Is the cooldown for Law-Party in HR still 25 Days? it looks like it is, instead of the new cooldown
Is the cooldown for Law-Party in HR still 25 Days? it looks like it is, instead of the new cooldown
How can you tell it's still in Cool-Down? Brookes said Civil War Cool Down is now 3 days.
answers have been very thin on the ground. id say there are maybe some new bugs introduced with 1.1 perhaps that werent there beofre its a wild guess of course but the other thing that ws meant to be fixed and isnt is where the display on hte right panel in space when u first pop up shows statuses, but after some ttime those vanish even though they are there. seems the devs have rebroken some stuff and without any explanationDid he also say that the cooldown is reduced to 3 days for faction that were in cooldown at the time the change happened?
Regarding missions: We are currently active in 2 systems where our favorite faction (non-expanded) does not own a station. We do not see any positive changes by doing missions or bountyhunting with the new system. We only see positive changes by damaging other factions.
Looking over the Influence data, it looks like doing missions WAS working between the 14th and maybe up until the 20th or slightly later. We figured the stall was due to opposition actions and/or switching from a mission focus to blockade focus. Maybe this was when this Mission Influence bug cropped up. The only update that looks near the correct date was on the 22nd.
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Looking over the Influence data, it looks like doing missions WAS working between the 14th and maybe up until the 20th or slightly later. We figured the stall was due to opposition actions and/or switching from a mission focus to blockade focus. Maybe this was when this Mission Influence bug cropped up. The only update that looks near the correct date was on the 22nd.
View attachment 15983
Did he also say that the cooldown is reduced to 3 days for faction that were in cooldown at the time the change happened?
Regarding missions: We are currently active in 2 systems where our favorite faction (non-expanded) does not own a station. We do not see any positive changes by doing missions or bountyhunting with the new system. We only see positive changes by damaging other factions.
between the 14th and the 20 we were killing authority too though.
No - the new cooldown time applies to new civil wars.
Michael
Like i said. Does this mean for Lugh that we have to wait another two weeks to trigger the next civil for CSG or any other minor faction since the last civil war between the 0.1% factions SN LTD and Lugh Defence Force has ended in the time around the 07.02.2015 (before the three days civil war patch) ?
Like i said. Does this mean for Lugh that we have to wait another two weeks to trigger the next civil for CSG or any other minor faction since the last civil war between the 0.1% factions SN LTD and Lugh Defence Force has ended in the time around the 07.02.2015 (before the three days civil war patch) ?
Are cooldowns minor faction specific or system specific?
They're specific to the minor faction.
Michael
They're specific to the minor faction.
Michael
No, as posted earlier in the thread there's a bug preventing CSG getting into civil war to flip the system. We're looking into it.
Michael
Means there can be more civil wars (or civil war cooldowns) between spereate minor factions at the same time in one system. For example minor faction a with b and minor faction c with d ?