>I haven't seen any conflict zone missions since gamma. Are these still coming up?
yes. was in one 2 days ago, in I Bootis or nearby.
yes. was in one 2 days ago, in I Bootis or nearby.
my experience on instigating civil war was doing missions that added to the civil unrest, in LHS 1914 I did such missions for 2 factions as well as doing economic missions for just 1 faction and over the course of about a week the economic missions put that faction at boom and the unrest missions but both factions at civil war standing... so we had an economic boom and civil war at the same time as well as lockdown...
I would imagine famine and economic bust would feature as a negatives for whatever faction caused them... and should by rights lead to civil unrest...
Conflict zones are generated if the civil war includes the controlling minor faction.
Michael
1 Civil war happens between minor factions of the same system - the only way to take a system now.
2 Civil war happens per station - the only way for stations to change hands
3 On possibly unclear feedback
4 Influence tracked per system not station
5Win civil war -> Capture station -> Possibly capture system depending on station
Given that this thread is getting high quality attention from people who count, I'll drop this here rather than start a whole new thread.
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We've been working on Kan Aphu trying to PREVENT civil war and produce a prosperous peaceful area. The issue is that we don't seem to be able to get KAn Aphu out of the pending civil war state for any length of time. Countless missions have been run, pending state of "blank" has been observed on a number of occasions but the next day it is back to a pending state of civil war. We must be doing something wrong or it requires some "manual change".
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Thoughts/ideas/hints/feedback? At the moment it feels like an exercise in futility.
Been doing this sort of thing since gamma. I'm allied with all peaceful factions, piracy is all but nonexistent, and the outpost is constantly adding facilities. Up until the past week or so I was about the only person fiddling with it, so interference was unlikely. The players I am in contact with are on the same page so far as what missions not to do. The only thing not accounted for is I have no dedicated trading vessel, but one of my cohorts does and has been hitting that. It may very well be that we are too few in number to have the required impact...but that begs the question why did the status change temporarily on multiple occasions? There's something missing in our calculations, obviously.Kill wanted ships, do missions for factions not affected by the civil war. Trade to the stations with things that boost the standard of living modifier of the system ( luxuries, foodstuffs, consumer goods etc) Missions that reduce civil unrest perhaps. There is no room for peaceful takeovers yet. So as the system is complete u may have to push it to civil war and then see who wins. Submit a ticket. Perhaps there are others in solo mode who are not aware of this experiment but are having an influence, or it could just the snowball that micheal has mentioned where one event leads to another - but there needs to be a way of pushing it the other way.
What ive found from reading other threads is economic boom will reduce civil unrest ( so trade trade trade)
Been doing this sort of thing since gamma. I'm allied with all peaceful factions, piracy is all but nonexistent, and the outpost is constantly adding facilities. Up until the past week or so I was about the only person fiddling with it, so interference was unlikely. The players I am in contact with are on the same page so far as what missions not to do. The only thing not accounted for is I have no dedicated trading vessel, but one of my cohorts does and has been hitting that. It may very well be that we are too few in number to have the required impact...but that begs the question why did the status change temporarily on multiple occasions? There's something missing in our calculations, obviously.
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Edit: It may be good to add that we are attempting to stabilize the system, which is currently aligned with the Alliance. The faction facing civil war is also aligned with the Alliance. My foreboding is that allowing a civil war to occur might cause the system to go independent or something of that nature.
Very true and possibly part of the cause, but even groups who aren't publicising their locations are having the same issue. And in cases where they are then frequently the influence isn't moving at all, even by 0.1% which would require that anyone working in opposition to be doing exactly the same, or very close to, the same amount of influence affecting action.
The server fixes are still in progress.
Michael
WHen I say "adding facilities" it refers to additional landing pads and structures. Pictures over time? No. But I"ve been watching the thing show more outwards signs of growth and prosperity for a while now. One thing is for sure, you don't build an addition on your house when you are starving.The outpost adding new faciilities, do u have screenshots of the upgrades being applied over time. Because this news to all of us, there were some rumours of outposts going to stations but nno one has seen it yet. Do u have photographic or descriptive evidence ?
Been doing this sort of thing since gamma. I'm allied with all peaceful factions, piracy is all but nonexistent, and the outpost is constantly adding facilities. Up until the past week or so I was about the only person fiddling with it, so interference was unlikely. The players I am in contact with are on the same page so far as what missions not to do. The only thing not accounted for is I have no dedicated trading vessel, but one of my cohorts does and has been hitting that. It may very well be that we are too few in number to have the required impact...but that begs the question why did the status change temporarily on multiple occasions? There's something missing in our calculations, obviously.
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Edit: It may be good to add that we are attempting to stabilize the system, which is currently aligned with the Alliance. The faction facing civil war is also aligned with the Alliance. My foreboding is that allowing a civil war to occur might cause the system to go independent or something of that nature.