I would like a dev diary attempting to explain how it's an acceptable practice for so many features of the game can go unfinished for so many yearsI was.. like many other seriously disappointed with multicrew.. Such an amazing feature just utterly wasted.
I know everyone is distracted with Odyssey and yes I too am looking forward to walking on planets.. but I would really love to see a dev diary just talking about the broken stuff we have now and how it will be improved in odyssey.
The illogicality of this es me offMulticrew mining is just them sitting there watching you do everything as even turreted mining lasers cannot be controlled by a copilot.
MCs main problem is players. There is so much crew could add.to the game from the perspective of a CMDR and indeed it is nonsense that these big ships are all empty.They are expanding multicrew functionality in odyssey to be able to stay in a crew while on foot/srv/helm if i understand some of the Q A properly
an Elite Dangerous update half baked... nonsense.
This will most likely affect ground missions, and I haven't heard about fixing existing problems.You would hope with Odyssey they will have to get multiplay working rock solid otherwise it's going to flop.
I have a question - if I have a crew member actually on board my ship (rather than just holome), will they also get their name on the first discovery and map tags? It always bothered me that wings share discover tags but multi-crew members do not.They are expanding multicrew functionality in odyssey to be able to stay in a crew while on foot/srv/helm if i understand some of the Q A properly
So many of the problems with multicrew would be fixed by allowing wingmates to come aboard your ship and granting them access to wing features.It always bothered me that wings share discover tags but multi-crew members do not.
Whilst I would have no problem with an expanded multiplayer MC the 1st thing FD should do is implement npcs.