Mining is becoming a joke

I'm about 8000 lightyears out.

Last time I saw an NPC was about 500 Lightyears out "Civilised space". I can confirm that no-one is stalking me and I'm making large jumps (28LY) just about every time.

There IS no reason to be out where I am (unless you're exploring), I'm in some random system. If I enter an asteroid field to mine will i most likely get jumped by pirates???

If the answer is Yes, then this is totally wrong, bogus and just lol.

Really, 8 kylies out and you still get jumped if you mine with something in your hold? That's pathetic.
 
Mining is always best with a friend! Especially if that friend brings along some plasma accelerators. And then more friends show up.

Here we see a trio of Lakon Type 9s mining relatively peacefully in a haz res, of all places, while three more combat oriented ships provide security.

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You have enntirely missed the point. I don't see why every drop into a ring should need ten minutes of boosting to find a quiet location, when I should have dropped into a quiet location in the first place.
If I want to be a target for pirats while I mine, I'll go to a RES and equip for it.
Having to "escape" from every dro pinto a ring is becoming tedious.

+rep

It's funny isn't it, everyone seems to have a "cure" for the problem with Random pirates appearing every single time no matter where you are.
They just don't get that it's not the fact we don't know how to avoid the situation, it's the sheer immersion breaking inaneness of the RNG spawned adversaries. In fact it's almost not RNG because it's consistently total bull.

I really wish all NPC interaction felt even slightly realistic instead of totally gamey. I.e. Actual in game population density used to calculate actual percentage chance of interaction (then scaled up because we don't actually live in the game 24/7 for 40 years.)

The fact that insignificant cargo (say 1 tonne of turds) changes the interaction so entirely when you hardly ever (never?) get to keep the cargo the ship was carrying if you destroy it anyway is just pathetic, no other word. OK, sure, purchasing ahold full of slaves or whatever at a station might alert a stooge who then contacts his buddies and informs them of a cutter about to leave the station is a fair game mechanic, but not randomly after picking up one crate of tea from a random planet's surface in a random system.

Why can't people see it's the shallow, first year-computing-degree grade logic that we despise?
 
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The fact that insignificant cargo (say 1 tonne of turds) changes the interaction so entirely when you hardly ever (never?) get to keep the cargo the ship was carrying if you destroy it anyway is just pathetic, no other word. OK, sure, purchasing ahold full of slaves or whatever at a station might alert a stooge who then contacts his buddies and informs them of a cutter about to leave the station is a fair game mechanic, but not randomly after picking up one crate of tea from a random planet's surface in a random system.

Why can't people see it's the shallow, first year-computing-degree grade logic that we despise?

Exactly.
I didn't start thsi thread because I don't know how to avoid pirates when I mine. But I've read many threads and helped players who do have trouble. I also find it a bit tedious to have exactly the same thing happen every time I drop into a ring to mine. What is really annoying is that FD have recently coded this to happen, since it certainly wasn't the case prior to 2.1.

It won't stop me mining, I still enjoy it. But it does impact on the choice of ship I use. I will be selling my T9 tonight, as I can't be bothered with it any more. I have an Orca, Clipper and a Courier equipped for mining, and they all suit the style that works for me now.
 
You have enntirely missed the point. I don't see why every drop into a ring should need ten minutes of boosting to find a quiet location, when I should have dropped into a quiet location in the first place.

Well, it's what passes for content in this game. Just like the pirates who know exactly what you're carrying the moment you drop into any random system.
 
I just tried mining for the first time yesterday because I needed it for engineers.

Nearly died. Nothing mined. Decided to go back to something else.

Even in a fully rated combat ship I don't dare have anything in my cargo hold. I can trade (submit and jump); but I can't stay in a spot with cargo or I will quickly end up with 4-5 pirates attacking me.

Your example is a case in point. Now some things FRONTIER fails to understand about game development. Gameplay is interesting when RISK is offset by REWARD and there exist VARIETY in OPTIONS of things to do. I know that is a lot of big capital words but bear with me. VARIETY is where we do things which are similar in some ways but different in others. OPTIONS are where we can choose between different levels of risk and reward though VARIETY. There is little difference in the risk vs reward for mining if you don't know the inside work arounds for how to handle the AI.

This is a FRONTIER Failure not the players.

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Where are you people finding all these pirates? or are you stealing mine. I mined for hours, logged out, came back, mined some more, didn't see a single pirate, not one. Then again, I mine in a conda.

Mining at Jaques is where there are no AI. If you mine within 50 LY of the bubble or inside the bubble the AI are a constant presence.

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Haven't had this happen to me whilst mining, ever.

I did get attacked, once, in my Python when I dropped in, by a lone pirate. That's been the *only time* I've faced NPC aggression whilst mining.

EDIT: Though I'm not crazy enough to go mining while carrying Engineer commodities, because I know the NPCs are bugged and turn into aggressive psychopathic cloning monstrosities if you dare carry that stuff around. Just sell it, you can pick up any cargo-hold items when you actually need them, there are stations that sell the majority of these items.

At any rate the issue you're actually having and the title of this thread are completely at odds....

p.s. Large ships with 500+ tons of mined things? Limpets, lots and lots and lots and lots of limpets


FACT: The AI home in on any ship dropped into a ring to perform a scan since 2.1 update.
FACT: The AI used to attack ships for carrying limpets only. Now they do not.
FACT: The AI pirates that spawn will attack any ship with any cargo so long as they have 1 ton of any ore cargo and they will attack that ship until it is destroyed or they are destroyed or you jump out.
FACT: Should the pilot lose connection or experience a connection error, upon rejoining the ring, another set of AI spawn in automatically to rinse and repeat the previously explained game play experience.
FACT: Once you leave the rings you have upwards of a 50% chance to be immediately interdicted upon leaving the rings with any amount of ore cargo.

FACT: The only way to safely enter the rings for mining with minimum AI interference is to drop at the RES, and immediately move between 15-30KM from the RES. If you drop at the RES site, no additional AI will spawn on you however the AI already at the RES will come to investigate you if you get within 10-15KM of the RES.

Now that you have the FACTS good luck mining.
 
No matter where you drop in any random part of a ring or asteroid cluster, it's full of pirates. The numbers of pirates in the galaxy must be staggering. If you dare try mining with just one ton of hard RNG'd engineer commodities that can't be stored, you are wasting your time as every pirate in existence knows about and wants your massive haul.
Even running for five minutes at 500m/s doesn't seem to help at the moment. As soon as you stop, two minutes later a pirate appears.


I've never had this problem, honestly. I drop into a ring away from resource sites, fly about 30-40 k away from my wake signal, and go to work. Try logging out/back in? This seems like a bug, honestly.
 
I've never had this problem, honestly. I drop into a ring away from resource sites, fly about 30-40 k away from my wake signal, and go to work. Try logging out/back in? This seems like a bug, honestly.

This is how the game plays when you mine now since the update. HELLO?
 
Rank and reputation may make a difference. Even though this works against me, I hope it does, as I wouldn't want new players to have to deal with this.
 
You can do it the easy way that works 100% of the time, or you can choose to ignore simple advice and insist on making it hard on yourself. I'm not sure why you'd choose the latter.

Or FD should just listen to feedback from their players and correct this issue. There is no logical reason for pirates to spawn just because I happen to drop into an asteroid belt. Especially when the system is uninhabited. I do not want to mine using my Anaconda or Corvette. Why is this so hard to understand?
 
Rank and reputation may make a difference. Even though this works against me, I hope it does, as I wouldn't want new players to have to deal with this.

I never drop into a res site to mine, never have cargo when I start (thanks for the warning previously mr. Tasty narn), and never stop anywhere near my wake. I still see pirates from time to time while mining. I also see them every time I drop into the ring. It is annoying, but not too much. Like when I order a burger with no rabbit food and I get lots of rabbit food. I'm fairly certain the OP knows what he's doing.

Oh ya, thanks for telling me about boosting past them too Limoncello.
 
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Pirates want cargo, so they should give you time to get some. I don't know why that is so hard to understand?

About this - I can't remember where (I know, big help that is) but I could swear I saw that in 2.2 the AI behavior regarding pirates demanding cargo will change to give players actual time to respond and capitulate to demands.
 
Or FD should just listen to feedback from their players and correct this issue. There is no logical reason for pirates to spawn just because I happen to drop into an asteroid belt. Especially when the system is uninhabited. I do not want to mine using my Anaconda or Corvette. Why is this so hard to understand?
just accept that when you mine you may see some priates thats the way it is ive been mining all week and had to stop to fight 2 times so NO its not excesive
 
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