not other state is interfering. If the faction has been in a civil war then there is a cooldown period before it can enter a civil war again.
That would explain why we went to Civil War Critical on the 15th. After the queue was fixed and we suddenly jumped from 9% to 25% influence, that likely was the trigger event for getting us to *almost* Civil War (unless we did cross the threshold and lost and didn't notice).
Right now, our effort has been to blockade Gabriel which is dropping Law Influence, but not really increasing our influence. We can increase our influence by doing more Dukes missions. As such, I recommend the tactic brought up earlier to go with a TWO PRONG approach. Continue blockading Gabriel to further weaken Law Party, and have a 2nd group focus on accomplishing Dukes missions to increase their influence.
I suggest two groups, as we're going to have some trouble with the 1.1 update because...
from this post. This makes total sense to me, but will make it harder for us. This means many of us involved in the blockade, who now are hostile to both Law Party and Dynamics will have nowhere to dock in HR 7327, and be unable to take up Missions for the Dukes of Mikunn in HR 7327 (already established we need to take missions in system to affect the system influence.)Michael Brookes said:- Docking will be revoked if you're marked as hostile by the station